Hit.java 1.7 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model;
  20. /**
  21. * @author UnAfraid
  22. */
  23. public class Hit
  24. {
  25. private static final int HITFLAG_USESS = 0x10;
  26. private static final int HITFLAG_CRIT = 0x20;
  27. private static final int HITFLAG_SHLD = 0x40;
  28. private static final int HITFLAG_MISS = 0x80;
  29. private final int _targetId;
  30. private final int _damage;
  31. private int _flags = 0;
  32. public Hit(L2Object target, int damage, boolean miss, boolean crit, byte shld, boolean soulshot, int ssGrade)
  33. {
  34. _targetId = target.getObjectId();
  35. _damage = damage;
  36. if (soulshot)
  37. {
  38. _flags |= HITFLAG_USESS | ssGrade;
  39. }
  40. if (crit)
  41. {
  42. _flags |= HITFLAG_CRIT;
  43. }
  44. if (shld > 0)
  45. {
  46. _flags |= HITFLAG_SHLD;
  47. }
  48. if (miss)
  49. {
  50. _flags |= HITFLAG_MISS;
  51. }
  52. }
  53. public int getTargetId()
  54. {
  55. return _targetId;
  56. }
  57. public int getDamage()
  58. {
  59. return _damage;
  60. }
  61. public int getFlags()
  62. {
  63. return _flags;
  64. }
  65. }