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TerritoryWarManager.java 52 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.List;
  25. import java.util.Map;
  26. import java.util.concurrent.ScheduledFuture;
  27. import java.util.logging.Level;
  28. import java.util.logging.Logger;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.gameserver.Announcements;
  32. import com.l2jserver.gameserver.ThreadPoolManager;
  33. import com.l2jserver.gameserver.datatables.ClanTable;
  34. import com.l2jserver.gameserver.datatables.NpcTable;
  35. import com.l2jserver.gameserver.datatables.ResidentialSkillTable;
  36. import com.l2jserver.gameserver.model.L2Clan;
  37. import com.l2jserver.gameserver.model.L2SiegeClan;
  38. import com.l2jserver.gameserver.model.L2Skill;
  39. import com.l2jserver.gameserver.model.L2Spawn;
  40. import com.l2jserver.gameserver.model.L2World;
  41. import com.l2jserver.gameserver.model.Location;
  42. import com.l2jserver.gameserver.model.TerritoryWard;
  43. import com.l2jserver.gameserver.model.actor.L2Npc;
  44. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  45. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  46. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  47. import com.l2jserver.gameserver.model.entity.Castle;
  48. import com.l2jserver.gameserver.model.entity.Fort;
  49. import com.l2jserver.gameserver.model.entity.Siegable;
  50. import com.l2jserver.gameserver.model.quest.Quest;
  51. import com.l2jserver.gameserver.network.SystemMessageId;
  52. import com.l2jserver.gameserver.network.serverpackets.CharInfo;
  53. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  54. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  55. import com.l2jserver.gameserver.network.serverpackets.RelationChanged;
  56. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  57. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  58. import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
  59. import com.l2jserver.gameserver.util.Util;
  60. import com.l2jserver.util.L2Properties;
  61. import javolution.util.FastList;
  62. import javolution.util.FastMap;
  63. public class TerritoryWarManager implements Siegable
  64. {
  65. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  66. public static final TerritoryWarManager getInstance()
  67. {
  68. return SingletonHolder._instance;
  69. }
  70. // =========================================================
  71. // Data Field
  72. public static String qn = "TerritoryWarSuperClass";
  73. public static int DEFENDERMAXCLANS; // Max number of clans
  74. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  75. public static int CLANMINLEVEL;
  76. public static int PLAYERMINLEVEL;
  77. public static int MINTWBADGEFORNOBLESS;
  78. public static int MINTWBADGEFORSTRIDERS;
  79. public static int MINTWBADGEFORBIGSTRIDER;
  80. public static Long WARLENGTH;
  81. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  82. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  83. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  84. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  85. // Territory War settings
  86. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  87. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  88. private FastMap<Integer, Territory> _territoryList;
  89. private FastList<Integer> _disguisedPlayers;
  90. private FastList<TerritoryWard> _territoryWards;
  91. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  92. private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
  93. private Calendar _startTWDate = Calendar.getInstance();
  94. private boolean _isRegistrationOver = true;
  95. private boolean _isTWChannelOpen = false;
  96. private boolean _isTWInProgress = false;
  97. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  98. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  99. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  100. // =========================================================
  101. // Constructor
  102. private TerritoryWarManager()
  103. {
  104. _log.info("Initializing TerritoryWarManager");
  105. // init lists
  106. _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
  107. _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
  108. _territoryList = new FastMap<Integer, Territory>();
  109. _territoryWards = new FastList<TerritoryWard>();
  110. _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
  111. _disguisedPlayers = new FastList<Integer>();
  112. TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
  113. // Constant data
  114. TERRITORY_ITEM_IDS.put(81, 13757);
  115. TERRITORY_ITEM_IDS.put(82, 13758);
  116. TERRITORY_ITEM_IDS.put(83, 13759);
  117. TERRITORY_ITEM_IDS.put(84, 13760);
  118. TERRITORY_ITEM_IDS.put(85, 13761);
  119. TERRITORY_ITEM_IDS.put(86, 13762);
  120. TERRITORY_ITEM_IDS.put(87, 13763);
  121. TERRITORY_ITEM_IDS.put(88, 13764);
  122. TERRITORY_ITEM_IDS.put(89, 13765);
  123. // load data from database
  124. load();
  125. }
  126. // =========================================================
  127. // Method - Public
  128. public int getRegisteredTerritoryId(L2PcInstance player)
  129. {
  130. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  131. return 0;
  132. if (player.getClan() != null)
  133. {
  134. if (player.getClan().getHasCastle() > 0)
  135. return player.getClan().getHasCastle() + 80;
  136. for(int cId:_registeredClans.keySet())
  137. if (_registeredClans.get(cId).contains(player.getClan()))
  138. return cId + 80;
  139. }
  140. for(int cId:_registeredMercenaries.keySet())
  141. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  142. return cId + 80;
  143. return 0;
  144. }
  145. public boolean isAllyField(L2PcInstance player, int fieldId)
  146. {
  147. if (player == null || player.getSiegeSide() == 0)
  148. return false;
  149. else if ((player.getSiegeSide() - 80) == fieldId)
  150. return true;
  151. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  152. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  153. return true;
  154. return false;
  155. }
  156. /**
  157. * Return true if the clan is registered<BR><BR>
  158. * @param clan The L2Clan of the player
