ZoneManager.java 16 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.sql.Connection;
  18. import java.sql.PreparedStatement;
  19. import java.sql.ResultSet;
  20. import java.util.Collection;
  21. import java.util.logging.Level;
  22. import java.util.logging.Logger;
  23. import javax.xml.parsers.DocumentBuilderFactory;
  24. import javolution.util.FastList;
  25. import javolution.util.FastMap;
  26. import org.w3c.dom.Document;
  27. import org.w3c.dom.NamedNodeMap;
  28. import org.w3c.dom.Node;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.gameserver.model.L2Object;
  32. import com.l2jserver.gameserver.model.L2World;
  33. import com.l2jserver.gameserver.model.L2WorldRegion;
  34. import com.l2jserver.gameserver.model.actor.L2Character;
  35. import com.l2jserver.gameserver.model.zone.L2SpawnZone;
  36. import com.l2jserver.gameserver.model.zone.L2ZoneType;
  37. import com.l2jserver.gameserver.model.zone.form.*;
  38. import com.l2jserver.gameserver.model.zone.type.*;
  39. /**
  40. * This class manages the zones
  41. *
  42. * @author durgus
  43. */
  44. public class ZoneManager
  45. {
  46. private static final Logger _log = Logger.getLogger(ZoneManager.class.getName());
  47. private final FastMap<Integer, L2ZoneType> _zones = new FastMap<Integer, L2ZoneType>();
  48. public static final ZoneManager getInstance()
  49. {
  50. return SingletonHolder._instance;
  51. }
  52. // =========================================================
  53. // Data Field
  54. // =========================================================
  55. // Constructor
  56. private ZoneManager()
  57. {
  58. load();
  59. }
  60. public void reload()
  61. {
  62. // int zoneCount = 0;
  63. // Get the world regions
  64. int count = 0;
  65. L2WorldRegion[][] worldRegions = L2World.getInstance().getAllWorldRegions();
  66. for (int x = 0; x < worldRegions.length; x++)
  67. {
  68. for (int y = 0; y < worldRegions[x].length; y++)
  69. {
  70. worldRegions[x][y].getZones().clear();
  71. count++;
  72. }
  73. }
  74. GrandBossManager.getInstance().getZones().clear();
  75. _log.info("Removed zones in " + count + " regions.");
  76. // Load the zones
  77. load();
  78. }
  79. // =========================================================
  80. // Method - Private
  81. private final void load()
  82. {
  83. _log.info("Loading zones...");
  84. Connection con = null;
  85. PreparedStatement statement = null;
  86. _zones.clear();
  87. // Get the world regions
  88. L2WorldRegion[][] worldRegions = L2World.getInstance().getAllWorldRegions();
  89. // Load the zone xml
  90. try
  91. {
  92. // Get a sql connection here
  93. con = L2DatabaseFactory.getInstance().getConnection();
  94. statement = con.prepareStatement("SELECT `x`, `y` FROM `zone_vertices` WHERE `id` = ? ORDER BY `order` ASC");
  95. DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
  96. factory.setValidating(false);
  97. factory.setIgnoringComments(true);
  98. File file = new File(Config.DATAPACK_ROOT + "/data/zones/zone.xml");
  99. if (!file.exists())
  100. {
  101. if (Config.DEBUG)
  102. _log.info("The zone.xml file is missing.");
  103. return;
  104. }
  105. Document doc = factory.newDocumentBuilder().parse(file);
  106. for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
  107. {
  108. if ("list".equalsIgnoreCase(n.getNodeName()))
  109. {
  110. for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
  111. {
  112. if ("zone".equalsIgnoreCase(d.getNodeName()))
  113. {
  114. NamedNodeMap attrs = d.getAttributes();
  115. int zoneId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
  116. int minZ = Integer.parseInt(attrs.getNamedItem("minZ").getNodeValue());
