RequestResetNickname.java 1.6 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.clientpackets;
  16. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  17. /**
  18. *
  19. * @author KenM
  20. */
  21. public class RequestResetNickname extends L2GameClientPacket
  22. {
  23. /**
  24. * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#readImpl()
  25. */
  26. @Override
  27. protected void readImpl()
  28. {
  29. // nothing (trigger)
  30. }
  31. /**
  32. * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#runImpl()
  33. */
  34. @Override
  35. protected void runImpl()
  36. {
  37. final L2PcInstance activeChar = getClient().getActiveChar();
  38. if (activeChar == null)
  39. return;
  40. activeChar.getAppearance().setTitleColor(0xFFFF77);
  41. activeChar.setTitle("");
  42. activeChar.broadcastUserInfo();
  43. }
  44. /**
  45. * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#getType()
  46. */
  47. @Override
  48. public String getType()
  49. {
  50. return "[C] D0:53 RequestResetNickname";
  51. }
  52. }