  159. */
  160. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  161. {
  162. if (clan == null)
  163. return false;
  164. else if (clan.getHasCastle() > 0)
  165. return (castleId == -1 ? true:(clan.getHasCastle() == castleId));
  166. if (castleId == -1)
  167. {
  168. for(int cId:_registeredClans.keySet())
  169. if (_registeredClans.get(cId).contains(clan))
  170. return true;
  171. return false;
  172. }
  173. else
  174. return _registeredClans.get(castleId).contains(clan);
  175. }
  176. /**
  177. * Return true if the player is registered<BR><BR>
  178. * @param integer The objectId of the player
  179. */
  180. public final boolean checkIsRegistered(int castleId, int objId)
  181. {
  182. if (castleId == -1)
  183. {
  184. for(int cId:_registeredMercenaries.keySet())
  185. if (_registeredMercenaries.get(cId).contains(objId))
  186. return true;
  187. return false;
  188. }
  189. else
  190. return _registeredMercenaries.get(castleId).contains(objId);
  191. }
  192. public Territory getTerritory(int castleId)
  193. {
  194. return _territoryList.get(castleId);
  195. }
  196. public FastList<Territory> getAllTerritories()
  197. {
  198. FastList<Territory> ret = new FastList<Territory>();
  199. for (Territory t : _territoryList.values())
  200. if (t.getOwnerClan() != null)
  201. ret.add(t);
  202. return ret;
  203. }
  204. public Collection<L2Clan> getRegisteredClans(int castleId)
  205. {
  206. return _registeredClans.get(castleId);
  207. }
  208. public void addDisguisedPlayer(int playerObjId)
  209. {
  210. _disguisedPlayers.add(playerObjId);
  211. }
  212. public boolean isDisguised(int playerObjId)
  213. {
  214. return _disguisedPlayers.contains(playerObjId);
  215. }
  216. public Collection<Integer> getRegisteredMercenaries(int castleId)
  217. {
  218. return _registeredMercenaries.get(castleId);
  219. }
  220. public long getTWStartTimeInMillis()
  221. {
  222. return _startTWDate.getTimeInMillis();
  223. }
  224. public Calendar getTWStart()
  225. {
  226. return _startTWDate;
  227. }
  228. public void setTWStartTimeInMillis(long time)
  229. {
  230. _startTWDate.setTimeInMillis(time);
  231. if (_isTWInProgress)
  232. {
  233. if (_scheduledEndTWTask != null)
  234. _scheduledEndTWTask.cancel(false);
  235. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  236. }
  237. else
  238. {
  239. if (_scheduledStartTWTask != null)
  240. _scheduledStartTWTask.cancel(false);
  241. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  242. }
  243. }
  244. public boolean isTWChannelOpen()
  245. {
  246. return _isTWChannelOpen;
  247. }
  248. public void registerClan(int castleId, L2Clan clan)
  249. {
  250. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  251. return;
  252. else if (_registeredClans.get(castleId) == null)
  253. _registeredClans.put(castleId, new FastList<L2Clan>());
  254. _registeredClans.get(castleId).add(clan);
  255. changeRegistration(castleId, clan.getClanId(), false);
  256. }
  257. public void registerMerc(int castleId, L2PcInstance player)
  258. {
  259. if (player == null || player.getLevel() < PLAYERMINLEVEL
  260. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  261. return;
  262. else if (_registeredMercenaries.get(castleId) == null)
  263. _registeredMercenaries.put(castleId, new FastList<Integer>());
  264. _registeredMercenaries.get(castleId).add(player.getObjectId());
  265. changeRegistration(castleId, player.getObjectId(), false);
  266. }
  267. public void removeClan(int castleId, L2Clan clan)
  268. {
  269. if (clan == null)
  270. return;
  271. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  272. {
  273. _registeredClans.get(castleId).remove(clan);
  274. changeRegistration(castleId, clan.getClanId(), true);
  275. }
  276. }
  277. public void removeMerc(int castleId, L2PcInstance player)
  278. {
  279. if (player == null)
  280. return;
  281. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  282. {
  283. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  284. changeRegistration(castleId, player.getObjectId(), true);
  285. }
  286. }
  287. public boolean getIsRegistrationOver()
  288. {
  289. return _isRegistrationOver;
  290. }
  291. public boolean isTWInProgress()
  292. {
  293. return _isTWInProgress;
  294. }
  295. public void territoryCatapultDestroyed(int castleId)
  296. {
  297. if (_territoryList.get(castleId) != null)
  298. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  299. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  300. door.openMe();
  301. }
  302. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  303. {
  304. L2Npc ret = null;
  305. if (_territoryList.get(newOwnerId) != null)
  306. {
  307. Territory terNew = _territoryList.get(newOwnerId);
  308. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  309. if (ward != null)
  310. {
  311. ward._npcId = territoryId;
  312. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  313. ward.setNPC(ret);
  314. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  315. ret.decayMe();
  316. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  317. for(int wardId : terNew.getOwnedWardIds())
  318. if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
  319. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
  320. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  321. if (!member.isInOlympiadMode())
  322. member.addSkill(sk, false);
  323. }
  324. if (_territoryList.containsKey(oldOwnerId))
  325. {
  326. Territory terOld = _territoryList.get(oldOwnerId);
  327. terOld.removeWard(territoryId);
  328. updateTerritoryData(terOld);
  329. updateTerritoryData(terNew);
  330. if (broadcastMessage)
  331. {
  332. SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  333. sm.addString(terNew.getOwnerClan().getName());
  334. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  335. announceToParticipants(sm, 135000, 13500);
  336. }
  337. if (terOld.getOwnerClan() != null)
  338. {
  339. if (ResidentialSkillTable.getInstance().getSkills(territoryId) != null)
  340. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(territoryId))
