TargetHandler.java 1.6 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.handler;
  16. import java.util.Map;
  17. import javolution.util.FastMap;
  18. import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
  19. /**
  20. * @author UnAfraid
  21. */
  22. public class TargetHandler
  23. {
  24. private final Map<Enum<L2TargetType>, ITargetTypeHandler> _datatable;
  25. public static TargetHandler getInstance()
  26. {
  27. return SingletonHolder._instance;
  28. }
  29. private TargetHandler()
  30. {
  31. _datatable = new FastMap<Enum<L2TargetType>, ITargetTypeHandler>();
  32. }
  33. public void registerHandler(ITargetTypeHandler handler)
  34. {
  35. _datatable.put(handler.getTargetType(), handler);
  36. }
  37. public ITargetTypeHandler getHandler(Enum<L2TargetType> targetType)
  38. {
  39. return _datatable.get(targetType);
  40. }
  41. public int size()
  42. {
  43. return _datatable.size();
  44. }
  45. @SuppressWarnings("synthetic-access")
  46. private static class SingletonHolder
  47. {
  48. protected static final TargetHandler _instance = new TargetHandler();
  49. }
  50. }