123456789101112131415161718192021222324252627282930313233343536373839404142434445464748 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /**
- * @author Forsaiken
- */
- package com.l2jserver.gameserver.skills.l2skills;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.L2Skill;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.L2Character;
- public final class L2SkillSignetCasttime extends L2Skill
- {
- public int _effectNpcId;
- public int effectId;
-
- public L2SkillSignetCasttime(StatsSet set)
- {
- super(set);
- _effectNpcId = set.getInteger("effectNpcId", -1);
- effectId = set.getInteger("effectId", -1);
- }
-
- @Override
- public void useSkill(L2Character caster, L2Object[] targets)
- {
- if (caster.isAlikeDead())
- return;
-
- getEffectsSelf(caster);
- }
-
- }
|