ConditionPlayerHasFort.java 1.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.skills.conditions;
  16. import com.l2jserver.gameserver.model.L2Clan;
  17. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  18. import com.l2jserver.gameserver.skills.Env;
  19. /**
  20. * @author MrPoke
  21. *
  22. */
  23. public final class ConditionPlayerHasFort extends Condition
  24. {
  25. private final int _fort;
  26. public ConditionPlayerHasFort(int fort)
  27. {
  28. _fort = fort;
  29. }
  30. /**
  31. *
  32. * @see com.l2jserver.gameserver.skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)
  33. */
  34. @Override
  35. public boolean testImpl(Env env)
  36. {
  37. if (!(env.player instanceof L2PcInstance))
  38. return false;
  39. L2Clan clan = ((L2PcInstance)env.player).getClan();
  40. if (clan == null)
  41. return _fort == 0;
  42. // Any fortress
  43. if (_fort == -1)
  44. return clan.getHasFort() > 0;
  45. return clan.getHasFort() == _fort;
  46. }
  47. }