ClanTable.java 18 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.datatables;
  20. import java.sql.Connection;
  21. import java.sql.PreparedStatement;
  22. import java.sql.ResultSet;
  23. import java.sql.Statement;
  24. import java.util.ArrayList;
  25. import java.util.HashMap;
  26. import java.util.List;
  27. import java.util.Map;
  28. import java.util.logging.Level;
  29. import java.util.logging.Logger;
  30. import javolution.util.FastList;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.L2DatabaseFactory;
  33. import com.l2jserver.gameserver.ThreadPoolManager;
  34. import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
  35. import com.l2jserver.gameserver.idfactory.IdFactory;
  36. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  37. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  38. import com.l2jserver.gameserver.instancemanager.FortManager;
  39. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  40. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  41. import com.l2jserver.gameserver.model.ClanPrivilege;
  42. import com.l2jserver.gameserver.model.L2Clan;
  43. import com.l2jserver.gameserver.model.L2ClanMember;
  44. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  45. import com.l2jserver.gameserver.model.entity.Auction;
  46. import com.l2jserver.gameserver.model.entity.Fort;
  47. import com.l2jserver.gameserver.model.entity.FortSiege;
  48. import com.l2jserver.gameserver.model.entity.Siege;
  49. import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
  50. import com.l2jserver.gameserver.network.SystemMessageId;
  51. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  52. import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo;
  53. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  54. import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
  55. import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
  56. import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
  57. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  58. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  59. import com.l2jserver.gameserver.scripting.scriptengine.events.ClanWarEvent;
  60. import com.l2jserver.gameserver.scripting.scriptengine.impl.L2Script.EventStage;
  61. import com.l2jserver.gameserver.scripting.scriptengine.listeners.clan.ClanWarListener;
  62. import com.l2jserver.gameserver.util.Util;
  63. import com.l2jserver.util.EnumIntBitmask;
  64. /**
  65. * This class loads the clan related data.
  66. */
  67. public class ClanTable
  68. {
  69. private static final Logger _log = Logger.getLogger(ClanTable.class.getName());
  70. private static List<ClanWarListener> clanWarListeners = new FastList<ClanWarListener>().shared();
  71. private final Map<Integer, L2Clan> _clans = new HashMap<>();
  72. public L2Clan[] getClans()
  73. {
  74. return _clans.values().toArray(new L2Clan[_clans.size()]);
  75. }
  76. protected ClanTable()
  77. {
  78. // forums has to be loaded before clan data, because of last forum id used should have also memo included
  79. if (Config.COMMUNITY_TYPE > 0)
  80. {
  81. ForumsBBSManager.getInstance().initRoot();
  82. }
  83. L2Clan clan;
  84. // Count the clans
  85. int clanCount = 0;
  86. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  87. Statement s = con.createStatement();
  88. ResultSet rs = s.executeQuery("SELECT clan_id FROM clan_data"))
  89. {
  90. while (rs.next())
  91. {
  92. int clanId = rs.getInt("clan_id");
  93. _clans.put(clanId, new L2Clan(clanId));
  94. clan = getClan(clanId);
  95. if (clan.getDissolvingExpiryTime() != 0)
  96. {
  97. scheduleRemoveClan(clan.getId());
  98. }
  99. clanCount++;
  100. }
  101. }
  102. catch (Exception e)
  103. {
  104. _log.log(Level.SEVERE, "Error restoring ClanTable.", e);
  105. }
  106. _log.info(getClass().getSimpleName() + ": Restored " + clanCount + " clans from the database.");
  107. allianceCheck();
  108. restorewars();
  109. }
  110. /**
  111. * @param clanId
  112. * @return
  113. */
  114. public L2Clan getClan(int clanId)
  115. {
  116. return _clans.get(clanId);
  117. }
  118. public L2Clan getClanByName(String clanName)
  119. {
  120. for (L2Clan clan : getClans())
  121. {
  122. if (clan.getName().equalsIgnoreCase(clanName))
  123. {
  124. return clan;
  125. }
  126. }
  127. return null;
  128. }
  129. /**
