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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.handler.itemhandlers;
- import net.sf.l2j.gameserver.datatables.SkillTable;
- import net.sf.l2j.gameserver.handler.IItemHandler;
- import net.sf.l2j.gameserver.model.L2ItemInstance;
- import net.sf.l2j.gameserver.model.L2Object;
- import net.sf.l2j.gameserver.model.actor.instance.L2FeedableBeastInstance;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
- import net.sf.l2j.gameserver.network.SystemMessageId;
- import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
- public class BeastSpice implements IItemHandler
- {
- // Golden Spice, Crystal Spice
- private static final int[] ITEM_IDS =
- {
- 6643, 6644
- };
-
- /**
- *
- * @see net.sf.l2j.gameserver.handler.IItemHandler#useItem(net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance, net.sf.l2j.gameserver.model.L2ItemInstance)
- */
- public void useItem(L2PlayableInstance playable, L2ItemInstance item)
- {
- if (!(playable instanceof L2PcInstance))
- return;
-
- L2PcInstance activeChar = (L2PcInstance) playable;
-
- if (!(activeChar.getTarget() instanceof L2FeedableBeastInstance))
- {
- activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_INCORRECT));
- return;
- }
-
- L2Object[] targets = new L2Object[1];
- targets[0] = activeChar.getTarget();
-
- int itemId = item.getItemId();
- if (itemId == 6643)
- { // Golden Spice
- activeChar.useMagic(SkillTable.getInstance().getInfo(2188, 1), false, false);
- }
- else if (itemId == 6644)
- { // Crystal Spice
- activeChar.useMagic(SkillTable.getInstance().getInfo(2189, 1), false, false);
- }
- }
-
- /**
- *
- * @see net.sf.l2j.gameserver.handler.IItemHandler#getItemIds()
- */
- public int[] getItemIds()
- {
- return ITEM_IDS;
- }
- }
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