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Stats.java 7.2 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.skills;
  16. import java.util.NoSuchElementException;
  17. /**
  18. * Enum of basic stats.
  19. *
  20. * @author mkizub
  21. */
  22. public enum Stats
  23. {
  24. //
  25. // Base stats, for each in Calculator a slot is allocated
  26. //
  27. // HP & MP
  28. MAX_HP("maxHp"),
  29. MAX_MP("maxMp"),
  30. MAX_CP("maxCp"),
  31. REGENERATE_HP_RATE("regHp"),
  32. REGENERATE_CP_RATE("regCp"),
  33. REGENERATE_MP_RATE("regMp"),
  34. RECHARGE_MP_RATE("gainMp"),
  35. HEAL_EFFECTIVNESS("gainHp"),
  36. HEAL_PROFICIENCY("giveHp"),
  37. HEAL_STATIC_BONUS("bonusHp"),
  38. // Atk & Def
  39. POWER_DEFENCE("pDef"),
  40. MAGIC_DEFENCE("mDef"),
  41. POWER_ATTACK("pAtk"),
  42. MAGIC_ATTACK("mAtk"),
  43. POWER_ATTACK_SPEED("pAtkSpd"),
  44. MAGIC_ATTACK_SPEED("mAtkSpd"), // how fast a spell is casted (including animation)
  45. MAGIC_REUSE_RATE("mReuse"), // how fast spells becomes ready to reuse
  46. SHIELD_DEFENCE("sDef"),
  47. CRITICAL_DAMAGE("cAtk"),
  48. CRITICAL_DAMAGE_ADD("cAtkAdd"), // this is another type for special critical damage mods - vicious stance, crit power and crit damage SA
  49. // it was totally bad since now...
