DuelManager.java 5.3 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import javolution.util.FastList;
  17. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  18. import com.l2jserver.gameserver.model.effects.L2Effect;
  19. import com.l2jserver.gameserver.model.entity.Duel;
  20. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  21. public class DuelManager
  22. {
  23. private final FastList<Duel> _duels;
  24. private int _currentDuelId = 0x90;
  25. protected DuelManager()
  26. {
  27. _duels = new FastList<>();
  28. }
  29. private int getNextDuelId()
  30. {
  31. // In case someone wants to run the server forever :)
  32. if (++_currentDuelId >= 2147483640)
  33. {
  34. _currentDuelId = 1;
  35. }
  36. return _currentDuelId;
  37. }
  38. public Duel getDuel(int duelId)
  39. {
  40. for (FastList.Node<Duel> e = _duels.head(), end = _duels.tail(); (e = e.getNext()) != end;)
  41. {
  42. if (e.getValue().getId() == duelId)
  43. {
  44. return e.getValue();
  45. }
  46. }
  47. return null;
  48. }
  49. public void addDuel(L2PcInstance playerA, L2PcInstance playerB, int partyDuel)
  50. {
  51. if ((playerA == null) || (playerB == null))
  52. {
  53. return;
  54. }
  55. // return if a player has PvPFlag
  56. String engagedInPvP = "The duel was canceled because a duelist engaged in PvP combat.";
  57. if (partyDuel == 1)
  58. {
  59. boolean playerInPvP = false;
  60. for (L2PcInstance temp : playerA.getParty().getMembers())
  61. {
  62. if (temp.getPvpFlag() != 0)
  63. {
  64. playerInPvP = true;
  65. break;
  66. }
  67. }
  68. if (!playerInPvP)
  69. {
  70. for (L2PcInstance temp : playerB.getParty().getMembers())
  71. {
  72. if (temp.getPvpFlag() != 0)
  73. {
  74. playerInPvP = true;
  75. break;
  76. }
  77. }
  78. }
  79. // A player has PvP flag
  80. if (playerInPvP)
  81. {
  82. for (L2PcInstance temp : playerA.getParty().getMembers())
  83. {
  84. temp.sendMessage(engagedInPvP);
  85. }
  86. for (L2PcInstance temp : playerB.getParty().getMembers())
  87. {
  88. temp.sendMessage(engagedInPvP);
  89. }
  90. return;
  91. }
  92. }
  93. else
  94. {
  95. if ((playerA.getPvpFlag() != 0) || (playerB.getPvpFlag() != 0))
  96. {
  97. playerA.sendMessage(engagedInPvP);
  98. playerB.sendMessage(engagedInPvP);
  99. return;
  100. }
  101. }
  102. Duel duel = new Duel(playerA, playerB, partyDuel, getNextDuelId());
  103. _duels.add(duel);
  104. }
  105. public void removeDuel(Duel duel)
  106. {
  107. _duels.remove(duel);
  108. }
  109. public void doSurrender(L2PcInstance player)
  110. {
  111. if ((player == null) || !player.isInDuel())
  112. {
  113. return;
  114. }
  115. Duel duel = getDuel(player.getDuelId());
  116. duel.doSurrender(player);
  117. }
  118. /**
  119. * Updates player states.
  120. * @param player - the dying player
  121. */
  122. public void onPlayerDefeat(L2PcInstance player)
  123. {
  124. if ((player == null) || !player.isInDuel())
  125. {
  126. return;
  127. }
  128. Duel duel = getDuel(player.getDuelId());
  129. if (duel != null)
  130. {
  131. duel.onPlayerDefeat(player);
  132. }
  133. }
  134. /**
  135. * Registers a buff which will be removed if the duel ends
  136. * @param player
  137. * @param buff
  138. */
  139. public void onBuff(L2PcInstance player, L2Effect buff)
  140. {
  141. if ((player == null) || !player.isInDuel() || (buff == null))
  142. {
  143. return;
  144. }
  145. Duel duel = getDuel(player.getDuelId());
  146. if (duel != null)
  147. {
  148. duel.onBuff(player, buff);
  149. }
  150. }
  151. /**
  152. * Removes player from duel.
  153. * @param player - the removed player
  154. */
  155. public void onRemoveFromParty(L2PcInstance player)
  156. {
  157. if ((player == null) || !player.isInDuel())
  158. {
  159. return;
  160. }
  161. Duel duel = getDuel(player.getDuelId());
  162. if (duel != null)
  163. {
  164. duel.onRemoveFromParty(player);
  165. }
  166. }
  167. /**
  168. * Broadcasts a packet to the team opposing the given player.
  169. * @param player
  170. * @param packet
  171. */
  172. public void broadcastToOppositTeam(L2PcInstance player, L2GameServerPacket packet)
  173. {
  174. if ((player == null) || !player.isInDuel())
  175. {
  176. return;
  177. }
  178. Duel duel = getDuel(player.getDuelId());
  179. if (duel == null)
  180. {
  181. return;
  182. }
  183. if ((duel.getPlayerA() == null) || (duel.getPlayerB() == null))
  184. {
  185. return;
  186. }
  187. if (duel.getPlayerA() == player)
  188. {
  189. duel.broadcastToTeam2(packet);
  190. }
  191. else if (duel.getPlayerB() == player)
  192. {
  193. duel.broadcastToTeam1(packet);
  194. }
  195. else if (duel.isPartyDuel())
  196. {
  197. if ((duel.getPlayerA().getParty() != null) && duel.getPlayerA().getParty().getMembers().contains(player))
  198. {
  199. duel.broadcastToTeam2(packet);
  200. }
  201. else if ((duel.getPlayerB().getParty() != null) && duel.getPlayerB().getParty().getMembers().contains(player))
  202. {
  203. duel.broadcastToTeam1(packet);
  204. }
  205. }
  206. }
  207. public static final DuelManager getInstance()
  208. {
  209. return SingletonHolder._instance;
  210. }
  211. private static class SingletonHolder
  212. {
  213. protected static final DuelManager _instance = new DuelManager();
  214. }
  215. }