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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.handler;
- import java.util.Map;
- import java.util.TreeMap;
- import com.l2jserver.gameserver.templates.skills.L2SkillType;
- /**
- * This class ...
- *
- * @version $Revision: 1.1.4.4 $ $Date: 2005/04/03 15:55:06 $
- */
- public class SkillHandler
- {
- private Map<L2SkillType, ISkillHandler> _datatable;
-
- public static SkillHandler getInstance()
- {
- return SingletonHolder._instance;
- }
-
- private SkillHandler()
- {
- _datatable = new TreeMap<L2SkillType, ISkillHandler>();
- }
-
- public void registerSkillHandler(ISkillHandler handler)
- {
- L2SkillType[] types = handler.getSkillIds();
- for (L2SkillType t : types)
- {
- _datatable.put(t, handler);
- }
- }
-
- public ISkillHandler getSkillHandler(L2SkillType skillType)
- {
- return _datatable.get(skillType);
- }
-
- /**
- * @return
- */
- public int size()
- {
- return _datatable.size();
- }
-
- @SuppressWarnings("synthetic-access")
- private static class SingletonHolder
- {
- protected static final SkillHandler _instance = new SkillHandler();
- }
- }
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