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- /*
- * Copyright (C) 2004-2013 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model;
- import java.util.Arrays;
- import java.util.logging.Level;
- import java.util.logging.Logger;
- import com.l2jserver.gameserver.enums.TriggerType;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.util.Rnd;
- /**
- * @author kombat
- */
- public final class ChanceCondition
- {
- private static final Logger _log = Logger.getLogger(ChanceCondition.class.getName());
-
- public static final int EVT_HIT = 1;
- public static final int EVT_CRIT = 2;
- public static final int EVT_CAST = 4;
- public static final int EVT_PHYSICAL = 8;
- public static final int EVT_MAGIC = 16;
- public static final int EVT_MAGIC_GOOD = 32;
- public static final int EVT_MAGIC_OFFENSIVE = 64;
- public static final int EVT_ATTACKED = 128;
- public static final int EVT_ATTACKED_HIT = 256;
- public static final int EVT_ATTACKED_CRIT = 512;
- public static final int EVT_HIT_BY_SKILL = 1024;
- public static final int EVT_HIT_BY_OFFENSIVE_SKILL = 2048;
- public static final int EVT_HIT_BY_GOOD_MAGIC = 4096;
- public static final int EVT_EVADED_HIT = 8192;
- public static final int EVT_ON_START = 16384;
- public static final int EVT_ON_ACTION_TIME = 32768;
- public static final int EVT_ON_EXIT = 65536;
-
- private final TriggerType _triggerType;
- private final int _chance;
- private final int _mindmg;
- private final byte[] _elements;
- private final int[] _activationSkills;
- private final boolean _pvpOnly;
-
- private ChanceCondition(TriggerType trigger, int chance, int mindmg, byte[] elements, int[] activationSkills, boolean pvpOnly)
- {
- _triggerType = trigger;
- _chance = chance;
- _mindmg = mindmg;
- _elements = elements;
- _pvpOnly = pvpOnly;
- _activationSkills = activationSkills;
- }
-
- public static ChanceCondition parse(StatsSet set)
- {
- try
- {
- TriggerType trigger = set.getEnum("chanceType", TriggerType.class, null);
- int chance = set.getInteger("activationChance", -1);
- int mindmg = set.getInteger("activationMinDamage", -1);
- String elements = set.getString("activationElements", null);
- String activationSkills = set.getString("activationSkills", null);
- boolean pvpOnly = set.getBool("pvpChanceOnly", false);
-
- if (trigger != null)
- {
- return new ChanceCondition(trigger, chance, mindmg, parseElements(elements), parseActivationSkills(activationSkills), pvpOnly);
- }
- }
- catch (Exception e)
- {
- _log.log(Level.WARNING, "", e);
- }
- return null;
- }
-
- public static ChanceCondition parse(String chanceType, int chance, int mindmg, String elements, String activationSkills, boolean pvpOnly)
- {
- try
- {
- if (chanceType == null)
- {
- return null;
- }
-
- TriggerType trigger = Enum.valueOf(TriggerType.class, chanceType);
-
- if (trigger != null)
- {
- return new ChanceCondition(trigger, chance, mindmg, parseElements(elements), parseActivationSkills(activationSkills), pvpOnly);
- }
- }
- catch (Exception e)
- {
- _log.log(Level.WARNING, "", e);
- }
-
- return null;
- }
-
- public static final byte[] parseElements(String list)
- {
- if (list == null)
- {
- return null;
- }
-
- String[] valuesSplit = list.split(",");
- byte[] elements = new byte[valuesSplit.length];
- for (int i = 0; i < valuesSplit.length; i++)
- {
- elements[i] = Byte.parseByte(valuesSplit[i]);
- }
-
- Arrays.sort(elements);
- return elements;
- }
-
- public static final int[] parseActivationSkills(String list)
- {
- if (list == null)
- {
- return null;
- }
-
- String[] valuesSplit = list.split(",");
- int[] skillIds = new int[valuesSplit.length];
- for (int i = 0; i < valuesSplit.length; i++)
- {
- skillIds[i] = Integer.parseInt(valuesSplit[i]);
- }
-
- return skillIds;
- }
-
- public boolean trigger(int event, int damage, byte element, boolean playable, L2Skill skill)
- {
- if (_pvpOnly && !playable)
- {
- return false;
- }
-
- if ((_elements != null) && (Arrays.binarySearch(_elements, element) < 0))
- {
- return false;
- }
-
- if ((_activationSkills != null) && (skill != null) && (Arrays.binarySearch(_activationSkills, skill.getId()) < 0))
- {
- return false;
- }
-
- // if the skill has "activationMinDamage" setted to higher than -1(default)
- // and if "activationMinDamage" is still higher than the recieved damage, the skill wont trigger
- if ((_mindmg > -1) && (_mindmg > damage))
- {
- return false;
- }
-
- return _triggerType.check(event) && ((_chance < 0) || (Rnd.get(100) < _chance));
- }
-
- @Override
- public String toString()
- {
- return "Trigger[" + _chance + ";" + _triggerType.toString() + "]";
- }
- }
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