Feature.properties 12 KB

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  1. # ---------------------------------------------------------------------------
  2. # Alternative Feature Settings
  3. # ---------------------------------------------------------------------------
  4. # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
  5. # Warning:
  6. # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
  7. # ---------------------------------------------------------------------------
  8. # Castle
  9. # ---------------------------------------------------------------------------
  10. # Siege Time rules
  11. # Which values can change Castle Lords (day,hour,minute)
  12. # Default: hour
  13. CLSetSiegeTimeList = hour
  14. # Which hours can change Castle Lords
  15. # Default: 16,20
  16. SiegeHourList = 16,20
  17. # Teleport Function price
  18. # Price = 7 days
  19. CastleTeleportFunctionFeeRatio = 604800000
  20. CastleTeleportFunctionFeeLvl1 = 7000
  21. CastleTeleportFunctionFeeLvl2 = 14000
  22. # Support magic buff price
  23. # Price = 1 day
  24. CastleSupportFunctionFeeRatio = 86400000
  25. CastleSupportFeeLvl1 = 7000
  26. CastleSupportFeeLvl2 = 21000
  27. CastleSupportFeeLvl3 = 37000
  28. CastleSupportFeeLvl4 = 52000
  29. # MP Regeneration price
  30. # Price = 1 day
  31. CastleMpRegenerationFunctionFeeRatio = 86400000
  32. CastleMpRegenerationFeeLvl1 = 2000
  33. CastleMpRegenerationFeeLvl2 = 6500
  34. CastleMpRegenerationFeeLvl3 = 13750
  35. CastleMpRegenerationFeeLvl4 = 20000
  36. # Hp Regeneration price
  37. # Price = 1 day
  38. CastleHpRegenerationFunctionFeeRatio = 86400000
  39. CastleHpRegenerationFeeLvl1 = 1000
  40. CastleHpRegenerationFeeLvl2 = 1500
  41. CastleHpRegenerationFeeLvl3 = 2250
  42. CastleHpRegenerationFeeLvl4 = 3270
  43. CastleHpRegenerationFeeLvl5 = 5166
  44. # Exp Regeneration price
  45. # Price = 1 day
  46. CastleExpRegenerationFunctionFeeRatio = 86400000
  47. CastleExpRegenerationFeeLvl1 = 9000
  48. CastleExpRegenerationFeeLvl2 = 15000
  49. CastleExpRegenerationFeeLvl3 = 21000
  50. CastleExpRegenerationFeeLvl4 = 30000
  51. # ---------------------------------------------------------------------------
  52. # Clan Hall
  53. # ---------------------------------------------------------------------------
  54. # Teleport Function price
  55. # Price = 7 days
  56. ClanHallTeleportFunctionFeeRatio = 604800000
  57. ClanHallTeleportFunctionFeeLvl1 = 7000
  58. ClanHallTeleportFunctionFeeLvl2 = 14000
  59. # Support magic buff price
  60. # Price = 1 day
  61. ClanHallSupportFunctionFeeRatio = 86400000
  62. ClanHallSupportFeeLvl1 = 2500
  63. ClanHallSupportFeeLvl2 = 5000
  64. ClanHallSupportFeeLvl3 = 7000
  65. ClanHallSupportFeeLvl4 = 11000
  66. ClanHallSupportFeeLvl5 = 21000
  67. ClanHallSupportFeeLvl6 = 36000
  68. ClanHallSupportFeeLvl7 = 37000
  69. ClanHallSupportFeeLvl8 = 364000
  70. # MP Regeneration price
  71. # Price = 1 day
  72. ClanHallMpRegenerationFunctionFeeRatio = 86400000
  73. ClanHallMpRegenerationFeeLvl1 = 2000
  74. ClanHallMpRegenerationFeeLvl2 = 3750
  75. ClanHallMpRegenerationFeeLvl3 = 6500
  76. ClanHallMpRegenerationFeeLvl4 = 13750
  77. ClanHallMpRegenerationFeeLvl5 = 20000
  78. # Hp Regeneration price
  79. # Price = 1 day
  80. ClanHallHpRegenerationFunctionFeeRatio = 86400000
