EffectNegate.java 1.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.skills.effects;
  16. import com.l2jserver.gameserver.model.L2Effect;
  17. import com.l2jserver.gameserver.model.L2Skill;
  18. import com.l2jserver.gameserver.skills.Env;
  19. import com.l2jserver.gameserver.templates.effects.EffectTemplate;
  20. import com.l2jserver.gameserver.templates.skills.L2EffectType;
  21. import com.l2jserver.gameserver.templates.skills.L2SkillType;
  22. /**
  23. *
  24. * @author Gnat
  25. */
  26. public class EffectNegate extends L2Effect
  27. {
  28. public EffectNegate(Env env, EffectTemplate template)
  29. {
  30. super(env, template);
  31. }
  32. @Override
  33. public L2EffectType getEffectType()
  34. {
  35. return L2EffectType.NEGATE;
  36. }
  37. @Override
  38. public boolean onStart()
  39. {
  40. L2Skill skill = getSkill();
  41. for (int negateSkillId : skill.getNegateId())
  42. {
  43. if (negateSkillId != 0)
  44. getEffected().stopSkillEffects(negateSkillId);
  45. }
  46. for (L2SkillType negateSkillType : skill.getNegateStats())
  47. {
  48. getEffected().stopSkillEffects(negateSkillType, skill.getNegateLvl());
  49. }
  50. return true;
  51. }
  52. @Override
  53. public boolean onActionTime()
  54. {
  55. return false;
  56. }
  57. }