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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import java.util.logging.Logger;
- import com.l2jserver.gameserver.handler.IUserCommandHandler;
- import com.l2jserver.gameserver.handler.UserCommandHandler;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * This class ...
- *
- * @version $Revision: 1.1.2.1.2.2 $ $Date: 2005/03/27 15:29:30 $
- */
- public class BypassUserCmd extends L2GameClientPacket
- {
- private static final String _C__B3_BYPASSUSERCMD = "[C] b3 BypassUserCmd";
- static Logger _log = Logger.getLogger(BypassUserCmd.class.getName());
- private int _command;
- @Override
- protected void readImpl()
- {
- _command = readD();
- }
- @Override
- protected void runImpl()
- {
- L2PcInstance player = getClient().getActiveChar();
- if (player == null)
- return;
- IUserCommandHandler handler = UserCommandHandler.getInstance().getUserCommandHandler(_command);
- if (handler == null)
- {
- if (player.isGM())
- player.sendMessage("User commandID "+_command+" not implemented yet.");
- }
- else
- {
- handler.useUserCommand(_command, getClient().getActiveChar());
- }
- }
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _C__B3_BYPASSUSERCMD;
- }
- }
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