AbstractOlympiadGame.java 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.model.olympiad;
  16. import java.util.List;
  17. import java.util.logging.Level;
  18. import java.util.logging.Logger;
  19. import com.l2jserver.Config;
  20. import com.l2jserver.gameserver.ai.CtrlIntention;
  21. import com.l2jserver.gameserver.datatables.HeroSkillTable;
  22. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  23. import com.l2jserver.gameserver.instancemanager.CastleManager;
  24. import com.l2jserver.gameserver.instancemanager.FortManager;
  25. import com.l2jserver.gameserver.model.L2ItemInstance;
  26. import com.l2jserver.gameserver.model.L2Party;
  27. import com.l2jserver.gameserver.model.L2Party.messageType;
  28. import com.l2jserver.gameserver.model.L2Skill;
  29. import com.l2jserver.gameserver.model.Location;
  30. import com.l2jserver.gameserver.model.actor.L2Character;
  31. import com.l2jserver.gameserver.model.actor.L2Summon;
  32. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  33. import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
  34. import com.l2jserver.gameserver.model.entity.TvTEvent;
  35. import com.l2jserver.gameserver.model.zone.type.L2OlympiadStadiumZone;
  36. import com.l2jserver.gameserver.network.SystemMessageId;
  37. import com.l2jserver.gameserver.network.serverpackets.ExOlympiadMode;
  38. import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
  39. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  40. import com.l2jserver.gameserver.network.serverpackets.SkillCoolTime;
  41. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  42. /**
  43. *
  44. * @author godson, GodKratos, Pere, DS
  45. *
  46. */
  47. public abstract class AbstractOlympiadGame
  48. {
  49. protected static final Logger _log = Logger.getLogger(AbstractOlympiadGame.class.getName());
  50. protected static final Logger _logResults = Logger.getLogger("olympiad");
  51. protected static final String POINTS = "olympiad_points";
  52. protected static final String COMP_DONE = "competitions_done";
  53. protected static final String COMP_WON = "competitions_won";
  54. protected static final String COMP_LOST = "competitions_lost";
  55. protected static final String COMP_DRAWN = "competitions_drawn";
  56. protected static final String COMP_DONE_WEEK = "competitions_done_week";
  57. protected static final String COMP_DONE_WEEK_CLASSED = "competitions_done_week_classed";
  58. protected static final String COMP_DONE_WEEK_NON_CLASSED = "competitions_done_week_non_classed";
  59. protected static final String COMP_DONE_WEEK_TEAM = "competitions_done_week_team";
  60. protected long _startTime = 0;
  61. protected boolean _aborted = false;
  62. protected final int _stadiumID;
  63. protected AbstractOlympiadGame(int id)
  64. {
  65. _stadiumID = id;
  66. }
  67. public final boolean isAborted()
  68. {
  69. return _aborted;
  70. }
  71. public final int getStadiumId()
  72. {
  73. return _stadiumID;
  74. }
  75. protected boolean makeCompetitionStart()
  76. {
  77. _startTime = System.currentTimeMillis();
  78. return !_aborted;
  79. }
  80. protected final void addPointsToParticipant(Participant par, int points)
  81. {
  82. par.updateStat(POINTS, points);
  83. final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_GAINED_S2_OLYMPIAD_POINTS);
  84. sm.addString(par.name);
  85. sm.addNumber(points);
  86. broadcastPacket(sm);
  87. }
  88. protected final void removePointsFromParticipant(Participant par, int points)
  89. {
  90. par.updateStat(POINTS, -points);
  91. final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_LOST_S2_OLYMPIAD_POINTS);
  92. sm.addString(par.name);
  93. sm.addNumber(points);
  94. broadcastPacket(sm);
  95. }
  96. /**
  97. * Function return null if player passed all checks
  98. * or SystemMessage with reason for broadcast to opponent(s).
