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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.GmListTable;
- import com.l2jserver.gameserver.instancemanager.PetitionManager;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- /**
- * <p>Format: (c) d
- * <ul>
- * <li>d: Unknown</li>
- * </ul></p>
- *
- * @author -Wooden-, TempyIncursion
- */
- public final class RequestPetitionCancel extends L2GameClientPacket
- {
- private static final String _C__80_REQUEST_PETITIONCANCEL = "[C] 80 RequestPetitionCancel";
- //private int _unknown;
- @Override
- protected void readImpl()
- {
- //_unknown = readD(); This is pretty much a trigger packet.
- }
- @Override
- protected void runImpl()
- {
- L2PcInstance activeChar = getClient().getActiveChar();
- if (activeChar == null)
- return;
- if (PetitionManager.getInstance().isPlayerInConsultation(activeChar))
- {
- if (activeChar.isGM())
- PetitionManager.getInstance().endActivePetition(activeChar);
- else
- activeChar.sendPacket(new SystemMessage(SystemMessageId.PETITION_UNDER_PROCESS));
- }
- else
- {
- if (PetitionManager.getInstance().isPlayerPetitionPending(activeChar))
- {
- if (PetitionManager.getInstance().cancelActivePetition(activeChar))
- {
- int numRemaining = Config.MAX_PETITIONS_PER_PLAYER - PetitionManager.getInstance().getPlayerTotalPetitionCount(activeChar);
- SystemMessage sm = new SystemMessage(SystemMessageId.PETITION_CANCELED_SUBMIT_S1_MORE_TODAY);
- sm.addString(String.valueOf(numRemaining));
- activeChar.sendPacket(sm);
- sm = null;
- // Notify all GMs that the player's pending petition has been cancelled.
- String msgContent = activeChar.getName() + " has canceled a pending petition.";
- GmListTable.broadcastToGMs(new CreatureSay(activeChar.getObjectId(), Say2.HERO_VOICE, "Petition System", msgContent));
- }
- else
- {
- activeChar.sendPacket(new SystemMessage(SystemMessageId.FAILED_CANCEL_PETITION_TRY_LATER));
- }
- }
- else
- {
- activeChar.sendPacket(new SystemMessage(SystemMessageId.PETITION_NOT_SUBMITTED));
- }
- }
- }
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.BasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _C__80_REQUEST_PETITIONCANCEL;
- }
- }
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