Env.java 1.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.skills;
  16. import com.l2jserver.gameserver.model.L2Effect;
  17. import com.l2jserver.gameserver.model.L2ItemInstance;
  18. import com.l2jserver.gameserver.model.L2Skill;
  19. import com.l2jserver.gameserver.model.actor.L2Character;
  20. import com.l2jserver.gameserver.model.actor.instance.L2CubicInstance;
  21. /**
  22. *
  23. * An Env object is just a class to pass parameters to a calculator such as L2PcInstance, L2ItemInstance, Initial value.
  24. *
  25. */
  26. public final class Env {
  27. public L2Character player;
  28. public L2CubicInstance cubic;
  29. public L2Character target;
  30. public L2ItemInstance item;
  31. public L2Skill skill;
  32. public L2Effect effect;
  33. public double value;
  34. public double baseValue;
  35. public boolean skillMastery = false;
  36. public byte shld = 0;
  37. public boolean ss = false;
  38. public boolean sps = false;
  39. public boolean bss = false;
  40. public Env()
  41. {
  42. }
  43. public Env(byte shd, boolean s, boolean ps, boolean bs)
  44. {
  45. shld = shd;
  46. ss = s;
  47. sps = ps;
  48. bss = bs;
  49. }
  50. }