  341. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  342. member.removeSkill(sk, false);
  343. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  344. for(int wardId : terOld.getOwnedWardIds())
  345. if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
  346. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
  347. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  348. member.removeSkill(sk, false);
  349. }
  350. }
  351. }
  352. else
  353. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  354. return ret;
  355. }
  356. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  357. {
  358. if (clan.getHasCastle() > 0)
  359. return _territoryList.get(clan.getHasCastle()).getHQ();
  360. return null;
  361. }
  362. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  363. {
  364. if (_territoryList.containsKey(territoryId - 80))
  365. return _territoryList.get(territoryId - 80).getHQ();
  366. return null;
  367. }
  368. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  369. {
  370. if (clan.getHasCastle() > 0)
  371. _territoryList.get(clan.getHasCastle()).setHQ(hq);
  372. }
  373. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  374. {
  375. _clanFlags.put(clan, flag);
  376. }
  377. public boolean isClanHasFlag(L2Clan clan)
  378. {
  379. return _clanFlags.containsKey(clan);
  380. }
  381. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  382. {
  383. if (_clanFlags.containsKey(clan))
  384. return _clanFlags.get(clan);
  385. return null;
  386. }
  387. public void removeClanFlag(L2Clan clan)
  388. {
  389. _clanFlags.remove(clan);
  390. }
  391. public FastList<TerritoryWard> getAllTerritoryWards()
  392. {
  393. return _territoryWards;
  394. }
  395. public TerritoryWard getTerritoryWardForOwner(int castleId)
  396. {
  397. for(TerritoryWard twWard : _territoryWards)
  398. if (twWard.getTerritoryId() == castleId)
  399. return twWard;
  400. return null;
  401. }
  402. public TerritoryWard getTerritoryWard(int territoryId)
  403. {
  404. for(TerritoryWard twWard : _territoryWards)
  405. if (twWard.getTerritoryId() == territoryId)
  406. return twWard;
  407. return null;
  408. }
  409. public TerritoryWard getTerritoryWard(L2PcInstance player)
  410. {
  411. for(TerritoryWard twWard : _territoryWards)
  412. if (twWard.playerId == player.getObjectId())
  413. return twWard;
  414. return null;
  415. }
  416. public void dropCombatFlag(L2PcInstance player, boolean isKilled)
  417. {
  418. for(TerritoryWard twWard : _territoryWards)
  419. if (twWard.playerId == player.getObjectId())
  420. {
  421. twWard.dropIt();
  422. if (isTWInProgress())
  423. {
  424. if (isKilled)
  425. twWard.spawnMe();
  426. else
  427. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  428. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  429. {
  430. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  431. twWard.unSpawnMe();
  432. twWard.setNpc(wardSpawn.getNpc());
  433. }
  434. }
  435. if (isKilled)
  436. {
  437. SystemMessage sm = new SystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  438. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  439. announceToParticipants(sm, 0, 0);
  440. }
  441. }
  442. }
  443. public void giveTWQuestPoint(L2PcInstance player)
  444. {
  445. if (!_participantPoints.containsKey(player.getObjectId()))
  446. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  447. _participantPoints.get(player.getObjectId())[2]++;
  448. }
  449. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  450. {
  451. if (victimSide == 0)
  452. return;
  453. if (killer.getParty() != null && type < 5)
  454. for(L2PcInstance pl : killer.getParty().getPartyMembers())
  455. {
  456. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  457. continue;
  458. else if (!_participantPoints.containsKey(pl.getObjectId()))
  459. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  460. _participantPoints.get(pl.getObjectId())[type]++;
  461. }
  462. else
  463. {
  464. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  465. return;
  466. else if (!_participantPoints.containsKey(killer.getObjectId()))
  467. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  468. _participantPoints.get(killer.getObjectId())[type]++;
  469. }
  470. }
  471. public int[] calcReward(L2PcInstance player)
  472. {
  473. if (_participantPoints.containsKey(player.getObjectId()))
  474. {
  475. int[] reward = new int[2];
  476. Integer[] temp = _participantPoints.get(player.getObjectId());
  477. reward[0] = temp[0];
  478. reward[1] = 0;
  479. // badges for being online. if char was not online at least 10 mins
  480. // than he cant get rewards(also this will handle that player already get his/her rewards)
  481. if (temp[6] < 10)
  482. return reward;
  483. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  484. // badges for player Quests
  485. reward[1] += temp[2] * 7;
  486. // badges for player Kills
  487. if (temp[1] < 50)
  488. reward[1] += temp[1] * 0.1;
  489. else if (temp[1] < 120)
  490. reward[1] += (5 + (temp[1] - 50) / 14);
  491. else
  492. reward[1] += 10;
  493. // badges for territory npcs
  494. reward[1] += temp[3];
  495. // badges for territory catapults
  496. reward[1] += temp[4] * 2;
  497. // badges for territory Wards
  498. reward[1] += (temp[5] > 0 ? 5 : 0);
  499. // badges for territory quest done
  500. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  501. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  502. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  503. return reward;
  504. }
  505. return new int[]{0,0};
  506. }
  507. public void debugReward(L2PcInstance player)
  508. {
  509. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  510. if (_participantPoints.containsKey(player.getObjectId()))
  511. {
  512. Integer[] temp = _participantPoints.get(player.getObjectId());
  513. player.sendMessage("TerrId: " + temp[0]);
  514. player.sendMessage("PcKill: " + temp[1]);
  515. player.sendMessage("PcQuests: " + temp[2]);
  516. player.sendMessage("npcKill: " + temp[3]);
  517. player.sendMessage("CatatKill: " + temp[4]);
  518. player.sendMessage("WardKill: " + temp[5]);
  519. player.sendMessage("onlineTime: " + temp[6]);
