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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import java.util.logging.Level;
- import java.util.logging.LogRecord;
- import java.util.logging.Logger;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.SevenSignsFestival;
- import com.l2jserver.gameserver.model.L2Party;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.L2GameClient;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.L2GameClient.GameClientState;
- import com.l2jserver.gameserver.network.serverpackets.CharSelectionInfo;
- import com.l2jserver.gameserver.network.serverpackets.RestartResponse;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager;
- /**
- * This class ...
- *
- * @version $Revision: 1.11.2.1.2.4 $ $Date: 2005/03/27 15:29:30 $
- */
- public final class RequestRestart extends L2GameClientPacket
- {
- private static final String _C__46_REQUESTRESTART = "[C] 46 RequestRestart";
- private static final Logger _log = Logger.getLogger(RequestRestart.class.getName());
- protected static final Logger _logAccounting = Logger.getLogger("accounting");
- @Override
- protected void readImpl()
- {
- // trigger
- }
- @Override
- protected void runImpl()
- {
- final L2PcInstance player = getClient().getActiveChar();
- if (player == null)
- return;
- if(player.getActiveEnchantItem() != null || player.getActiveEnchantAttrItem() != null)
- {
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
- if (player.isLocked())
- {
- _log.warning("Player " + player.getName() + " tried to restart during class change.");
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
- if (player.getPrivateStoreType() != 0)
- {
- player.sendMessage("Cannot restart while trading");
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
- if (player.getActiveRequester() != null)
- {
- player.getActiveRequester().onTradeCancel(player);
- player.onTradeCancel(player.getActiveRequester());
- }
- if (AttackStanceTaskManager.getInstance().getAttackStanceTask(player) && !(player.isGM() && Config.GM_RESTART_FIGHTING))
- {
- if (Config.DEBUG)
- _log.fine("Player " + player.getName() + " tried to logout while fighting.");
- player.sendPacket(new SystemMessage(SystemMessageId.CANT_RESTART_WHILE_FIGHTING));
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
- // Prevent player from restarting if they are a festival participant
- // and it is in progress, otherwise notify party members that the player
- // is not longer a participant.
- if (player.isFestivalParticipant())
- {
- if (SevenSignsFestival.getInstance().isFestivalInitialized())
- {
- player.sendMessage("You cannot restart while you are a participant in a festival.");
- sendPacket(RestartResponse.valueOf(false));
- return;
- }
- final L2Party playerParty = player.getParty();
- if (playerParty != null)
- player.getParty().broadcastToPartyMembers(SystemMessage.sendString(player.getName() + " has been removed from the upcoming festival."));
- }
- // Remove player from Boss Zone
- player.removeFromBossZone();
-
- final L2GameClient client = getClient();
- LogRecord record = new LogRecord(Level.INFO, "Logged out");
- record.setParameters(new Object[]{client});
- _logAccounting.log(record);
- // detach the client from the char so that the connection isnt closed in the deleteMe
- player.setClient(null);
- player.logout();
-
- getClient().setActiveChar(null);
- // return the client to the authed status
- client.setState(GameClientState.AUTHED);
- sendPacket(RestartResponse.valueOf(true));
- // send char list
- final CharSelectionInfo cl = new CharSelectionInfo(client.getAccountName(), client.getSessionId().playOkID1);
- sendPacket(cl);
- client.setCharSelection(cl.getCharInfo());
- }
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _C__46_REQUESTRESTART;
- }
- }
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