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RequestSaveBookMarkSlot.java 1.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.clientpackets;
  16. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  17. /**
  18. * @author ShanSoft
  19. * @structure chdSdS
  20. */
  21. public final class RequestSaveBookMarkSlot extends L2GameClientPacket
  22. {
  23. private static final String _C__51_REQUESTSAVEBOOKMARKSLOT = "[C] 51 RequestSaveBookMarkSlot";
  24. private int icon;
  25. private String name,tag;
  26. @Override
  27. protected void readImpl()
  28. {
  29. name = readS();
  30. icon = readD();
  31. tag = readS();
  32. }
  33. @Override
  34. protected void runImpl()
  35. {
  36. L2PcInstance activeChar = getClient().getActiveChar();
  37. if (activeChar == null)
  38. return;
  39. activeChar.teleportBookmarkAdd(activeChar.getX(), activeChar.getY(), activeChar.getZ(), icon, tag, name);
  40. }
  41. @Override
  42. public String getType()
  43. {
  44. return _C__51_REQUESTSAVEBOOKMARKSLOT;
  45. }
  46. }