GameServer.java 18 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.awt.Toolkit;
  17. import java.io.File;
  18. import java.io.FileInputStream;
  19. import java.io.IOException;
  20. import java.io.InputStream;
  21. import java.net.InetAddress;
  22. import java.net.UnknownHostException;
  23. import java.util.Calendar;
  24. import java.util.logging.Level;
  25. import java.util.logging.LogManager;
  26. import java.util.logging.Logger;
  27. import org.mmocore.network.SelectorConfig;
  28. import org.mmocore.network.SelectorThread;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.Server;
  32. import com.l2jserver.gameserver.cache.CrestCache;
  33. import com.l2jserver.gameserver.cache.HtmCache;
  34. import com.l2jserver.gameserver.datatables.AdminTable;
  35. import com.l2jserver.gameserver.datatables.ArmorSetsData;
  36. import com.l2jserver.gameserver.datatables.AugmentationData;
  37. import com.l2jserver.gameserver.datatables.CharNameTable;
  38. import com.l2jserver.gameserver.datatables.CharSummonTable;
  39. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  40. import com.l2jserver.gameserver.datatables.ClanTable;
  41. import com.l2jserver.gameserver.datatables.ClassListData;
  42. import com.l2jserver.gameserver.datatables.DoorTable;
  43. import com.l2jserver.gameserver.datatables.EnchantGroupsData;
  44. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  45. import com.l2jserver.gameserver.datatables.EnchantItemData;
  46. import com.l2jserver.gameserver.datatables.EventDroplist;
  47. import com.l2jserver.gameserver.datatables.ExperienceTable;
  48. import com.l2jserver.gameserver.datatables.FishData;
  49. import com.l2jserver.gameserver.datatables.FishingMonstersData;
  50. import com.l2jserver.gameserver.datatables.FishingRodsData;
  51. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  52. import com.l2jserver.gameserver.datatables.HennaData;
  53. import com.l2jserver.gameserver.datatables.HerbDropTable;
  54. import com.l2jserver.gameserver.datatables.HitConditionBonus;
  55. import com.l2jserver.gameserver.datatables.InitialEquipmentData;
  56. import com.l2jserver.gameserver.datatables.ItemTable;
  57. import com.l2jserver.gameserver.datatables.ManorData;
  58. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  59. import com.l2jserver.gameserver.datatables.MultiSell;
  60. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  61. import com.l2jserver.gameserver.datatables.NpcTable;
  62. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesData;
  63. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  64. import com.l2jserver.gameserver.datatables.PetDataTable;
  65. import com.l2jserver.gameserver.datatables.RecipeData;
  66. import com.l2jserver.gameserver.datatables.SkillTable;
  67. import com.l2jserver.gameserver.datatables.SkillTreesData;
  68. import com.l2jserver.gameserver.datatables.SpawnTable;
  69. import com.l2jserver.gameserver.datatables.StaticObjects;
  70. import com.l2jserver.gameserver.datatables.SummonItemsData;
  71. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  72. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  73. import com.l2jserver.gameserver.datatables.UITable;
  74. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  75. import com.l2jserver.gameserver.handler.EffectHandler;
  76. import com.l2jserver.gameserver.idfactory.IdFactory;
  77. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  78. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  79. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  80. import com.l2jserver.gameserver.instancemanager.BoatManager;
  81. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  82. import com.l2jserver.gameserver.instancemanager.CastleManager;
  83. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  84. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  85. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  86. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  87. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  88. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  89. import com.l2jserver.gameserver.instancemanager.FortManager;
  90. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  91. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  92. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  93. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  94. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  95. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  96. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  97. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  98. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  99. import com.l2jserver.gameserver.instancemanager.MailManager;
  100. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  101. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  102. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  103. import com.l2jserver.gameserver.instancemanager.QuestManager;
