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- /*
- * Copyright (C) 2004-2013 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model;
- import com.l2jserver.gameserver.datatables.AdminTable;
- /**
- * @author FBIagent<br>
- */
- public class L2AccessLevel
- {
- /** The access level<br> */
- private int _accessLevel = 0;
- /** The access level name<br> */
- private String _name = null;
- /** Child access levels */
- L2AccessLevel _childsAccessLevel = null;
- /** Child access levels */
- private int _child = 0;
- /** The name color for the access level<br> */
- private int _nameColor = 0;
- /** The title color for the access level<br> */
- private int _titleColor = 0;
- /** Flag to determine if the access level has gm access<br> */
- private boolean _isGm = false;
- /** Flag for peace zone attack */
- private boolean _allowPeaceAttack = false;
- /** Flag for fixed res */
- private boolean _allowFixedRes = false;
- /** Flag for transactions */
- private boolean _allowTransaction = false;
- /** Flag for AltG commands */
- private boolean _allowAltG = false;
- /** Flag to give damage */
- private boolean _giveDamage = false;
- /** Flag to take aggro */
- private boolean _takeAggro = false;
- /** Flag to gain exp in party */
- private boolean _gainExp = false;
-
- public L2AccessLevel(StatsSet set)
- {
- _accessLevel = set.getInt("level");
- _name = set.getString("name");
- _nameColor = Integer.decode("0x" + set.getString("nameColor", "FFFFFF"));
- _titleColor = Integer.decode("0x" + set.getString("titleColor", "FFFFFF"));
- _child = set.getInt("childAccess", 0);
- _isGm = set.getBoolean("isGM", false);
- _allowPeaceAttack = set.getBoolean("allowPeaceAttack", false);
- _allowFixedRes = set.getBoolean("allowFixedRes", false);
- _allowTransaction = set.getBoolean("allowTransaction", true);
- _allowAltG = set.getBoolean("allowAltg", false);
- _giveDamage = set.getBoolean("giveDamage", true);
- _takeAggro = set.getBoolean("takeAggro", true);
- _gainExp = set.getBoolean("gainExp", true);
- }
-
- public L2AccessLevel()
- {
- _accessLevel = 0;
- _name = "User";
- _nameColor = Integer.decode("0xFFFFFF");
- _titleColor = Integer.decode("0xFFFFFF");
- _child = 0;
- _isGm = false;
- _allowPeaceAttack = false;
- _allowFixedRes = false;
- _allowTransaction = true;
- _allowAltG = false;
- _giveDamage = true;
- _takeAggro = true;
- _gainExp = true;
- }
-
- /**
- * Returns the access level<br>
- * <br>
- * @return int: access level<br>
- */
- public int getLevel()
- {
- return _accessLevel;
- }
-
- /**
- * Returns the access level name<br>
- * <br>
- * @return String: access level name<br>
- */
- public String getName()
- {
- return _name;
- }
-
- /**
- * Returns the name color of the access level<br>
- * <br>
- * @return int: the name color for the access level<br>
- */
- public int getNameColor()
- {
- return _nameColor;
- }
-
- /**
- * Returns the title color color of the access level<br>
- * <br>
- * @return int: the title color for the access level<br>
- */
- public int getTitleColor()
- {
- return _titleColor;
- }
-
- /**
- * Retuns if the access level has gm access or not<br>
- * <br>
- * @return boolean: true if access level have gm access, otherwise false<br>
- */
- public boolean isGm()
- {
- return _isGm;
- }
-
- /**
- * Returns if the access level is allowed to attack in peace zone or not<br>
- * <br>
- * @return boolean: true if the access level is allowed to attack in peace zone, otherwise false<br>
- */
- public boolean allowPeaceAttack()
- {
- return _allowPeaceAttack;
- }
-
- /**
- * Retruns if the access level is allowed to use fixed res or not<br>
- * <br>
- * @return true if the access level is allowed to use fixed res, otherwise false<br>
- */
- public boolean allowFixedRes()
- {
- return _allowFixedRes;
- }
-
- /**
- * Returns if the access level is allowed to perform transactions or not<br>
- * <br>
- * @return boolean: true if access level is allowed to perform transactions, otherwise false<br>
- */
- public boolean allowTransaction()
- {
- return _allowTransaction;
- }
-
- /**
- * Returns if the access level is allowed to use AltG commands or not<br>
- * <br>
- * @return boolean: true if access level is allowed to use AltG commands, otherwise false<br>
- */
- public boolean allowAltG()
- {
- return _allowAltG;
- }
-
- /**
- * Returns if the access level can give damage or not<br>
- * <br>
- * @return boolean: true if the access level can give damage, otherwise false<br>
- */
- public boolean canGiveDamage()
- {
- return _giveDamage;
- }
-
- /**
- * Returns if the access level can take aggro or not<br>
- * <br>
- * @return boolean: true if the access level can take aggro, otherwise false<br>
- */
- public boolean canTakeAggro()
- {
- return _takeAggro;
- }
-
- /**
- * Returns if the access level can gain exp or not<br>
- * <br>
- * @return boolean: true if the access level can gain exp, otherwise false<br>
- */
- public boolean canGainExp()
- {
- return _gainExp;
- }
-
- /**
- * Returns if the access level contains allowedAccess as child<br>
- * @param accessLevel as AccessLevel<br>
- * @return boolean: true if a child access level is equals to allowedAccess, otherwise false<br>
- */
- public boolean hasChildAccess(L2AccessLevel accessLevel)
- {
- if (_childsAccessLevel == null)
- {
- if (_child <= 0)
- {
- return false;
- }
-
- _childsAccessLevel = AdminTable.getInstance().getAccessLevel(_child);
- }
- return ((_childsAccessLevel.getLevel() == accessLevel.getLevel()) || _childsAccessLevel.hasChildAccess(accessLevel));
- }
- }
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