  130. * Creates a new clan and store clan info to database
  131. * @param player
  132. * @param clanName
  133. * @return NULL if clan with same name already exists
  134. */
  135. public L2Clan createClan(L2PcInstance player, String clanName)
  136. {
  137. if (null == player)
  138. {
  139. return null;
  140. }
  141. if (Config.DEBUG)
  142. {
  143. _log.info(getClass().getSimpleName() + ": " + player.getObjectId() + "(" + player.getName() + ") requested a clan creation.");
  144. }
  145. if (10 > player.getLevel())
  146. {
  147. player.sendPacket(SystemMessageId.YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN);
  148. return null;
  149. }
  150. if (0 != player.getClanId())
  151. {
  152. player.sendPacket(SystemMessageId.FAILED_TO_CREATE_CLAN);
  153. return null;
  154. }
  155. if (System.currentTimeMillis() < player.getClanCreateExpiryTime())
  156. {
  157. player.sendPacket(SystemMessageId.YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN);
  158. return null;
  159. }
  160. if (!Util.isAlphaNumeric(clanName) || (2 > clanName.length()))
  161. {
  162. player.sendPacket(SystemMessageId.CLAN_NAME_INCORRECT);
  163. return null;
  164. }
  165. if (16 < clanName.length())
  166. {
  167. player.sendPacket(SystemMessageId.CLAN_NAME_TOO_LONG);
  168. return null;
  169. }
  170. if (null != getClanByName(clanName))
  171. {
  172. // clan name is already taken
  173. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_ALREADY_EXISTS);
  174. sm.addString(clanName);
  175. player.sendPacket(sm);
  176. sm = null;
  177. return null;
  178. }
  179. L2Clan clan = new L2Clan(IdFactory.getInstance().getNextId(), clanName);
  180. L2ClanMember leader = new L2ClanMember(clan, player);
  181. clan.setLeader(leader);
  182. leader.setPlayerInstance(player);
  183. clan.store();
  184. player.setClan(clan);
  185. player.setPledgeClass(L2ClanMember.calculatePledgeClass(player));
  186. player.setClanPrivileges(new EnumIntBitmask<>(ClanPrivilege.class, true));
  187. _clans.put(Integer.valueOf(clan.getId()), clan);
  188. // should be update packet only
  189. player.sendPacket(new PledgeShowInfoUpdate(clan));
  190. player.sendPacket(new PledgeShowMemberListAll(clan, player));
  191. player.sendPacket(new UserInfo(player));
  192. player.sendPacket(new ExBrExtraUserInfo(player));
  193. player.sendPacket(new PledgeShowMemberListUpdate(player));
  194. player.sendPacket(SystemMessageId.CLAN_CREATED);
  195. // notify CB server that a new Clan is created
  196. CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, clan, WorldInfo.TYPE_UPDATE_CLAN_DATA));
  197. return clan;
  198. }
  199. public synchronized void destroyClan(int clanId)
  200. {
  201. L2Clan clan = getClan(clanId);
  202. if (clan == null)
  203. {
  204. return;
  205. }
  206. clan.broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_HAS_DISPERSED));
  207. int castleId = clan.getCastleId();
  208. if (castleId == 0)
  209. {
  210. for (Siege siege : SiegeManager.getInstance().getSieges())
  211. {
  212. siege.removeSiegeClan(clan);
  213. }
  214. }
  215. int fortId = clan.getFortId();
  216. if (fortId == 0)
  217. {
  218. for (FortSiege siege : FortSiegeManager.getInstance().getSieges())
  219. {
  220. siege.removeAttacker(clan);
  221. }
  222. }
  223. int hallId = clan.getHideoutId();
  224. if (hallId == 0)
  225. {
  226. for (SiegableHall hall : CHSiegeManager.getInstance().getConquerableHalls().values())
  227. {
  228. hall.removeAttacker(clan);
  229. }
  230. }
  231. Auction auction = AuctionManager.getInstance().getAuction(clan.getAuctionBiddedAt());
  232. if (auction != null)
  233. {
  234. auction.cancelBid(clan.getId());
  235. }
  236. L2ClanMember leaderMember = clan.getLeader();
  237. if (leaderMember == null)
  238. {
  239. clan.getWarehouse().destroyAllItems("ClanRemove", null, null);
  240. }
  241. else
  242. {
  243. clan.getWarehouse().destroyAllItems("ClanRemove", clan.getLeader().getPlayerInstance(), null);
  244. }
  245. for (L2ClanMember member : clan.getMembers())
  246. {
  247. clan.removeClanMember(member.getObjectId(), 0);
  248. }
  249. _clans.remove(clanId);
  250. IdFactory.getInstance().releaseId(clanId);
  251. try (Connection con = L2DatabaseFactory.getInstance().getConnection())
  252. {
  253. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_data WHERE clan_id=?"))