  520. }
  521. else
  522. player.sendMessage("No points for you!");
  523. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  524. {
  525. player.sendMessage("Your Territory's jobs:");
  526. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  527. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  528. }
  529. }
  530. public void resetReward(L2PcInstance player)
  531. {
  532. if (_participantPoints.containsKey(player.getObjectId()))
  533. {
  534. _participantPoints.get(player.getObjectId())[6] = 0;
  535. }
  536. }
  537. // =========================================================
  538. // Method - Private
  539. public L2Npc spawnNPC(int npcId, Location loc)
  540. {
  541. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  542. if (template != null)
  543. {
  544. L2Spawn spawnDat;
  545. try
  546. {
  547. spawnDat = new L2Spawn(template);
  548. spawnDat.setAmount(1);
  549. spawnDat.setLocx(loc.getX());
  550. spawnDat.setLocy(loc.getY());
  551. spawnDat.setLocz(loc.getZ());
  552. spawnDat.setHeading(loc.getHeading());
  553. spawnDat.stopRespawn();
  554. return spawnDat.spawnOne(false);
  555. }
  556. catch (Exception e)
  557. {
  558. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  559. return null;
  560. }
  561. }
  562. else
  563. {
  564. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  565. return null;
  566. }
  567. }
  568. private void changeRegistration(int castleId, int objId, boolean delete)
  569. {
  570. Connection con = null;
  571. PreparedStatement statement = null;
  572. try
  573. {
  574. con = L2DatabaseFactory.getInstance().getConnection();
  575. if (delete)
  576. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  577. else
  578. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  579. statement.setInt(1, castleId);
  580. statement.setInt(2, objId);
  581. statement.execute();
  582. statement.close();
  583. }
  584. catch (Exception e)
  585. {
  586. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  587. }
  588. finally
  589. {
  590. L2DatabaseFactory.close(con);
  591. }
  592. }
  593. private void updateTerritoryData(Territory ter)
  594. {
  595. Connection con = null;
  596. PreparedStatement statement = null;
  597. try
  598. {
  599. con = L2DatabaseFactory.getInstance().getConnection();
  600. statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  601. String wardList = "";
  602. for (int i : ter.getOwnedWardIds())
  603. wardList += (i + ";");
  604. statement.setString(1, wardList);
  605. statement.setInt(2, ter.getTerritoryId());
  606. statement.execute();
  607. statement.close();
  608. }
  609. catch (Exception e)
  610. {
  611. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  612. }
  613. finally
  614. {
  615. L2DatabaseFactory.close(con);
  616. }
  617. }
  618. private final void load()
  619. {
  620. InputStream is = null;
  621. try
  622. {
  623. is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
  624. L2Properties territoryWarSettings = new L2Properties();
  625. territoryWarSettings.load(is);
  626. // Siege setting
  627. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  628. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  629. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  630. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  631. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  632. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  633. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  634. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  635. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  636. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  637. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  638. Connection con = null;
  639. try
  640. {
  641. con = L2DatabaseFactory.getInstance().getConnection();
  642. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  643. ResultSet rs = statement.executeQuery();
  644. while (rs.next())
  645. {
  646. int castleId = rs.getInt("castleId");
  647. int npcId = rs.getInt("npcId");
  648. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  649. int spawnType = rs.getInt("spawnType");
  650. if (!_territoryList.containsKey(castleId))
  651. _territoryList.put(castleId, new Territory(castleId));
  652. switch(spawnType)
  653. {
  654. case 0: // town npcs
  655. case 1: // fortress npcs
  656. case 2: // castle npcs
  657. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  658. break;
  659. case 3: // ward spawns
  660. _territoryList.get(castleId).addWardSpawnPlace(loc);
  661. break;
  662. default:
  663. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  664. }
  665. }
  666. rs.close();
  667. statement.close();
  668. }
  669. catch (Exception e)
  670. {
  671. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  672. }
  673. finally
  674. {
  675. L2DatabaseFactory.close(con);
  676. }
  677. try
  678. {
  679. con = L2DatabaseFactory.getInstance().getConnection();
  680. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  681. ResultSet rs = statement.executeQuery();
  682. while (rs.next())
  683. {
  684. int castleId = rs.getInt("castleId");
  685. int fortId = rs.getInt("fortId");
  686. String ownedWardIds = rs.getString("OwnedWardIds");
  687. Territory t = _territoryList.get(castleId);
  688. if (t != null)
  689. {
  690. t._fortId = fortId;
  691. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  692. {
  693. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  694. t.changeNPCsSpawn(0, true);
  695. }
  696. if (!ownedWardIds.isEmpty())
  697. {
  698. for(String wardId:ownedWardIds.split(";"))
  699. if (Integer.parseInt(wardId) > 0)
  700. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  701. }
  702. }
  703. }
  704. rs.close();
  705. statement.close();
  706. }
  707. catch (Exception e)
  708. {
  709. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  710. }
  711. finally
  712. {
  713. L2DatabaseFactory.close(con);
  714. }
  715. try
  716. {
  717. con = L2DatabaseFactory.getInstance().getConnection();
  718. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  719. ResultSet rs = statement.executeQuery();