  50. PVP_PHYSICAL_DMG("pvpPhysDmg"),
  51. PVP_MAGICAL_DMG("pvpMagicalDmg"),
  52. PVP_PHYS_SKILL_DMG("pvpPhysSkillsDmg"),
  53. PVP_PHYSICAL_DEF("pvpPhysDef"),
  54. PVP_MAGICAL_DEF("pvpMagicalDef"),
  55. PVP_PHYS_SKILL_DEF("pvpPhysSkillsDef"),
  56. // Atk & Def rates
  57. EVASION_RATE("rEvas"),
  58. P_SKILL_EVASION("pSkillEvas"),
  59. CRIT_DAMAGE_EVASION("critDamEvas"),
  60. SHIELD_RATE("rShld"),
  61. CRITICAL_RATE("rCrit"),
  62. BLOW_RATE("blowRate"),
  63. LETHAL_RATE("lethalRate"),
  64. MCRITICAL_RATE("mCritRate"),
  65. EXPSP_RATE("rExp"),
  66. ATTACK_CANCEL("cancel"),
  67. // Accuracy and range
  68. ACCURACY_COMBAT("accCombat"),
  69. POWER_ATTACK_RANGE("pAtkRange"),
  70. MAGIC_ATTACK_RANGE("mAtkRange"),
  71. POWER_ATTACK_ANGLE("pAtkAngle"),
  72. ATTACK_COUNT_MAX("atkCountMax"),
  73. // Run speed,
  74. // walk & escape speed are calculated proportionally,
  75. // magic speed is a buff
  76. RUN_SPEED("runSpd"),
  77. WALK_SPEED("walkSpd"),
  78. //
  79. // Player-only stats
  80. //
  81. STAT_STR("STR"),
  82. STAT_CON("CON"),
  83. STAT_DEX("DEX"),
  84. STAT_INT("INT"),
  85. STAT_WIT("WIT"),
  86. STAT_MEN("MEN"),
  87. //
  88. // Special stats, share one slot in Calculator
  89. //
  90. // stats of various abilities
  91. BREATH("breath"),
  92. //
  93. AGGRESSION("aggression"), // locks a mob on tank caster
  94. BLEED("bleed"), // by daggers, like poison
  95. POISON("poison"), // by magic, hp dmg over time
  96. STUN("stun"), // disable move/ATTACK for a period of time
  97. ROOT("root"), // disable movement, but not ATTACK
  98. MOVEMENT("movement"), // slowdown movement, debuff
  99. CONFUSION("confusion"), // mob changes target, opposite to aggression/hate
  100. SLEEP("sleep"), // sleep (don't move/ATTACK) until attacked
  101. VALAKAS("valakas"),
  102. VALAKAS_RES("valakasRes"),
  103. //
  104. AGGRESSION_VULN("aggressionVuln"),
  105. BLEED_VULN("bleedVuln"),
  106. POISON_VULN("poisonVuln"),
  107. STUN_VULN("stunVuln"),
  108. PARALYZE_VULN("paralyzeVuln"),
  109. ROOT_VULN("rootVuln"),
  110. SLEEP_VULN("sleepVuln"),
  111. CONFUSION_VULN("confusionVuln"),
  112. MOVEMENT_VULN("movementVuln"),
  113. FIRE_RES("fireRes"),
  114. WIND_RES("windRes"),
  115. WATER_RES("waterRes"),
  116. EARTH_RES("earthRes"),
  117. HOLY_RES("holyRes"),
  118. DARK_RES("darkRes"),
  119. //Skills Power
  120. FIRE_POWER("firePower"),
  121. WATER_POWER("waterPower"),
  122. WIND_POWER("windPower"),
  123. EARTH_POWER("earthPower"),
  124. HOLY_POWER("holyPower"),
  125. DARK_POWER("darkPower"),
  126. CANCEL_VULN("cancelVuln"), // Resistance for cancel type skills
  127. DERANGEMENT_VULN("derangementVuln"),
  128. DEBUFF_VULN("debuffVuln"),
  129. BUFF_VULN("buffVuln"),
  130. CRIT_VULN("critVuln"), // Resistence to Crit DMG.
  131. MAGIC_DAMAGE_VULN("magicDamVul"),
  132. AGGRESSION_PROF("aggressionProf"),
  133. BLEED_PROF("bleedProf"),
  134. POISON_PROF("poisonProf"),
  135. STUN_PROF("stunProf"),
  136. PARALYZE_PROF("paralyzeProf"),
  137. ROOT_PROF("rootProf"),
  138. SLEEP_PROF("sleepProf"),
  139. CONFUSION_PROF("confusionProf"),
  140. PROF("movementProf"),
  141. CANCEL_PROF("cancelProf"),
  142. DERANGEMENT_PROF("derangementProf"),
  143. DEBUFF_PROF("debuffProf"),
  144. CRIT_PROF("critProf"),
  145. NONE_WPN_VULN("noneWpnVuln"), // Shields!!!
  146. SWORD_WPN_VULN("swordWpnVuln"),
  147. BLUNT_WPN_VULN("bluntWpnVuln"),
  148. DAGGER_WPN_VULN("daggerWpnVuln"),
  149. BOW_WPN_VULN("bowWpnVuln"),
  150. CROSSBOW_WPN_VULN("crossbowWpnVuln"),
  151. POLE_WPN_VULN("poleWpnVuln"),
  152. ETC_WPN_VULN("etcWpnVuln"),
  153. FIST_WPN_VULN("fistWpnVuln"),
  154. DUAL_WPN_VULN("dualWpnVuln"),
  155. DUALFIST_WPN_VULN("dualFistWpnVuln"),
  156. BIGSWORD_WPN_VULN("bigSwordWpnVuln"),
  157. BIGBLUNT_WPN_VULN("bigBluntWpnVuln"),
  158. DUALDAGGER_WPN_VULN("dualDaggerWpnVuln"),
  159. RAPIER_WPN_VULN("rapierWpnVuln"),
  160. ANCIENT_WPN_VULN("ancientWpnVuln"),
  161. PET_WPN_VULN("petWpnVuln"),
  162. REFLECT_DAMAGE_PERCENT("reflectDam"),
  163. REFLECT_SKILL_MAGIC("reflectSkillMagic"),
  164. REFLECT_SKILL_PHYSIC("reflectSkillPhysic"),
  165. VENGEANCE_SKILL_MAGIC_DAMAGE("vengeanceMdam"),
  166. VENGEANCE_SKILL_PHYSICAL_DAMAGE("vengeancePdam"),
  167. ABSORB_DAMAGE_PERCENT("absorbDam"),
  168. TRANSFER_DAMAGE_PERCENT("transDam"),
  169. ABSORB_MANA_DAMAGE_PERCENT("absorbDamMana"),
  170. MAX_LOAD("maxLoad"),
  171. WEIGHT_LIMIT("weightLimit"),
  172. PATK_PLANTS("pAtk-plants"),
  173. PATK_INSECTS("pAtk-insects"),
  174. PATK_ANIMALS("pAtk-animals"),
  175. PATK_MONSTERS("pAtk-monsters"),
  176. PATK_DRAGONS("pAtk-dragons"),
  177. PATK_GIANTS("pAtk-giants"),
  178. PATK_MCREATURES("pAtk-mcreatures"),
  179. PDEF_PLANTS("pDef-plants"),
  180. PDEF_INSECTS("pDef-insects"),
  181. PDEF_ANIMALS("pDef-animals"),
  182. PDEF_MONSTERS("pDef-monsters"),
  183. PDEF_DRAGONS("pDef-dragons"),
  184. PDEF_GIANTS("pDef-giants"),
  185. ATK_REUSE("atkReuse"),
  186. P_REUSE("pReuse"),
  187. //ExSkill :)
  188. INV_LIM("inventoryLimit"),
  189. WH_LIM("whLimit"),
  190. FREIGHT_LIM("FreightLimit"),
  191. P_SELL_LIM("PrivateSellLimit"),
  192. P_BUY_LIM("PrivateBuyLimit"),
  193. REC_D_LIM("DwarfRecipeLimit"),
  194. REC_C_LIM("CommonRecipeLimit"),
  195. //C4 Stats
  196. PHYSICAL_MP_CONSUME_RATE("PhysicalMpConsumeRate"),
  197. MAGICAL_MP_CONSUME_RATE("MagicalMpConsumeRate"),
  198. DANCE_MP_CONSUME_RATE("DanceMpConsumeRate"),
  199. BOW_MP_CONSUME_RATE("BowMpConsumeRate"),
  200. HP_CONSUME_RATE("HpConsumeRate"),
  201. MP_CONSUME("MpConsume"),
  202. SOULSHOT_COUNT("soulShotCount"),
  203. //T1 stats
  204. transformId("transformId"),
  205. TALISMAN_SLOTS("talisman"),
  206. CLOAK_SLOT("cloak"),
  207. //Shield Stats
  208. SHIELD_DEFENCE_ANGLE("shieldDefAngle"),
  209. //Skill mastery
  210. SKILL_MASTERY ("skillMastery"),
  211. // vitality
  212. VITALITY_CONSUME_RATE("vitalityConsumeRate");
  213. public static final int NUM_STATS = values().length;
  214. private String _value;
  215. public String getValue()
  216. {
  217. return _value;
  218. }
  219. private Stats(String s)
  220. {
  221. _value = s;
  222. }
  223. public static Stats valueOfXml(String name)
  224. {
  225. name = name.intern();
  226. for (Stats s : values())
  227. {
  228. if (s.getValue().equals(name))
  229. return s;
  230. }
  231. throw new NoSuchElementException("Unknown name '" + name + "' for enum BaseStats");
  232. }
  233. }