  254. {
  255. ps.setInt(1, clanId);
  256. ps.execute();
  257. }
  258. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_privs WHERE clan_id=?"))
  259. {
  260. ps.setInt(1, clanId);
  261. ps.execute();
  262. }
  263. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_skills WHERE clan_id=?"))
  264. {
  265. ps.setInt(1, clanId);
  266. ps.execute();
  267. }
  268. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_subpledges WHERE clan_id=?"))
  269. {
  270. ps.setInt(1, clanId);
  271. ps.execute();
  272. }
  273. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? OR clan2=?"))
  274. {
  275. ps.setInt(1, clanId);
  276. ps.setInt(2, clanId);
  277. ps.execute();
  278. }
  279. try (PreparedStatement ps = con.prepareStatement("DELETE FROM clan_notices WHERE clan_id=?"))
  280. {
  281. ps.setInt(1, clanId);
  282. ps.execute();
  283. }
  284. if (castleId != 0)
  285. {
  286. try (PreparedStatement ps = con.prepareStatement("UPDATE castle SET taxPercent = 0 WHERE id = ?"))
  287. {
  288. ps.setInt(1, castleId);
  289. ps.execute();
  290. }
  291. }
  292. if (fortId != 0)
  293. {
  294. Fort fort = FortManager.getInstance().getFortById(fortId);
  295. if (fort != null)
  296. {
  297. L2Clan owner = fort.getOwnerClan();
  298. if (clan == owner)
  299. {
  300. fort.removeOwner(true);
  301. }
  302. }
  303. }
  304. if (hallId != 0)
  305. {
  306. SiegableHall hall = CHSiegeManager.getInstance().getSiegableHall(hallId);
  307. if ((hall != null) && (hall.getOwnerId() == clanId))
  308. {
  309. hall.free();
  310. }
  311. }
  312. }
  313. catch (Exception e)
  314. {
  315. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error removing clan from DB.", e);
  316. }
  317. }
  318. public void scheduleRemoveClan(final int clanId)
  319. {
  320. ThreadPoolManager.getInstance().scheduleGeneral(() ->
  321. {
  322. if (getClan(clanId) == null)
  323. {
  324. return;
  325. }
  326. if (getClan(clanId).getDissolvingExpiryTime() != 0)
  327. {
  328. destroyClan(clanId);
  329. }
  330. }, Math.max(getClan(clanId).getDissolvingExpiryTime() - System.currentTimeMillis(), 300000));
  331. }
  332. public boolean isAllyExists(String allyName)
  333. {
  334. for (L2Clan clan : getClans())
  335. {
  336. if ((clan.getAllyName() != null) && clan.getAllyName().equalsIgnoreCase(allyName))
  337. {
  338. return true;
  339. }
  340. }
  341. return false;
  342. }
  343. public void storeclanswars(int clanId1, int clanId2)
  344. {
  345. L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
  346. L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
  347. if (!fireClanWarStartListeners(clan1, clan2))
  348. {
  349. return;
  350. }
  351. clan1.setEnemyClan(clan2);
  352. clan2.setAttackerClan(clan1);
  353. clan1.broadcastClanStatus();
  354. clan2.broadcastClanStatus();
  355. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  356. PreparedStatement ps = con.prepareStatement("REPLACE INTO clan_wars (clan1, clan2, wantspeace1, wantspeace2) VALUES(?,?,?,?)"))