  99. * @param player
  100. * @return
  101. */
  102. protected static SystemMessage checkDefaulted(L2PcInstance player)
  103. {
  104. if (player == null || !player.isOnline())
  105. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME);
  106. if (player.getClient() == null || player.getClient().isDetached())
  107. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME);
  108. // safety precautions
  109. if (player.inObserverMode() || TvTEvent.isPlayerParticipant(player.getObjectId()))
  110. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
  111. SystemMessage sm;
  112. if (player.isDead())
  113. {
  114. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CANNOT_PARTICIPATE_OLYMPIAD_WHILE_DEAD);
  115. sm.addPcName(player);
  116. player.sendPacket(sm);
  117. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
  118. }
  119. if (player.isSubClassActive())
  120. {
  121. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CANNOT_PARTICIPATE_IN_OLYMPIAD_WHILE_CHANGED_TO_SUB_CLASS);
  122. sm.addPcName(player);
  123. player.sendPacket(sm);
  124. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
  125. }
  126. if (player.isCursedWeaponEquipped())
  127. {
  128. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CANNOT_JOIN_OLYMPIAD_POSSESSING_S2);
  129. sm.addPcName(player);
  130. sm.addItemName(player.getCursedWeaponEquippedId());
  131. player.sendPacket(sm);
  132. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
  133. }
  134. if (!player.isInventoryUnder80(true))
  135. {
  136. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CANNOT_PARTICIPATE_IN_OLYMPIAD_INVENTORY_SLOT_EXCEEDS_80_PERCENT);
  137. sm.addPcName(player);
  138. player.sendPacket(sm);
  139. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
  140. }
  141. return null;
  142. }
  143. protected static final boolean portPlayerToArena(Participant par, Location loc, int id)
  144. {
  145. final L2PcInstance player = par.player;
  146. if (player == null || !player.isOnline())
  147. return false;
  148. try
  149. {
  150. player.setLastCords(player.getX(), player.getY(), player.getZ());
  151. if (player.isSitting())
  152. player.standUp();
  153. player.setTarget(null);
  154. player.setOlympiadGameId(id);
  155. player.setIsInOlympiadMode(true);
  156. player.setIsOlympiadStart(false);
  157. player.setOlympiadSide(par.side);
  158. player.olyBuff = 5;
  159. player.setInstanceId(OlympiadGameManager.getInstance().getOlympiadTask(id).getZone().getInstanceId());
  160. player.teleToLocation(loc, false);
  161. player.sendPacket(new ExOlympiadMode(2));
  162. }
  163. catch (Exception e)
  164. {
  165. _log.log(Level.WARNING, e.getMessage(), e);
  166. return false;
  167. }
  168. return true;
  169. }
  170. protected static final void removals(L2PcInstance player, boolean removeParty)
  171. {
  172. try
  173. {
  174. if (player == null)
  175. return;
  176. // Remove Buffs
  177. player.stopAllEffectsExceptThoseThatLastThroughDeath();
  178. // Remove Clan Skills
  179. if (player.getClan() != null)
  180. {
  181. player.getClan().removeSkillEffects(player);
  182. if (player.getClan().getHasCastle() > 0)
  183. CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
  184. if (player.getClan().getHasFort() > 0)
  185. FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
  186. }
  187. // Abort casting if player casting
  188. player.abortAttack();
  189. player.abortCast();
  190. // Force the character to be visible
  191. player.getAppearance().setVisible();
  192. // Remove Hero Skills
  193. if (player.isHero())
  194. {
  195. for (L2Skill skill : HeroSkillTable.getHeroSkills())
  196. player.removeSkill(skill, false);
  197. }
  198. // Heal Player fully
  199. player.setCurrentCp(player.getMaxCp());
  200. player.setCurrentHp(player.getMaxHp());
  201. player.setCurrentMp(player.getMaxMp());
  202. // Remove Summon's Buffs
  203. final L2Summon summon = player.getPet();
  204. if (summon != null)
  205. {
  206. summon.stopAllEffectsExceptThoseThatLastThroughDeath();
  207. summon.abortAttack();
  208. summon.abortCast();
  209. if (summon instanceof L2PetInstance)
  210. summon.unSummon(player);
  211. }
  212. // stop any cubic that has been given by other player.
  213. player.stopCubicsByOthers();
  214. // Remove player from his party
  215. if (removeParty)
  216. {
  217. final L2Party party = player.getParty();
  218. if (party != null)
  219. party.removePartyMember(player, messageType.Expelled);
  220. }
  221. // Remove Agathion
  222. if (player.getAgathionId() > 0)
  223. {
  224. player.setAgathionId(0);
  225. player.broadcastUserInfo();
  226. }
  227. player.checkItemRestriction();
  228. // Remove shot automation
  229. player.disableAutoShotsAll();
  230. // Discharge any active shots
  231. if (player.getActiveWeaponInstance() != null)
  232. {
  233. player.getActiveWeaponInstance().setChargedSoulshot(L2ItemInstance.CHARGED_NONE);
  234. player.getActiveWeaponInstance().setChargedSpiritshot(L2ItemInstance.CHARGED_NONE);
  235. }
  236. // enable skills with cool time <= 15 minutes
  237. for (L2Skill skill : player.getAllSkills())
  238. {
  239. if (skill.getReuseDelay() <= 900000)
  240. player.enableSkill(skill);
  241. }
  242. player.sendSkillList();
  243. player.sendPacket(new SkillCoolTime(player));