  117. int maxZ = Integer.parseInt(attrs.getNamedItem("maxZ").getNodeValue());
  118. String zoneType = attrs.getNamedItem("type").getNodeValue();
  119. String zoneShape = attrs.getNamedItem("shape").getNodeValue();
  120. // Create the zone
  121. L2ZoneType temp = null;
  122. if (zoneType.equals("FishingZone"))
  123. temp = new L2FishingZone(zoneId);
  124. else if (zoneType.equals("ClanHallZone"))
  125. temp = new L2ClanHallZone(zoneId);
  126. else if (zoneType.equals("PeaceZone"))
  127. temp = new L2PeaceZone(zoneId);
  128. else if (zoneType.equals("Town"))
  129. temp = new L2TownZone(zoneId);
  130. else if (zoneType.equals("OlympiadStadium"))
  131. temp = new L2OlympiadStadiumZone(zoneId);
  132. else if (zoneType.equals("CastleZone"))
  133. temp = new L2CastleZone(zoneId);
  134. else if (zoneType.equals("CastleTeleportZone"))
  135. temp = new L2CastleTeleportZone(zoneId);
  136. else if (zoneType.equals("FortZone"))
  137. temp = new L2FortZone(zoneId);
  138. else if (zoneType.equals("DamageZone"))
  139. temp = new L2DamageZone(zoneId);
  140. else if (zoneType.equals("PoisonZone"))
  141. temp = new L2PoisonZone(zoneId);
  142. else if (zoneType.equals("SwampZone"))
  143. temp = new L2SwampZone(zoneId);
  144. else if (zoneType.equals("Arena"))
  145. temp = new L2ArenaZone(zoneId);
  146. else if (zoneType.equals("MotherTree"))
  147. temp = new L2MotherTreeZone(zoneId);
  148. else if (zoneType.equals("BigheadZone"))
  149. temp = new L2BigheadZone(zoneId);
  150. else if (zoneType.equals("LandingZone"))
  151. temp = new L2LandingZone(zoneId);
  152. else if (zoneType.equals("NoLandingZone"))
  153. temp = new L2NoLandingZone(zoneId);
  154. else if (zoneType.equals("JailZone"))
  155. temp = new L2JailZone(zoneId);
  156. else if (zoneType.equals("DerbyTrackZone"))
  157. temp = new L2DerbyTrackZone(zoneId);
  158. else if (zoneType.equals("BossZone"))
  159. temp = new L2BossZone(zoneId);
  160. else if (zoneType.equals("WaterZone"))
  161. temp = new L2WaterZone(zoneId);
  162. else if (zoneType.equals("NoStoreZone"))
  163. temp = new L2NoStoreZone(zoneId);
  164. else if (zoneType.equals("ScriptZone"))
  165. temp = new L2ScriptZone(zoneId);
  166. else if (zoneType.equals("PaganZone"))
  167. temp = new L2PaganZone(zoneId);
  168. else if (zoneType.equals("NoHqZone"))
  169. temp = new L2NoHqZone(zoneId);
  170. else if (zoneType.equals("NoSummonZone"))
  171. temp = new L2NoSummonFriendZone(zoneId);
  172. // Check for unknown type
  173. if (temp == null)
  174. {
  175. _log.warning("ZoneData: No such zone type: " + zoneType);
  176. continue;
  177. }
  178. // Get the zone shape from sql
  179. try
  180. {
  181. statement.setInt(1, zoneId);
  182. ResultSet rset = statement.executeQuery();
  183. statement.clearParameters();
  184. // Create this zone. Parsing for cuboids is a
  185. // bit different than for other polygons
  186. // cuboids need exactly 2 points to be defined.
  187. // Other polygons need at least 3 (one per
  188. // vertex)
  189. if (zoneShape.equalsIgnoreCase("Cuboid"))
  190. {
  191. int[] x = { 0, 0 };
  192. int[] y = { 0, 0 };
  193. boolean successfulLoad = true;
  194. for (int i = 0; i < 2; i++)
  195. {
  196. if (rset.next())
  197. {
  198. x[i] = rset.getInt("x");
  199. y[i] = rset.getInt("y");
  200. }
  201. else
  202. {
  203. _log.warning("ZoneData: Missing cuboid vertex in sql data for zone: " + zoneId);
  204. successfulLoad = false;
  205. break;
  206. }
  207. }
  208. rset.close();
  209. if (successfulLoad)
  210. temp.setZone(new ZoneCuboid(x[0], x[1], y[0], y[1], minZ, maxZ));
  211. else
  212. continue;
  213. }