  720. while (rs.next())
  721. {
  722. int castleId = rs.getInt("castleId");
  723. int registeredId = rs.getInt("registeredId");
  724. if (ClanTable.getInstance().getClan(registeredId) != null)
  725. {
  726. if (_registeredClans.get(castleId) == null)
  727. _registeredClans.put(castleId, new FastList<L2Clan>());
  728. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  729. }
  730. else
  731. {
  732. if (_registeredMercenaries.get(castleId) == null)
  733. _registeredMercenaries.put(castleId, new FastList<Integer>());
  734. _registeredMercenaries.get(castleId).add(registeredId);
  735. }
  736. }
  737. rs.close();
  738. statement.close();
  739. }
  740. catch (Exception e)
  741. {
  742. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  743. }
  744. finally
  745. {
  746. L2DatabaseFactory.close(con);
  747. }
  748. }
  749. catch (Exception e)
  750. {
  751. //_initialized = false;
  752. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  753. }
  754. finally
  755. {
  756. try
  757. {
  758. is.close();
  759. }
  760. catch (Exception e)
  761. {
  762. }
  763. }
  764. }
  765. private void startTerritoryWar()
  766. {
  767. if (_territoryList == null || _territoryList.size() < 2)
  768. {
  769. // change next TW date
  770. return;
  771. }
  772. _isTWInProgress = true;
  773. if (!updatePlayerTWStateFlags(false))
  774. return;
  775. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  776. for(Territory t : _territoryList.values())
  777. {
  778. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  779. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  780. // spawnControlTower(t.getCastleId()); // Spawn control tower
  781. if (castle != null)
  782. {
  783. t.changeNPCsSpawn(2, true);
  784. castle.spawnDoor(); // Spawn door
  785. castle.getZone().setSiegeInstance(this);
  786. castle.getZone().setIsActive(true);
  787. castle.getZone().updateZoneStatusForCharactersInside();
  788. }
  789. else
  790. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  791. if (fort != null)
  792. {
  793. t.changeNPCsSpawn(1, true);
  794. fort.resetDoors(); // Spawn door
  795. fort.getZone().setIsActive(true);
  796. fort.getZone().updateZoneStatusForCharactersInside();
  797. }
  798. else
  799. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  800. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  801. if (ward.getNpc() != null && t.getOwnerClan() != null)
  802. {
  803. if (!ward.getNpc().isVisible())
  804. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  805. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  806. }
  807. t.getQuestDone()[0] = 0; // killed npc
  808. t.getQuestDone()[1] = 0; // captured wards
  809. }
  810. _participantPoints.clear();
  811. if (RETURN_WARDS_WHEN_TW_STARTS)
  812. for(TerritoryWard ward : _territoryWards)
  813. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  814. {
  815. ward.unSpawnMe();
  816. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  817. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  818. }
  819. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  820. Announcements.getInstance().announceToAll(sm);
  821. }
  822. private void endTerritoryWar()
  823. {
  824. _isTWInProgress = false;
  825. if (_territoryList == null || _territoryList.size() < 2)
  826. {
  827. // change next TW date
  828. return;
  829. }
  830. if (!updatePlayerTWStateFlags(true))
  831. return;
  832. if (_territoryWards != null)
  833. {
  834. for(TerritoryWard twWard : _territoryWards)
  835. twWard.unSpawnMe();
  836. _territoryWards.clear();
  837. }
  838. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  839. for(Territory t : _territoryList.values())
  840. {
  841. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  842. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  843. if (castle != null)
  844. {
  845. castle.spawnDoor();
  846. t.changeNPCsSpawn(2, false);
  847. castle.getZone().setIsActive(false);
  848. castle.getZone().updateZoneStatusForCharactersInside();
  849. castle.getZone().setSiegeInstance(null);
  850. }
  851. else
  852. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  853. if (fort != null)
  854. {
  855. t.changeNPCsSpawn(1, false);
  856. fort.getZone().setIsActive(false);
  857. fort.getZone().updateZoneStatusForCharactersInside();
  858. }
  859. else
  860. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  861. if (t.getHQ() != null)
  862. t.getHQ().deleteMe();
  863. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  864. if (ward.getNpc() != null)
  865. {
  866. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  867. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  868. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  869. ward.getNpc().decayMe();
  870. }
  871. }
  872. for(L2SiegeFlagInstance flag : _clanFlags.values())
  873. flag.deleteMe();
  874. _clanFlags.clear();
  875. for(Integer castleId:_registeredClans.keySet())
  876. for(L2Clan clan:_registeredClans.get(castleId))
  877. changeRegistration(castleId, clan.getClanId(), true);
  878. for(Integer castleId:_registeredMercenaries.keySet())
  879. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  880. changeRegistration(castleId, pl_objId, true);
  881. // change next TW date
  882. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  883. Announcements.getInstance().announceToAll(sm);
  884. }
  885. private boolean updatePlayerTWStateFlags(boolean clear)
  886. {
  887. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  888. if (twQuest == null)
  889. {
  890. _log.warning("TerritoryWarManager: missing main Quest!");
  891. return false;
  892. }
  893. for(int castleId : _registeredClans.keySet())
  894. for(L2Clan clan : _registeredClans.get(castleId))
  895. for(L2PcInstance player : clan.getOnlineMembers(0))
  896. {
  897. if (player == null)
  898. continue;
  899. if (clear)
  900. {
  901. player.setSiegeState((byte) 0);
  902. if (!_isTWChannelOpen)
  903. player.setSiegeSide(0);
  904. }
  905. else
  906. {
  907. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  908. continue;
  909. if (_isTWInProgress)
  910. {
  911. player.setSiegeState((byte) 1);