  81. ClanHallHpRegenerationFeeLvl1 = 700
  82. ClanHallHpRegenerationFeeLvl2 = 800
  83. ClanHallHpRegenerationFeeLvl3 = 1000
  84. ClanHallHpRegenerationFeeLvl4 = 1166
  85. ClanHallHpRegenerationFeeLvl5 = 1500
  86. ClanHallHpRegenerationFeeLvl6 = 1750
  87. ClanHallHpRegenerationFeeLvl7 = 2000
  88. ClanHallHpRegenerationFeeLvl8 = 2250
  89. ClanHallHpRegenerationFeeLvl9 = 2500
  90. ClanHallHpRegenerationFeeLvl10 = 3250
  91. ClanHallHpRegenerationFeeLvl11 = 3750
  92. ClanHallHpRegenerationFeeLvl12 = 4250
  93. ClanHallHpRegenerationFeeLvl13 = 5166
  94. # Exp Regeneration price
  95. # Price = 1 day
  96. ClanHallExpRegenerationFunctionFeeRatio = 86400000
  97. ClanHallExpRegenerationFeeLvl1 = 3000
  98. ClanHallExpRegenerationFeeLvl2 = 6000
  99. ClanHallExpRegenerationFeeLvl3 = 9000
  100. ClanHallExpRegenerationFeeLvl4 = 15000
  101. ClanHallExpRegenerationFeeLvl5 = 21000
  102. ClanHallExpRegenerationFeeLvl6 = 23330
  103. ClanHallExpRegenerationFeeLvl7 = 30000
  104. # Creation item function
  105. # Price = 1 day
  106. ClanHallItemCreationFunctionFeeRatio = 86400000
  107. ClanHallItemCreationFunctionFeeLvl1 = 30000
  108. ClanHallItemCreationFunctionFeeLvl2 = 70000
  109. ClanHallItemCreationFunctionFeeLvl3 = 140000
  110. # Curtains Decoration
  111. # Price = 7 days
  112. ClanHallCurtainFunctionFeeRatio = 604800000
  113. ClanHallCurtainFunctionFeeLvl1 = 2000
  114. ClanHallCurtainFunctionFeeLvl2 = 2500
  115. # Fixtures Decoration
  116. # Price = 3 days
  117. ClanHallFrontPlatformFunctionFeeRatio = 259200000
  118. ClanHallFrontPlatformFunctionFeeLvl1 = 1300
  119. ClanHallFrontPlatformFunctionFeeLvl2 = 4000
  120. # If true Clan Hall buff cost 0 mp.
  121. # Default: False
  122. AltClanHallMpBuffFree = False
  123. # ---------------------------------------------------------------------------
  124. # Fortress
  125. # ---------------------------------------------------------------------------
  126. # Teleport Function price
  127. # Price = 7 days
  128. FortressTeleportFunctionFeeRatio = 604800000
  129. FortressTeleportFunctionFeeLvl1 = 1000
  130. FortressTeleportFunctionFeeLvl2 = 10000
  131. # Support magic buff price
  132. # Price = 1 day
  133. FortressSupportFunctionFeeRatio = 86400000
  134. FortressSupportFeeLvl1 = 7000
  135. FortressSupportFeeLvl2 = 17000
  136. # MP Regeneration price
  137. # Price = 1 day
  138. FortressMpRegenerationFunctionFeeRatio = 86400000
  139. FortressMpRegenerationFeeLvl1 = 6500
  140. FortressMpRegenerationFeeLvl2 = 9300
  141. # Hp Regeneration price
  142. # Price = 1 day
  143. FortressHpRegenerationFunctionFeeRatio = 86400000
  144. FortressHpRegenerationFeeLvl1 = 2000
  145. FortressHpRegenerationFeeLvl2 = 3500
  146. # Exp Regeneration price
  147. # Price = 1 day
  148. FortressExpRegenerationFunctionFeeRatio = 86400000
  149. FortressExpRegenerationFeeLvl1 = 9000
  150. FortressExpRegenerationFeeLvl2 = 10000
  151. # This is the time frequently when Fort owner gets Blood Oath, supply level raised and Fort fee is payed
  152. # Default 360 mins
  153. FortressPeriodicUpdateFrequency = 360
  154. # The number of Blood Oath which given to the Fort owner clan when Fort Updater runs
  155. # Default: 1
  156. FortressBloodOathCount = 1
  157. # The maximum Fort supply level
  158. # Max lvl what you can define here is 21!