  357. {
  358. ps.setInt(1, clanId1);
  359. ps.setInt(2, clanId2);
  360. ps.setInt(3, 0);
  361. ps.setInt(4, 0);
  362. ps.execute();
  363. }
  364. catch (Exception e)
  365. {
  366. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error storing clan wars data.", e);
  367. }
  368. // SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
  369. //
  370. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP);
  371. msg.addString(clan2.getName());
  372. clan1.broadcastToOnlineMembers(msg);
  373. // msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
  374. // msg.addString(clan1.getName());
  375. // clan2.broadcastToOnlineMembers(msg);
  376. // clan1 declared clan war.
  377. msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_DECLARED_WAR);
  378. msg.addString(clan1.getName());
  379. clan2.broadcastToOnlineMembers(msg);
  380. }
  381. public void deleteclanswars(int clanId1, int clanId2)
  382. {
  383. L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
  384. L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
  385. if (!fireClanWarEndListeners(clan1, clan2))
  386. {
  387. return;
  388. }
  389. clan1.deleteEnemyClan(clan2);
  390. clan2.deleteAttackerClan(clan1);
  391. clan1.broadcastClanStatus();
  392. clan2.broadcastClanStatus();
  393. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  394. PreparedStatement ps = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?"))
  395. {
  396. ps.setInt(1, clanId1);
  397. ps.setInt(2, clanId2);
  398. ps.execute();
  399. }
  400. catch (Exception e)
  401. {
  402. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error removing clan wars data.", e);
  403. }
  404. // SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
  405. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_AGAINST_S1_HAS_STOPPED);
  406. msg.addString(clan2.getName());
  407. clan1.broadcastToOnlineMembers(msg);
  408. msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_DECIDED_TO_STOP);
  409. msg.addString(clan1.getName());
  410. clan2.broadcastToOnlineMembers(msg);
  411. }
  412. public void checkSurrender(L2Clan clan1, L2Clan clan2)
  413. {
  414. int count = 0;
  415. for (L2ClanMember player : clan1.getMembers())
  416. {
  417. if ((player != null) && (player.getPlayerInstance().getWantsPeace() == 1))
  418. {
  419. count++;
  420. }
  421. }
  422. if (count == (clan1.getMembers().length - 1))
  423. {
  424. if (!fireClanWarEndListeners(clan1, clan2))
  425. {
  426. return;
  427. }
  428. clan1.deleteEnemyClan(clan2);
  429. clan2.deleteEnemyClan(clan1);
  430. deleteclanswars(clan1.getId(), clan2.getId());
  431. }
  432. }
  433. private void restorewars()
  434. {
  435. L2Clan clan1, clan2;
  436. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  437. Statement statement = con.createStatement();
  438. ResultSet rset = statement.executeQuery("SELECT clan1, clan2 FROM clan_wars"))
  439. {
  440. while (rset.next())
  441. {
  442. clan1 = getClan(rset.getInt("clan1"));
  443. clan2 = getClan(rset.getInt("clan2"));
  444. if ((clan1 != null) && (clan2 != null))
  445. {
  446. clan1.setEnemyClan(rset.getInt("clan2"));
  447. clan2.setAttackerClan(rset.getInt("clan1"));
  448. }
  449. else
  450. {
  451. _log.log(Level.WARNING, getClass().getSimpleName() + ": restorewars one of clans is null clan1:" + clan1 + " clan2:" + clan2);
  452. }
  453. }