  912. }
  913. player.setSiegeSide(80 + castleId);
  914. }
  915. player.sendPacket(new UserInfo(player));
  916. player.sendPacket(new ExBrExtraUserInfo(player));
  917. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  918. {
  919. if (knownPlayer == null)
  920. continue;
  921. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  922. if (player.getPet() != null)
  923. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  924. }
  925. }
  926. for(int castleId : _registeredMercenaries.keySet())
  927. for(int objId : _registeredMercenaries.get(castleId))
  928. {
  929. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  930. if (player == null)
  931. continue;
  932. if (clear)
  933. {
  934. player.setSiegeState((byte) 0);
  935. if (!_isTWChannelOpen)
  936. player.setSiegeSide(0);
  937. }
  938. else
  939. {
  940. if (_isTWInProgress)
  941. {
  942. player.setSiegeState((byte) 1);
  943. }
  944. player.setSiegeSide(80 + castleId);
  945. }
  946. player.sendPacket(new UserInfo(player));
  947. player.sendPacket(new ExBrExtraUserInfo(player));
  948. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  949. {
  950. if (knownPlayer == null)
  951. continue;
  952. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  953. if (player.getPet() != null)
  954. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  955. }
  956. }
  957. for(Territory terr : _territoryList.values())
  958. if (terr.getOwnerClan() != null)
  959. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  960. {
  961. if (player == null)
  962. continue;
  963. if (clear)
  964. {
  965. player.setSiegeState((byte) 0);
  966. if (!_isTWChannelOpen)
  967. player.setSiegeSide(0);
  968. }
  969. else
  970. {
  971. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  972. continue;
  973. if (_isTWInProgress)
  974. {
  975. player.setSiegeState((byte) 1);
  976. }
  977. player.setSiegeSide(80 + terr.getCastleId());
  978. }
  979. player.sendPacket(new UserInfo(player));
  980. player.sendPacket(new ExBrExtraUserInfo(player));
  981. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  982. {
  983. if (knownPlayer == null)
  984. continue;
  985. knownPlayer.sendPacket(new CharInfo(player));
  986. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  987. if (player.getPet() != null)
  988. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  989. }
  990. }
  991. twQuest.setOnEnterWorld(_isTWInProgress);
  992. return true;
  993. }
  994. private class RewardOnlineParticipants implements Runnable
  995. {
  996. public RewardOnlineParticipants()
  997. {
  998. }
  999. public void run()
  1000. {
  1001. if (isTWInProgress())
  1002. {
  1003. for(L2PcInstance player : L2World.getInstance().getAllPlayers().values())
  1004. if (player.getSiegeSide() > 0)
  1005. giveTWPoint(player, 1000, 6);
  1006. }
  1007. else
  1008. _scheduledRewardOnlineTask.cancel(false);
  1009. }
  1010. }
  1011. private class ScheduleStartTWTask implements Runnable
  1012. {
  1013. public ScheduleStartTWTask()
  1014. {
  1015. }
  1016. public void run()
  1017. {
  1018. _scheduledStartTWTask.cancel(false);
  1019. try
  1020. {
  1021. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1022. if (timeRemaining > 7200000)
  1023. {
  1024. _isRegistrationOver = false;
  1025. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1026. }
  1027. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1028. {
  1029. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1030. Announcements.getInstance().announceToAll(sm);
  1031. _isRegistrationOver = true;
  1032. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1033. }
  1034. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1035. {
  1036. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1037. Announcements.getInstance().announceToAll(sm);
  1038. _isTWChannelOpen = true;
  1039. _isRegistrationOver = true;
  1040. updatePlayerTWStateFlags(false);
  1041. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1042. }
  1043. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1044. {
  1045. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1046. Announcements.getInstance().announceToAll(sm);
  1047. _isTWChannelOpen = true;
  1048. _isRegistrationOver = true;
  1049. updatePlayerTWStateFlags(false);
  1050. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1051. }
  1052. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1053. {
  1054. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1055. Announcements.getInstance().announceToAll(sm);
  1056. _isTWChannelOpen = true;
  1057. _isRegistrationOver = true;
  1058. updatePlayerTWStateFlags(false);
  1059. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1060. }
  1061. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1062. {
  1063. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1064. Announcements.getInstance().announceToAll(sm);
  1065. _isTWChannelOpen = true;
  1066. _isRegistrationOver = true;
  1067. updatePlayerTWStateFlags(false);
  1068. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1069. }
  1070. else if ((timeRemaining + WARLENGTH) > 0)
  1071. {
  1072. _isTWChannelOpen = true;
  1073. _isRegistrationOver = true;
  1074. startTerritoryWar();
  1075. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1076. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1077. }
  1078. }
  1079. catch (Exception e)
  1080. {
  1081. _log.log(Level.SEVERE, "", e);
  1082. }
  1083. }
  1084. }
  1085. private class ScheduleEndTWTask implements Runnable
  1086. {
  1087. public ScheduleEndTWTask()
  1088. {
  1089. }
  1090. public void run()
  1091. {
  1092. try
  1093. {
  1094. _scheduledEndTWTask.cancel(false);
  1095. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1096. if (timeRemaining > 3600000)
  1097. {
  1098. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1099. sm.addNumber(2);
  1100. announceToParticipants(sm, 0, 0);
  1101. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1102. }
  1103. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1104. {
  1105. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1106. sm.addNumber(Math.round(timeRemaining / 60000));