  214. else if (zoneShape.equalsIgnoreCase("NPoly"))
  215. {
  216. FastList<Integer> fl_x = new FastList<Integer>(), fl_y = new FastList<Integer>();
  217. // Load the rest
  218. while (rset.next())
  219. {
  220. fl_x.add(rset.getInt("x"));
  221. fl_y.add(rset.getInt("y"));
  222. }
  223. rset.close();
  224. // An nPoly needs to have at least 3
  225. // vertices
  226. if ((fl_x.size() == fl_y.size()) && (fl_x.size() > 2))
  227. {
  228. // Create arrays
  229. int[] aX = new int[fl_x.size()];
  230. int[] aY = new int[fl_y.size()];
  231. // This runs only at server startup so
  232. // dont complain :>
  233. for (int i = 0; i < fl_x.size(); i++)
  234. {
  235. aX[i] = fl_x.get(i);
  236. aY[i] = fl_y.get(i);
  237. }
  238. // Create the zone
  239. temp.setZone(new ZoneNPoly(aX, aY, minZ, maxZ));
  240. }
  241. else
  242. {
  243. _log.warning("ZoneData: Bad sql data for zone: " + zoneId);
  244. continue;
  245. }
  246. }
  247. else if (zoneShape.equalsIgnoreCase("Cylinder"))
  248. {
  249. // A Cylinder zone requires a center point
  250. // at x,y and a radius
  251. int zoneRad = Integer.parseInt(attrs.getNamedItem("rad").getNodeValue());
  252. if (rset.next() && zoneRad > 0)
  253. {
  254. int zoneX = rset.getInt("x");
  255. int zoneY = rset.getInt("y");
  256. rset.close();
  257. // create the zone
  258. temp.setZone(new ZoneCylinder(zoneX, zoneY, minZ, maxZ, zoneRad));
  259. }
  260. else
  261. {
  262. _log.warning("ZoneData: Bad sql data for zone: " + zoneId);
  263. continue;
  264. }
  265. }
  266. else
  267. {
  268. _log.warning("ZoneData: Unknown shape: " + zoneShape);
  269. rset.close();
  270. continue;
  271. }
  272. }
  273. catch (Exception e)
  274. {
  275. _log.warning("ZoneData: Failed to load zone coordinates: " + e);
  276. }
  277. // Check for additional parameters
  278. for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
  279. {
  280. if ("stat".equalsIgnoreCase(cd.getNodeName()))
  281. {
  282. attrs = cd.getAttributes();
  283. String name = attrs.getNamedItem("name").getNodeValue();
  284. String val = attrs.getNamedItem("val").getNodeValue();
  285. temp.setParameter(name, val);
  286. }
  287. else if ("spawn".equalsIgnoreCase(cd.getNodeName()) && temp instanceof L2SpawnZone)
  288. {
  289. attrs = cd.getAttributes();
  290. int spawnX = Integer.parseInt(attrs.getNamedItem("X").getNodeValue());
  291. int spawnY = Integer.parseInt(attrs.getNamedItem("Y").getNodeValue());
  292. int spawnZ = Integer.parseInt(attrs.getNamedItem("Z").getNodeValue());
  293. Node val = attrs.getNamedItem("isChaotic");
  294. if (val != null && Boolean.parseBoolean(val.getNodeValue()))
  295. ((L2SpawnZone) temp).addChaoticSpawn(spawnX, spawnY, spawnZ);
  296. else
  297. ((L2SpawnZone) temp).addSpawn(spawnX, spawnY, spawnZ);
  298. }
  299. }
  300. addZone(zoneId, temp);
  301. // Register the zone into any world region it
  302. // intersects with...
  303. // currently 11136 test for each zone :>
  304. int ax, ay, bx, by;
  305. for (int x = 0; x < worldRegions.length; x++)
  306. {
  307. for (int y = 0; y < worldRegions[x].length; y++)
  308. {
  309. ax = (x - L2World.OFFSET_X) << L2World.SHIFT_BY;
  310. bx = ((x + 1) - L2World.OFFSET_X) << L2World.SHIFT_BY;
  311. ay = (y - L2World.OFFSET_Y) << L2World.SHIFT_BY;
  312. by = ((y + 1) - L2World.OFFSET_Y) << L2World.SHIFT_BY;
  313. if (temp.getZone().intersectsRectangle(ax, bx, ay, by))
  314. {
  315. if (Config.DEBUG)
  316. {
  317. _log.info("Zone (" + zoneId + ") added to: " + x + " " + y);
  318. }
  319. worldRegions[x][y].addZone(temp);
  320. }
  321. }
  322. }
  323. // Special managers for granbosses...
