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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model.conditions;
- import com.l2jserver.gameserver.model.stats.Env;
- /**
- * The Class ConditionLogicAnd.
- * @author mkizub
- */
- public class ConditionLogicAnd extends Condition
- {
- private static Condition[] _emptyConditions = new Condition[0];
- public Condition[] conditions = _emptyConditions;
-
- /**
- * Instantiates a new condition logic and.
- */
- public ConditionLogicAnd()
- {
- super();
- }
-
- /**
- * Adds the.
- * @param condition the condition
- */
- public void add(Condition condition)
- {
- if (condition == null)
- {
- return;
- }
- if (getListener() != null)
- {
- condition.setListener(this);
- }
- final int len = conditions.length;
- final Condition[] tmp = new Condition[len + 1];
- System.arraycopy(conditions, 0, tmp, 0, len);
- tmp[len] = condition;
- conditions = tmp;
- }
-
- /**
- * Sets the listener.
- * @param listener the new listener
- * @see com.l2jserver.gameserver.model.conditions.Condition#setListener(com.l2jserver.gameserver.model.conditions.ConditionListener)
- */
- @Override
- void setListener(ConditionListener listener)
- {
- if (listener != null)
- {
- for (Condition c : conditions)
- {
- c.setListener(this);
- }
- }
- else
- {
- for (Condition c : conditions)
- {
- c.setListener(null);
- }
- }
- super.setListener(listener);
- }
-
- /**
- * Test impl.
- * @param env the env
- * @return true, if successful
- * @see com.l2jserver.gameserver.model.conditions.Condition#testImpl(com.l2jserver.gameserver.model.stats.Env)
- */
- @Override
- public boolean testImpl(Env env)
- {
- for (Condition c : conditions)
- {
- if (!c.test(env))
- {
- return false;
- }
- }
- return true;
- }
- }
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