L2SkillSignetCasttime.java 1.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. /**
  16. * @author Forsaiken
  17. */
  18. package com.l2jserver.gameserver.skills.l2skills;
  19. import com.l2jserver.gameserver.model.L2Object;
  20. import com.l2jserver.gameserver.model.L2Skill;
  21. import com.l2jserver.gameserver.model.StatsSet;
  22. import com.l2jserver.gameserver.model.actor.L2Character;
  23. public final class L2SkillSignetCasttime extends L2Skill
  24. {
  25. public int _effectNpcId;
  26. public int effectId;
  27. public L2SkillSignetCasttime(StatsSet set)
  28. {
  29. super(set);
  30. _effectNpcId = set.getInteger("effectNpcId", -1);
  31. effectId = set.getInteger("effectId", -1);
  32. }
  33. @Override
  34. public void useSkill(L2Character caster, L2Object[] targets)
  35. {
  36. if (caster.isAlikeDead())
  37. return;
  38. getEffectsSelf(caster);
  39. }
  40. }