  104. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  105. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  106. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  107. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  108. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  109. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  110. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  111. import com.l2jserver.gameserver.model.AutoChatHandler;
  112. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  113. import com.l2jserver.gameserver.model.L2World;
  114. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  115. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  116. import com.l2jserver.gameserver.model.entity.Hero;
  117. import com.l2jserver.gameserver.model.entity.TvTManager;
  118. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  119. import com.l2jserver.gameserver.network.L2GameClient;
  120. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  121. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  122. import com.l2jserver.gameserver.pathfinding.PathFinding;
  123. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  124. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  125. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  126. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  127. import com.l2jserver.gameserver.taskmanager.TaskManager;
  128. import com.l2jserver.status.Status;
  129. import com.l2jserver.util.DeadLockDetector;
  130. import com.l2jserver.util.IPv4Filter;
  131. public class GameServer
  132. {
  133. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  134. private final SelectorThread<L2GameClient> _selectorThread;
  135. private final L2GamePacketHandler _gamePacketHandler;
  136. private final DeadLockDetector _deadDetectThread;
  137. private final IdFactory _idFactory;
  138. public static GameServer gameServer;
  139. private final LoginServerThread _loginThread;
  140. private static Status _statusServer;
  141. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  142. public long getUsedMemoryMB()
  143. {
  144. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  145. }
  146. public SelectorThread<L2GameClient> getSelectorThread()
  147. {
  148. return _selectorThread;
  149. }
  150. public L2GamePacketHandler getL2GamePacketHandler()
  151. {
  152. return _gamePacketHandler;
  153. }
  154. public DeadLockDetector getDeadLockDetectorThread()
  155. {
  156. return _deadDetectThread;
  157. }
  158. public GameServer() throws Exception
  159. {
  160. long serverLoadStart = System.currentTimeMillis();
  161. gameServer = this;
  162. _log.finest(getClass().getSimpleName() + ": used mem:" + getUsedMemoryMB() + "MB");
  163. if (Config.SERVER_VERSION != null)
  164. {
  165. _log.info(getClass().getSimpleName() + ": L2J Server Version: " + Config.SERVER_VERSION);
  166. }
  167. if (Config.DATAPACK_VERSION != null)
  168. {
  169. _log.info(getClass().getSimpleName() + ": L2J Datapack Version: " + Config.DATAPACK_VERSION);
  170. }
  171. _idFactory = IdFactory.getInstance();
  172. if (!_idFactory.isInitialized())
  173. {
  174. _log.severe(getClass().getSimpleName() + ": Could not read object IDs from DB. Please Check Your Data.");
  175. throw new Exception("Could not initialize the ID factory");
  176. }
  177. ThreadPoolManager.getInstance();
  178. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  179. new File("log/game").mkdirs();
  180. // load script engines
  181. printSection("Engines");
  182. L2ScriptEngineManager.getInstance();
  183. printSection("World");
  184. // start game time control early
  185. GameTimeController.getInstance();
  186. InstanceManager.getInstance();
  187. L2World.getInstance();
  188. MapRegionManager.getInstance();
  189. Announcements.getInstance();
  190. GlobalVariablesManager.getInstance();
  191. printSection("Skills");
  192. EffectHandler.getInstance().executeScript();
  193. EnchantGroupsData.getInstance();
  194. SkillTreesData.getInstance();
  195. SkillTable.getInstance();
  196. SummonSkillsTable.getInstance();
  197. printSection("Items");
  198. ItemTable.getInstance();
  199. EnchantItemData.getInstance();
  200. SummonItemsData.getInstance();
  201. EnchantHPBonusData.getInstance();
  202. MerchantPriceConfigTable.getInstance().loadInstances();
  203. TradeController.getInstance();
  204. MultiSell.getInstance();
  205. RecipeData.getInstance();
  206. ArmorSetsData.getInstance();
  207. FishData.getInstance();
  208. FishingMonstersData.getInstance();
  209. FishingRodsData.getInstance();
  210. HennaData.getInstance();
  211. printSection("Characters");
  212. ClassListData.getInstance();
  213. InitialEquipmentData.getInstance();
  214. ExperienceTable.getInstance();
  215. HitConditionBonus.getInstance();
  216. CharTemplateTable.getInstance();
  217. CharNameTable.getInstance();
  218. AdminTable.getInstance();
  219. RaidBossPointsManager.getInstance();
  220. PetDataTable.getInstance();
  221. CharSummonTable.getInstance().init();
  222. printSection("Clans");
  223. ClanTable.getInstance();