  1107. announceToParticipants(sm, 0, 0);
  1108. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1109. }
  1110. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1111. {
  1112. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1113. sm.addNumber(Math.round(timeRemaining / 60000));
  1114. announceToParticipants(sm, 0, 0);
  1115. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1116. }
  1117. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1118. {
  1119. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1120. sm.addNumber(Math.round(timeRemaining / 60000));
  1121. announceToParticipants(sm, 0, 0);
  1122. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1123. }
  1124. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1125. {
  1126. SystemMessage sm = new SystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1127. sm.addNumber(Math.round(timeRemaining / 1000));
  1128. announceToParticipants(sm, 0, 0);
  1129. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1130. }
  1131. else
  1132. {
  1133. endTerritoryWar();
  1134. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1135. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1136. }
  1137. }
  1138. catch (Exception e)
  1139. {
  1140. _log.log(Level.SEVERE, "", e);
  1141. }
  1142. }
  1143. }
  1144. private class closeTerritoryChannelTask implements Runnable
  1145. {
  1146. public closeTerritoryChannelTask()
  1147. {
  1148. }
  1149. public void run()
  1150. {
  1151. _isTWChannelOpen = false;
  1152. _disguisedPlayers.clear();
  1153. updatePlayerTWStateFlags(true);
  1154. }
  1155. }
  1156. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1157. {
  1158. // broadcast to clan members
  1159. for(Territory ter : _territoryList.values())
  1160. if (ter.getOwnerClan() != null)
  1161. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1162. {
  1163. member.sendPacket(sm);
  1164. if (exp > 0 || sp > 0)
  1165. member.addExpAndSp(exp, sp);
  1166. }
  1167. for(FastList<L2Clan> list:_registeredClans.values())
  1168. for(L2Clan c:list)
  1169. for (L2PcInstance member : c.getOnlineMembers(0))
  1170. {
  1171. member.sendPacket(sm);
  1172. if (exp > 0 || sp > 0)
  1173. member.addExpAndSp(exp, sp);
  1174. }
  1175. // broadcast to mercenaries
  1176. for(FastList<Integer> list:_registeredMercenaries.values())
  1177. for(int objId:list)
  1178. {
  1179. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1180. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1181. {
  1182. player.sendPacket(sm);
  1183. if (exp > 0 || sp > 0)
  1184. player.addExpAndSp(exp, sp);
  1185. }
  1186. }
  1187. }
  1188. // =========================================================
  1189. // Property - Public
  1190. public class TerritoryNPCSpawn
  1191. {
  1192. private Location _location;
  1193. private int _npcId;
  1194. private int _castleId;
  1195. private int _type;
  1196. private L2Npc _npc;
  1197. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1198. {
  1199. _castleId = castle_id;
  1200. _location = loc;
  1201. _npcId = npc_id;
  1202. _type = type;
  1203. _npc = npc;
  1204. }
  1205. public int getCastleId()
  1206. {
  1207. return _castleId;
  1208. }
  1209. public int getNpcId()
  1210. {
  1211. return _npcId;
  1212. }
  1213. public int getType()
  1214. {
  1215. return _type;
  1216. }
  1217. public void setNPC(L2Npc npc)
  1218. {
  1219. if (_npc != null)
  1220. _npc.deleteMe();
  1221. _npc = npc;
  1222. }
  1223. public L2Npc getNpc()
  1224. {
  1225. return _npc;
  1226. }
  1227. public Location getLocation()
  1228. {
  1229. return _location;
  1230. }
  1231. }
  1232. public class Territory
  1233. {
  1234. private final int _territoryId;
  1235. private final int _castleId; // territory Castle
  1236. private int _fortId; // territory Fortress
  1237. private L2Clan _ownerClan;
  1238. private FastList<TerritoryNPCSpawn> _spawnList;
  1239. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1240. private boolean _isInProgress = false;
  1241. private L2SiegeFlagInstance _territoryHQ = null;
  1242. private int[] _questDone;
  1243. public Territory(int castleId)
  1244. {
  1245. _castleId = castleId;
  1246. _territoryId = castleId + 80;
  1247. _spawnList = new FastList<TerritoryNPCSpawn>();
  1248. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1249. _questDone = new int[2];
  1250. }
  1251. private void addWardSpawnPlace(Location loc)
  1252. {
  1253. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1254. if (_territoryWardSpawnPlaces[i] == null)
  1255. {
  1256. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1257. return;
  1258. }
  1259. }
  1260. private TerritoryNPCSpawn getFreeWardSpawnPlace()
  1261. {
  1262. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1263. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1264. return _territoryWardSpawnPlaces[i];
  1265. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1266. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1267. if (_territoryWardSpawnPlaces[i] == null)
  1268. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1269. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1270. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1271. else
  1272. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1273. return null;
  1274. }
  1275. public FastList<TerritoryNPCSpawn> getSpawnList()
  1276. {
  1277. return _spawnList;
  1278. }
  1279. private void changeNPCsSpawn(int type, boolean isSpawn)
  1280. {
  1281. if (type < 0 || type > 3)
  1282. {
  1283. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1284. return;
  1285. }
  1286. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1287. {
  1288. if (twSpawn.getType() != type)
  1289. continue;
  1290. if (isSpawn)
  1291. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1292. else
  1293. {
  1294. L2Npc npc = twSpawn.getNpc();
  1295. if (npc != null && !npc.isDead())
  1296. npc.deleteMe();
  1297. twSpawn.setNPC(null);
  1298. }
  1299. }
  1300. }
  1301. private void removeWard(int wardId)
  1302. {
  1303. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1304. if (wardSpawn.getNpcId() == wardId)
  1305. {