  454. }
  455. catch (Exception e)
  456. {
  457. _log.log(Level.SEVERE, getClass().getSimpleName() + ": Error restoring clan wars data.", e);
  458. }
  459. }
  460. /**
  461. * Check for nonexistent alliances
  462. */
  463. private void allianceCheck()
  464. {
  465. for (L2Clan clan : _clans.values())
  466. {
  467. int allyId = clan.getAllyId();
  468. if ((allyId != 0) && (clan.getId() != allyId))
  469. {
  470. if (!_clans.containsKey(allyId))
  471. {
  472. clan.setAllyId(0);
  473. clan.setAllyName(null);
  474. clan.changeAllyCrest(0, true);
  475. clan.updateClanInDB();
  476. _log.info(getClass().getSimpleName() + ": Removed alliance from clan: " + clan);
  477. }
  478. }
  479. }
  480. }
  481. public List<L2Clan> getClanAllies(int allianceId)
  482. {
  483. final List<L2Clan> clanAllies = new ArrayList<>();
  484. if (allianceId != 0)
  485. {
  486. for (L2Clan clan : _clans.values())
  487. {
  488. if ((clan != null) && (clan.getAllyId() == allianceId))
  489. {
  490. clanAllies.add(clan);
  491. }
  492. }
  493. }
  494. return clanAllies;
  495. }
  496. public void storeClanScore()
  497. {
  498. for (L2Clan clan : _clans.values())
  499. {
  500. clan.updateClanScoreInDB();
  501. }
  502. }
  503. /**
  504. * Fires all the ClanWarListener.onWarStart() methods<br>
  505. * Returns true if the clan war is allowed
  506. * @param clan1
  507. * @param clan2
  508. * @return
  509. */
  510. private boolean fireClanWarStartListeners(L2Clan clan1, L2Clan clan2)
  511. {
  512. if (!clanWarListeners.isEmpty() && (clan1 != null) && (clan2 != null))
  513. {
  514. ClanWarEvent event = new ClanWarEvent();
  515. event.setClan1(clan1);
  516. event.setClan2(clan2);
  517. event.setStage(EventStage.START);
  518. for (ClanWarListener listener : clanWarListeners)
  519. {
  520. if (!listener.onWarStart(event))
  521. {
  522. return false;
  523. }
  524. }
  525. }
  526. return true;
  527. }
  528. /**
  529. * Fires all the ClanWarListener.onWarEnd() methods<br>
  530. * Returns true if the clan war end is allowed
  531. * @param clan1
  532. * @param clan2
  533. * @return
  534. */
  535. private boolean fireClanWarEndListeners(L2Clan clan1, L2Clan clan2)
  536. {
  537. if (!clanWarListeners.isEmpty() && (clan1 != null) && (clan2 != null))
  538. {
  539. ClanWarEvent event = new ClanWarEvent();
  540. event.setClan1(clan1);
  541. event.setClan2(clan2);
  542. event.setStage(EventStage.END);
  543. for (ClanWarListener listener : clanWarListeners)
  544. {
  545. if (!listener.onWarEnd(event))
  546. {
  547. return false;
  548. }
  549. }
  550. }
  551. return true;
  552. }
  553. /**
  554. * Adds a clan war listener
  555. * @param listener
  556. */
  557. public static void addClanWarListener(ClanWarListener listener)
  558. {
  559. if (!clanWarListeners.contains(listener))
  560. {
  561. clanWarListeners.add(listener);
  562. }
  563. }
  564. /**
  565. * Removes a clan war listener
  566. * @param listener
  567. */
  568. public static void removeClanWarListener(ClanWarListener listener)
  569. {
  570. clanWarListeners.remove(listener);
  571. }
  572. public static ClanTable getInstance()
  573. {
  574. return SingletonHolder._instance;
  575. }
  576. private static class SingletonHolder
  577. {
  578. protected static final ClanTable _instance = new ClanTable();
  579. }
  580. }