PlayerAuthRequest.java 1.3 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.gameserverpackets;
  16. import java.io.IOException;
  17. import com.l2jserver.gameserver.LoginServerThread.SessionKey;
  18. /**
  19. * @author -Wooden-
  20. *
  21. */
  22. public class PlayerAuthRequest extends GameServerBasePacket
  23. {
  24. public PlayerAuthRequest(String account, SessionKey key)
  25. {
  26. writeC(0x05);
  27. writeS(account);
  28. writeD(key.playOkID1);
  29. writeD(key.playOkID2);
  30. writeD(key.loginOkID1);
  31. writeD(key.loginOkID2);
  32. }
  33. /* (non-Javadoc)
  34. * @see com.l2jserver.gameserver.gameserverpackets.GameServerBasePacket#getContent()
  35. */
  36. @Override
  37. public byte[] getContent() throws IOException
  38. {
  39. return getBytes();
  40. }
  41. }