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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.model.quest;
- import java.util.concurrent.ScheduledFuture;
- import net.sf.l2j.gameserver.ThreadPoolManager;
- import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- public class QuestTimer
- {
- // =========================================================
- // Schedule Task
- public class ScheduleTimerTask implements Runnable
- {
- public void run()
- {
- if (this == null || !getIsActive()) return;
- try
- {
- getQuest().notifyEvent(getName(), getNpc(), getPlayer());
- if (!getIsRepeating())
- cancel();
- }
- catch (Throwable t)
- {
- }
- }
- }
- // =========================================================
- // Data Field
- private boolean _isActive = true;
- private String _name;
- private Quest _quest;
- private L2NpcInstance _npc;
- private L2PcInstance _player;
- private boolean _isRepeating;
- private ScheduledFuture<?> _schedular;
- // =========================================================
- // Constructor
- public QuestTimer(Quest quest, String name, long time, L2NpcInstance npc, L2PcInstance player, boolean repeating)
- {
- _name = name;
- _quest = quest;
- _player = player;
- _npc = npc;
- _isRepeating = repeating;
- if (repeating)
- _schedular = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new ScheduleTimerTask(), time, time); // Prepare auto end task
- else
- _schedular = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleTimerTask(), time); // Prepare auto end task
- }
- public QuestTimer(Quest quest, String name, long time, L2NpcInstance npc, L2PcInstance player)
- {
- this(quest, name, time, npc, player, false);
- }
- public QuestTimer(QuestState qs, String name, long time)
- {
- this(qs.getQuest(), name, time, null, qs.getPlayer(), false);
- }
- // =========================================================
- // Method - Public
- public void cancel()
- {
- _isActive = false;
- if (_schedular != null) _schedular.cancel(true);
- getQuest().removeQuestTimer(this);
- }
- // public method to compare if this timer matches with the key attributes passed.
- // a quest and a name are required.
- // null npc or player act as wildcards for the match
- public boolean isMatch(Quest quest, String name, L2NpcInstance npc, L2PcInstance player)
- {
- if ((quest == null) || (name == null))
- return false;
- if ( (quest != getQuest()) || name.compareToIgnoreCase(getName())!=0 )
- return false;
- if (((npc == null && getNpc() == null) || (getNpc() != null && npc == getNpc())) && ((player == null && getPlayer() == null) || (getPlayer() != null && player == getPlayer())))
- return true;
- return false;
- }
- // =========================================================
- // Property - Public
- public final boolean getIsActive()
- {
- return _isActive;
- }
- public final boolean getIsRepeating()
- {
- return _isRepeating;
- }
- public final Quest getQuest()
- {
- return _quest;
- }
- public final String getName()
- {
- return _name;
- }
- public final L2NpcInstance getNpc()
- {
- return _npc;
- }
- public final L2PcInstance getPlayer()
- {
- return _player;
- }
- @Override
- public final String toString()
- {
- return _name;
- }
- }
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