  324. if (temp instanceof L2BossZone)
  325. GrandBossManager.getInstance().addZone((L2BossZone) temp);
  326. }
  327. }
  328. }
  329. }
  330. statement.close();
  331. }
  332. catch (Exception e)
  333. {
  334. _log.log(Level.SEVERE, "Error while loading zones.", e);
  335. return;
  336. }
  337. finally
  338. {
  339. try
  340. {
  341. con.close();
  342. }
  343. catch (Exception e)
  344. {
  345. }
  346. }
  347. _log.info("Done: loaded " + _zones.size() + " zones.");
  348. }
  349. /**
  350. * Add new zone
  351. *
  352. * @param zone
  353. */
  354. public void addZone(Integer id, L2ZoneType zone)
  355. {
  356. _zones.put(id, zone);
  357. }
  358. /**
  359. * Returns all zones registered with the ZoneManager.
  360. * To minimise iteration processing retrieve zones from L2WorldRegion for a specific location instead.
  361. * @return zones
  362. */
  363. public Collection<L2ZoneType> getAllZones()
  364. {
  365. return _zones.values();
  366. }
  367. public L2ZoneType getZoneById(int id)
  368. {
  369. return _zones.get(id);
  370. }
  371. /**
  372. * Returns all zones from where the object is located
  373. *
  374. * @param object
  375. * @return zones
  376. */
  377. public FastList<L2ZoneType> getZones(L2Object object)
  378. {
  379. return getZones(object.getX(), object.getY(), object.getZ());
  380. }
  381. /**
  382. * Returns zone from where the object is located by type
  383. *
  384. * @param object
  385. * @param type
  386. * @return zone
  387. */
  388. public L2ZoneType getZone(L2Object object, Class<? extends L2ZoneType> type)
  389. {
  390. return getZone(object.getX(), object.getY(), object.getZ(), type);
  391. }
  392. /**
  393. * Returns all zones from given coordinates (plane)
  394. *
  395. * @param x
  396. * @param y
  397. * @return zones
  398. */
  399. public FastList<L2ZoneType> getZones(int x, int y)
  400. {
  401. L2WorldRegion region = L2World.getInstance().getRegion(x, y);
  402. FastList<L2ZoneType> temp = new FastList<L2ZoneType>();
  403. for (L2ZoneType zone : region.getZones())
  404. {
  405. if (zone.isInsideZone(x, y))
  406. temp.add(zone);
  407. }
  408. return temp;
  409. }
  410. /**
  411. * Returns all zones from given coordinates
  412. *
  413. * @param x
  414. * @param y
  415. * @param z
  416. * @return zones
  417. */
  418. public FastList<L2ZoneType> getZones(int x, int y, int z)
  419. {
  420. L2WorldRegion region = L2World.getInstance().getRegion(x, y);
  421. FastList<L2ZoneType> temp = new FastList<L2ZoneType>();
  422. for (L2ZoneType zone : region.getZones())
  423. {
  424. if (zone.isInsideZone(x, y, z))
  425. temp.add(zone);
  426. }
  427. return temp;
  428. }
  429. /**
  430. * Returns zone from given coordinates
  431. *
  432. * @param x
  433. * @param y
  434. * @param z
  435. * @param type
  436. * @return zone
  437. */
  438. public L2ZoneType getZone(int x, int y, int z, Class<? extends L2ZoneType> type)
  439. {
  440. L2WorldRegion region = L2World.getInstance().getRegion(x, y);
  441. for (L2ZoneType zone : region.getZones())
  442. {
  443. if (zone.isInsideZone(x, y, z) && zone.getClass().equals(type))
  444. return zone;
  445. }
  446. return null;
  447. }
  448. public final L2ArenaZone getArena(L2Character character)
  449. {
  450. for (L2ZoneType temp : ZoneManager.getInstance().getZones(character.getX(), character.getY(), character.getZ()))
  451. {
  452. if (temp instanceof L2ArenaZone && temp.isCharacterInZone(character))
  453. return ((L2ArenaZone) temp);
  454. }
  455. return null;
  456. }
  457. public final L2OlympiadStadiumZone getOlympiadStadium(L2Character character)
  458. {
  459. for (L2ZoneType temp : ZoneManager.getInstance().getZones(character.getX(), character.getY(), character.getZ()))
  460. {
  461. if (temp instanceof L2OlympiadStadiumZone && temp.isCharacterInZone(character))
  462. return ((L2OlympiadStadiumZone) temp);
  463. }
  464. return null;
  465. }
  466. @SuppressWarnings("synthetic-access")
  467. private static class SingletonHolder
  468. {
  469. protected static final ZoneManager _instance = new ZoneManager();
  470. }
  471. }