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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.skills.l2skills;
- import com.l2jserver.gameserver.model.Elementals;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.L2Skill;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.item.L2Weapon;
- import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;
- import com.l2jserver.gameserver.model.itemcontainer.Inventory;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- /**
- *
- * @author nBd
- */
- public class L2SkillChangeWeapon extends L2Skill
- {
-
- /**
- * @param set
- */
- public L2SkillChangeWeapon(StatsSet set)
- {
- super(set);
- }
-
- /**
- * @see com.l2jserver.gameserver.model.L2Skill#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Object[])
- */
- @Override
- public void useSkill(L2Character caster, L2Object[] targets)
- {
- if(caster.isAlikeDead())
- return;
-
- if (!(caster instanceof L2PcInstance))
- return;
-
- L2PcInstance player = (L2PcInstance)caster;
-
- if (player.isEnchanting())
- return;
-
- L2Weapon weaponItem = player.getActiveWeaponItem();
-
- if (weaponItem == null)
- return;
-
- L2ItemInstance wpn = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
- if (wpn == null)
- wpn = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
-
- if (wpn != null)
- {
- if (wpn.isAugmented())
- return;
-
- int newItemId = 0;
- int enchantLevel = 0;
- Elementals elementals = null;
-
- if (weaponItem.getChangeWeaponId() != 0)
- {
- newItemId = weaponItem.getChangeWeaponId();
- enchantLevel = wpn.getEnchantLevel();
- elementals = wpn.getElementals() == null ? null : wpn.getElementals()[0];
-
-
- if (newItemId == -1)
- return;
-
- L2ItemInstance[] unequiped = player.getInventory().unEquipItemInBodySlotAndRecord(wpn.getItem().getBodyPart());
- InventoryUpdate iu = new InventoryUpdate();
- for (L2ItemInstance item: unequiped)
- iu.addModifiedItem(item);
-
- player.sendPacket(iu);
-
- if (unequiped.length > 0)
- {
- byte count = 0;
-
- for (L2ItemInstance item: unequiped)
- {
- if (!(item.getItem() instanceof L2Weapon))
- {
- count++;
- continue;
- }
-
- SystemMessage sm = null;
- if (item.getEnchantLevel() > 0)
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
- sm.addNumber(item.getEnchantLevel());
- sm.addItemName(item);
- }
- else
- {
- sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISARMED);
- sm.addItemName(item);
- }
- player.sendPacket(sm);
- }
-
- if (count == unequiped.length)
- return;
- }
- else
- {
- return;
- }
-
- L2ItemInstance destroyItem = player.getInventory().destroyItem("ChangeWeapon", wpn, player, null);
-
- if (destroyItem == null)
- return;
-
- L2ItemInstance newItem = player.getInventory().addItem("ChangeWeapon", newItemId, 1, player, destroyItem);
-
- if (newItem == null)
- return;
-
- if (elementals != null && elementals.getElement() != -1 && elementals.getValue() != -1)
- newItem.setElementAttr(elementals.getElement(), elementals.getValue());
- newItem.setEnchantLevel(enchantLevel);
- player.getInventory().equipItem(newItem);
-
- SystemMessage msg = null;
-
- if (newItem.getEnchantLevel() > 0)
- {
- msg = SystemMessage.getSystemMessage(SystemMessageId.S1_S2_EQUIPPED);
- msg.addNumber(newItem.getEnchantLevel());
- msg.addItemName(newItem);
- }
- else
- {
- msg = SystemMessage.getSystemMessage(SystemMessageId.S1_EQUIPPED);
- msg.addItemName(newItem);
- }
- player.sendPacket(msg);
-
- InventoryUpdate u = new InventoryUpdate();
- u.addRemovedItem(destroyItem);
- u.addItem(newItem);
- player.sendPacket(u);
-
- player.broadcastUserInfo();
- }
-
- }
- }
- }
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