  244. }
  245. catch (Exception e)
  246. {
  247. _log.log(Level.WARNING, e.getMessage(), e);
  248. }
  249. }
  250. protected static final void cleanEffects(L2PcInstance player)
  251. {
  252. try
  253. {
  254. // prevent players kill each other
  255. player.setIsOlympiadStart(false);
  256. player.setTarget(null);
  257. player.abortAttack();
  258. player.abortCast();
  259. player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
  260. if (player.isDead())
  261. player.setIsDead(false);
  262. player.stopAllEffectsExceptThoseThatLastThroughDeath();
  263. player.clearSouls();
  264. player.clearCharges();
  265. if (player.getAgathionId() > 0)
  266. player.setAgathionId(0);
  267. final L2Summon summon = player.getPet();
  268. if (summon != null && !summon.isDead())
  269. {
  270. summon.setTarget(null);
  271. summon.abortAttack();
  272. summon.abortCast();
  273. summon.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
  274. summon.stopAllEffectsExceptThoseThatLastThroughDeath();
  275. }
  276. player.setCurrentCp(player.getMaxCp());
  277. player.setCurrentHp(player.getMaxHp());
  278. player.setCurrentMp(player.getMaxMp());
  279. player.getStatus().startHpMpRegeneration();
  280. }
  281. catch (Exception e)
  282. {
  283. _log.log(Level.WARNING, e.getMessage(), e);
  284. }
  285. }
  286. protected static final void playerStatusBack(L2PcInstance player)
  287. {
  288. try
  289. {
  290. if(player.isTransformed())
  291. player.untransform();
  292. player.setIsInOlympiadMode(false);
  293. player.setIsOlympiadStart(false);
  294. player.setOlympiadSide(-1);
  295. player.setOlympiadGameId(-1);
  296. player.sendPacket(new ExOlympiadMode(0));
  297. // Add Clan Skills
  298. if (player.getClan() != null)
  299. {
  300. player.getClan().addSkillEffects(player);
  301. if (player.getClan().getHasCastle() > 0)
  302. CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
  303. if (player.getClan().getHasFort() > 0)
  304. FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
  305. }
  306. // Add Hero Skills
  307. if (player.isHero())
  308. {
  309. for (L2Skill skill : HeroSkillTable.getHeroSkills())
  310. player.addSkill(skill, false);
  311. }
  312. player.sendSkillList();
  313. // heal again after adding clan skills
  314. player.setCurrentCp(player.getMaxCp());
  315. player.setCurrentHp(player.getMaxHp());
  316. player.setCurrentMp(player.getMaxMp());
  317. player.getStatus().startHpMpRegeneration();
  318. if (Config.L2JMOD_DUALBOX_CHECK_MAX_OLYMPIAD_PARTICIPANTS_PER_IP > 0)
  319. AntiFeedManager.getInstance().removePlayer(AntiFeedManager.OLYMPIAD_ID, player);
  320. }
  321. catch (Exception e)
  322. {
  323. _log.log(Level.WARNING, "portPlayersToArena()", e);
  324. }
  325. }
  326. protected static final void portPlayerBack(L2PcInstance player)
  327. {
  328. if (player == null)
  329. return;
  330. if (player.getLastX() == 0 && player.getLastY() == 0)
  331. return;
  332. player.setInstanceId(0);
  333. player.teleToLocation(player.getLastX(), player.getLastY(), player.getLastZ());
  334. player.setLastCords(0, 0, 0);
  335. }
  336. public static final void rewardParticipant(L2PcInstance player, int[][] reward)
  337. {
  338. if (player == null || !player.isOnline() || reward == null)
  339. return;
  340. try
  341. {
  342. SystemMessage sm;
  343. L2ItemInstance item;
  344. final InventoryUpdate iu = new InventoryUpdate();
  345. for (int[] it : reward)
  346. {
  347. if (it == null || it.length != 2)
  348. continue;
  349. item = player.getInventory().addItem("Olympiad", it[0], it[1], player, null);
  350. if (item == null)
  351. continue;
  352. iu.addModifiedItem(item);
  353. sm = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S);
  354. sm.addItemName(it[0]);
  355. sm.addNumber(it[1]);
  356. player.sendPacket(sm);
  357. }
  358. player.sendPacket(iu);
  359. }
  360. catch (Exception e)
  361. {
  362. _log.log(Level.WARNING, e.getMessage(), e);
  363. }
  364. }
  365. public abstract CompetitionType getType();
  366. public abstract String[] getPlayerNames();
  367. public abstract boolean containsParticipant(int playerId);
  368. public abstract void sendOlympiadInfo(L2Character player);
  369. public abstract void broadcastOlympiadInfo(L2OlympiadStadiumZone stadium);
  370. protected abstract void broadcastPacket(L2GameServerPacket packet);
  371. protected abstract boolean needBuffers();
  372. protected abstract boolean checkDefaulted();
  373. protected abstract void removals();
  374. protected abstract boolean portPlayersToArena(List<Location> spawns);
  375. protected abstract void cleanEffects();
  376. protected abstract void portPlayersBack();
  377. protected abstract void playersStatusBack();
  378. protected abstract void clearPlayers();
  379. protected abstract void handleDisconnect(L2PcInstance player);
  380. protected abstract void resetDamage();
  381. protected abstract void addDamage(L2PcInstance player, int damage);
  382. protected abstract boolean checkBattleStatus();
  383. protected abstract boolean haveWinner();
  384. protected abstract void validateWinner(L2OlympiadStadiumZone stadium);
  385. protected abstract int getDivider();
  386. protected abstract int[][] getReward();
  387. protected abstract String getWeeklyMatchType();
  388. }