  1306. wardSpawn.getNpc().deleteMe();
  1307. wardSpawn.setNPC(null);
  1308. wardSpawn._npcId = 0;
  1309. return;
  1310. }
  1311. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1312. }
  1313. public int getTerritoryId()
  1314. {
  1315. return _territoryId;
  1316. }
  1317. public int getCastleId()
  1318. {
  1319. return _castleId;
  1320. }
  1321. public int getFortId()
  1322. {
  1323. return _fortId;
  1324. }
  1325. public L2Clan getOwnerClan()
  1326. {
  1327. return _ownerClan;
  1328. }
  1329. public void setOwnerClan(L2Clan newOwner)
  1330. {
  1331. _ownerClan = newOwner;
  1332. }
  1333. public void setHQ(L2SiegeFlagInstance hq)
  1334. {
  1335. _territoryHQ = hq;
  1336. }
  1337. public L2SiegeFlagInstance getHQ()
  1338. {
  1339. return _territoryHQ;
  1340. }
  1341. public TerritoryNPCSpawn[] getOwnedWard()
  1342. {
  1343. return _territoryWardSpawnPlaces;
  1344. }
  1345. public int[] getQuestDone()
  1346. {
  1347. return _questDone;
  1348. }
  1349. public FastList<Integer> getOwnedWardIds()
  1350. {
  1351. FastList<Integer> ret = new FastList<Integer>();
  1352. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1353. if (wardSpawn.getNpcId() > 0)
  1354. ret.add(wardSpawn.getNpcId());
  1355. return ret;
  1356. }
  1357. public boolean getIsInProgress()
  1358. {
  1359. return _isInProgress;
  1360. }
  1361. public void setIsInProgress(boolean val)
  1362. {
  1363. _isInProgress = val;
  1364. }
  1365. }
  1366. @SuppressWarnings("synthetic-access")
  1367. private static class SingletonHolder
  1368. {
  1369. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1370. }
  1371. //TODO implement these
  1372. /* (non-Javadoc)
  1373. * @see com.l2jserver.gameserver.model.entity.Siegable#startSiege()
  1374. */
  1375. @Override
  1376. public void startSiege()
  1377. {
  1378. // TODO Auto-generated method stub
  1379. throw new UnsupportedOperationException();
  1380. }
  1381. /* (non-Javadoc)
  1382. * @see com.l2jserver.gameserver.model.entity.Siegable#endSiege()
  1383. */
  1384. @Override
  1385. public void endSiege()
  1386. {
  1387. // TODO Auto-generated method stub
  1388. throw new UnsupportedOperationException();
  1389. }
  1390. /* (non-Javadoc)
  1391. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(int)
  1392. */
  1393. @Override
  1394. public L2SiegeClan getAttackerClan(int clanId)
  1395. {
  1396. throw new UnsupportedOperationException();
  1397. }
  1398. /* (non-Javadoc)
  1399. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(com.l2jserver.gameserver.model.L2Clan)
  1400. */
  1401. @Override
  1402. public L2SiegeClan getAttackerClan(L2Clan clan)
  1403. {
  1404. // TODO Auto-generated method stub
  1405. throw new UnsupportedOperationException();
  1406. }
  1407. /* (non-Javadoc)
  1408. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClans()
  1409. */
  1410. @Override
  1411. public List<L2SiegeClan> getAttackerClans()
  1412. {
  1413. // TODO Auto-generated method stub
  1414. throw new UnsupportedOperationException();
  1415. }
  1416. /* (non-Javadoc)
  1417. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackersInZone()
  1418. */
  1419. @Override
  1420. public List<L2PcInstance> getAttackersInZone()
  1421. {
  1422. // TODO Auto-generated method stub
  1423. throw new UnsupportedOperationException();
  1424. }
  1425. /* (non-Javadoc)
  1426. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsAttacker(com.l2jserver.gameserver.model.L2Clan)
  1427. */
  1428. @Override
  1429. public boolean checkIsAttacker(L2Clan clan)
  1430. {
  1431. // TODO Auto-generated method stub
  1432. throw new UnsupportedOperationException();
  1433. }
  1434. /* (non-Javadoc)
  1435. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(int)
  1436. */
  1437. @Override
  1438. public L2SiegeClan getDefenderClan(int clanId)
  1439. {
  1440. // TODO Auto-generated method stub
  1441. throw new UnsupportedOperationException();
  1442. }
  1443. /* (non-Javadoc)
  1444. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(com.l2jserver.gameserver.model.L2Clan)
  1445. */
  1446. @Override
  1447. public L2SiegeClan getDefenderClan(L2Clan clan)
  1448. {
  1449. // TODO Auto-generated method stub
  1450. throw new UnsupportedOperationException();
  1451. }
  1452. /* (non-Javadoc)
  1453. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClans()
  1454. */
  1455. @Override
  1456. public List<L2SiegeClan> getDefenderClans()
  1457. {
  1458. // TODO Auto-generated method stub
  1459. throw new UnsupportedOperationException();
  1460. }
  1461. /* (non-Javadoc)
  1462. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsDefender(com.l2jserver.gameserver.model.L2Clan)
  1463. */
  1464. @Override
  1465. public boolean checkIsDefender(L2Clan clan)
  1466. {
  1467. // TODO Auto-generated method stub
  1468. throw new UnsupportedOperationException();
  1469. }
  1470. /* (non-Javadoc)
  1471. * @see com.l2jserver.gameserver.model.entity.Siegable#getFlag(com.l2jserver.gameserver.model.L2Clan)
  1472. */
  1473. @Override
  1474. public List<L2Npc> getFlag(L2Clan clan)
  1475. {
  1476. // TODO Auto-generated method stub
  1477. throw new UnsupportedOperationException();
  1478. }
  1479. /* (non-Javadoc)
  1480. * @see com.l2jserver.gameserver.model.entity.Siegable#getSiegeDate()
  1481. */
  1482. @Override
  1483. public Calendar getSiegeDate()
  1484. {
  1485. // TODO Auto-generated method stub
  1486. throw new UnsupportedOperationException();
  1487. }
  1488. /* (non-Javadoc)
  1489. * @see com.l2jserver.gameserver.model.entity.Siegable#giveFame()
  1490. */
  1491. @Override
  1492. public boolean giveFame()
  1493. {
  1494. return true;
  1495. }
  1496. /* (non-Javadoc)
  1497. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameFrequency()
  1498. */
  1499. @Override
  1500. public int getFameFrequency()
  1501. {
  1502. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1503. }
  1504. /* (non-Javadoc)
  1505. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameAmount()
  1506. */
  1507. @Override
  1508. public int getFameAmount()
  1509. {
  1510. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1511. }
  1512. }