  159. # Default: 6
  160. FortressMaxSupplyLevel = 6
  161. # Fort fee which payed to the Castle
  162. # Default: 25000
  163. FortressFeeForCastle = 25000
  164. # The maximum time while a clan can own a fortress
  165. # Deafault: 168 hours
  166. FortressMaximumOwnTime = 168
  167. # ---------------------------------------------------------------------------
  168. # Seven Signs
  169. # ---------------------------------------------------------------------------
  170. # Determines whether castle ownership is determined by clan or by alliance.
  171. # Default is by alliance, as on official servers.
  172. AltRequireClanCastle = False
  173. # Dawn:
  174. # True - Players not owning castle need pay participation fee
  175. # False - Anyone can join Dawn
  176. AltCastleForDawn = True
  177. # Dusk:
  178. # True - Players owning castle can not join Dusk side
  179. # False - Anyone can join Dusk
  180. AltCastleForDusk = True
  181. # Minimum Players for participate in SevenSigns Festival.
  182. # Default: 5
  183. AltFestivalMinPlayer = 5
  184. # Maximum seal stone contribution per player during festival.
  185. # Default: 1000000
  186. AltMaxPlayerContrib = 1000000
  187. # Festival Manager Start time (set in milliseconds; 1000 = 1 second).
  188. # Default: 2 minutes
  189. AltFestivalManagerStart = 120000
  190. # Festival Length (set in milliseconds; 1000 = 1 second).
  191. # Default: 18 minutes
  192. AltFestivalLength = 1080000
  193. # Festival Cycle Length.
  194. # Default: 38 Minutes (20 minutes wait time + Festival Length) (set in milliseconds; 1000 = 1 second).
  195. AltFestivalCycleLength = 2280000
  196. # At what point the first festival spawn occurs.
  197. # Default: 2 minutes (set in milliseconds; 1000 = 1 second).
  198. AltFestivalFirstSpawn = 120000
  199. # At what Point the first festival swarm occurs.
  200. # Default: 5 minutes (set in milliseconds; 1000 = 1 second).
  201. AltFestivalFirstSwarm = 300000
  202. # At what Point the second festival spawn occurs.
  203. # Default: 9 minutes (set in milliseconds; 1000 = 1 second).
  204. AltFestivalSecondSpawn = 540000
  205. # At what Point the second festival spawn occurs.
  206. # Default: 12 minutes (set in milliseconds; 1000 = 1 second).
  207. AltFestivalSecondSwarm = 720000
  208. # At what point the chests spawn in.
  209. # Default: 15 minutes (set in milliseconds; 1000 = 1 second).
  210. AltFestivalChestSpawn = 900000
  211. # This multipliers are used to change P.Def/M.Def of castle gates/walls while Seal of Strife is controlled by one of the sides.
  212. # Default: 1.1,0.8,1.1,0.8
  213. AltDawnGatesPdefMult = 1.1
  214. AltDuskGatesPdefMult = 0.8
  215. AltDawnGatesMdefMult = 1.1
  216. AltDuskGatesMdefMult = 0.8
  217. # If this = true only cabal period owners can use merchant and blacksmith of mammon.
  218. # If false any player can use.
  219. # Default: True
  220. StrictSevenSigns = True
  221. # Save SevenSigns status only each 30 minutes and after period change.
  222. # Player info saved only during periodic data store (set by CharacterDataStoreInterval) and logout.
  223. # If False then save info and status immediately after changes.
  224. # Default: True
  225. AltSevenSignsLazyUpdate = True
  226. # Total count of available tickets.
  227. # Default: 300
  228. SevenSignsDawnTicketQuantity = 300
  229. # Price of each ticket.
  230. # Default: 1000
  231. SevenSignsDawnTicketPrice = 1000
  232. # Tickets bundle (exchanged in amounts of).
  233. # Default: 10
  234. SevenSignsDawnTicketBundle = 10
  235. # Ticket item Id.
  236. # Default: 6388
  237. SevenSignsManorsAgreementId = 6388
  238. # Fee for joining Dawn
  239. SevenSignsJoinDawnFee = 50000
  240. # ---------------------------------------------------------------------------
  241. # Clan Reputation Points
  242. # ---------------------------------------------------------------------------
  243. # Reputation score gained by taking Fortress.
  244. TakeFortPoints = 200
  245. # Reputation score gained by taking Castle.
  246. TakeCastlePoints = 1500
  247. # Reputation score gained by defended Castle.
  248. CastleDefendedPoints = 750
  249. # Reputation score gained per clan members of festival winning party.
  250. FestivalOfDarknessWin = 200
  251. # Reputation score gained for per hero clan members.
  252. HeroPoints = 1000
  253. # Minimum Reputation score gained after completing 2nd class transfer under Academy.
  254. CompleteAcademyMinPoints = 190
  255. # Maximum Reputation score gained after completing 2nd class transfer under Academy.
  256. CompleteAcademyMaxPoints = 650
  257. # Reputation score gained per killed ballista.
  258. KillBallistaPoints = 30
  259. # Reputation score gained for one Blood Alliance.
  260. BloodAlliancePoints = 500
  261. # Reputation score gained for 10 Blood Oaths.
  262. BloodOathPoints = 200
  263. # Reputation score gained for 100 Knight's Epaulettes.
  264. KnightsEpaulettePoints = 20
  265. # Reputation score gained per clan member listed as top raid killers.
  266. 1stRaidRankingPoints = 1250
  267. 2ndRaidRankingPoints = 900
  268. 3rdRaidRankingPoints = 700
  269. 4thRaidRankingPoints = 600
  270. 5thRaidRankingPoints = 450
  271. 6thRaidRankingPoints = 350
  272. 7thRaidRankingPoints = 300
  273. 8thRaidRankingPoints = 200
  274. 9thRaidRankingPoints = 150
  275. 10thRaidRankingPoints = 100
  276. UpTo50thRaidRankingPoints = 25
  277. UpTo100thRaidRankingPoints = 12
  278. # Reputation score gained/reduced per kill during a clan war or siege war.
  279. ReputationScorePerKill = 1
  280. # Reputation score reduced by loosing Fortress in battle.
  281. LooseFortPoints = 0
  282. # Reputation score reduced by loosing Castle in battle.
  283. LooseCastlePoints = 3000
  284. # Reputation score reduced by creating Royal Guard.
  285. CreateRoyalGuardCost = 5000
  286. # Reputation score reduced by creating Knight Unit.
  287. CreateKnightUnitCost = 10000
  288. # Reputation score reduced by reinforcing Knight Unit (if clan level is 9 or more).
  289. ReinforceKnightUnitCost = 5000
  290. # Reputation score reduced by increasing clan level.
  291. ClanLevel6Cost = 5000
  292. ClanLevel7Cost = 10000
  293. ClanLevel8Cost = 20000
  294. ClanLevel9Cost = 40000
  295. ClanLevel10Cost = 40000
  296. ClanLevel11Cost = 75000
  297. # Number of clan members needed to increase clan level.
  298. ClanLevel6Requirement = 30
  299. ClanLevel7Requirement = 50
  300. ClanLevel8Requirement = 80
  301. ClanLevel9Requirement = 120
  302. ClanLevel10Requirement = 140
  303. ClanLevel11Requirement = 170
  304. # ---------------------------------------------------------------------------
  305. # Other
  306. # ---------------------------------------------------------------------------
  307. # Allow riding wyvern during Castle/Fort Siege
  308. # Default: True
  309. AllowRideWyvernDuringSiege = True