  224. CHSiegeManager.getInstance();
  225. ClanHallManager.getInstance();
  226. AuctionManager.getInstance();
  227. printSection("Geodata");
  228. GeoData.getInstance();
  229. if (Config.GEODATA == 2)
  230. {
  231. PathFinding.getInstance();
  232. }
  233. printSection("NPCs");
  234. HerbDropTable.getInstance();
  235. NpcTable.getInstance();
  236. NpcWalkerRoutesData.getInstance();
  237. WalkingManager.getInstance();
  238. StaticObjects.getInstance();
  239. ZoneManager.getInstance();
  240. DoorTable.getInstance();
  241. ItemAuctionManager.getInstance();
  242. CastleManager.getInstance().loadInstances();
  243. FortManager.getInstance().loadInstances();
  244. NpcBufferTable.getInstance();
  245. SpawnTable.getInstance();
  246. HellboundManager.getInstance();
  247. RaidBossSpawnManager.getInstance();
  248. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  249. GrandBossManager.getInstance().initZones();
  250. FourSepulchersManager.getInstance().init();
  251. DimensionalRiftManager.getInstance();
  252. EventDroplist.getInstance();
  253. printSection("Siege");
  254. SiegeManager.getInstance().getSieges();
  255. FortSiegeManager.getInstance();
  256. TerritoryWarManager.getInstance();
  257. CastleManorManager.getInstance();
  258. MercTicketManager.getInstance();
  259. ManorData.getInstance();
  260. printSection("Olympiad");
  261. Olympiad.getInstance();
  262. Hero.getInstance();
  263. // Call to load caches
  264. printSection("Cache");
  265. HtmCache.getInstance();
  266. CrestCache.getInstance();
  267. TeleportLocationTable.getInstance();
  268. UITable.getInstance();
  269. PartyMatchWaitingList.getInstance();
  270. PartyMatchRoomList.getInstance();
  271. PetitionManager.getInstance();
  272. HelperBuffTable.getInstance();
  273. AugmentationData.getInstance();
  274. CursedWeaponsManager.getInstance();
  275. printSection("Scripts");
  276. QuestManager.getInstance();
  277. TransformationManager.getInstance();
  278. BoatManager.getInstance();
  279. AirShipManager.getInstance();
  280. GraciaSeedsManager.getInstance();
  281. try
  282. {
  283. _log.info(getClass().getSimpleName() + ": Loading Server Scripts");
  284. File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  285. if (!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  286. {
  287. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  288. }
  289. }
  290. catch (IOException ioe)
  291. {
  292. _log.severe(getClass().getSimpleName() + ": Failed loading scripts.cfg, no script going to be loaded");
  293. }
  294. QuestManager.getInstance().report();
  295. TransformationManager.getInstance().report();
  296. if (Config.SAVE_DROPPED_ITEM)
  297. {
  298. ItemsOnGroundManager.getInstance();
  299. }
  300. if ((Config.AUTODESTROY_ITEM_AFTER > 0) || (Config.HERB_AUTO_DESTROY_TIME > 0))
  301. {
  302. ItemsAutoDestroy.getInstance();
  303. }
  304. MonsterRace.getInstance();
  305. SevenSigns.getInstance().spawnSevenSignsNPC();
  306. SevenSignsFestival.getInstance();
  307. AutoSpawnHandler.getInstance();
  308. AutoChatHandler.getInstance();
  309. FaenorScriptEngine.getInstance();
  310. // Init of a cursed weapon manager
  311. _log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  312. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  313. if (Config.L2JMOD_ALLOW_WEDDING)
  314. {
  315. CoupleManager.getInstance();
  316. }
  317. TaskManager.getInstance();
  318. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  319. MerchantPriceConfigTable.getInstance().updateReferences();
  320. CastleManager.getInstance().activateInstances();
  321. FortManager.getInstance().activateInstances();
  322. if (Config.ALLOW_MAIL)
  323. {
  324. MailManager.getInstance();
  325. }
  326. if (Config.ACCEPT_GEOEDITOR_CONN)
  327. {
  328. GeoEditorListener.getInstance();
  329. }
  330. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  331. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  332. TvTManager.getInstance();
  333. KnownListUpdateTaskManager.getInstance();
  334. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  335. {
  336. OfflineTradersTable.getInstance().restoreOfflineTraders();
  337. }
  338. if (Config.DEADLOCK_DETECTOR)
  339. {
  340. _deadDetectThread = new DeadLockDetector();
  341. _deadDetectThread.setDaemon(true);
  342. _deadDetectThread.start();
  343. }
  344. else
  345. {
  346. _deadDetectThread = null;
  347. }
  348. System.gc();
  349. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  350. // the current allocation pool, freeMemory the unused memory in the
  351. // allocation pool
  352. long freeMem = ((Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory()) + Runtime.getRuntime().freeMemory()) / 1048576;
  353. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  354. _log.info(getClass().getSimpleName() + ": Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  355. Toolkit.getDefaultToolkit().beep();
  356. _loginThread = LoginServerThread.getInstance();
  357. _loginThread.start();
  358. CommunityServerThread.initialize();
  359. final SelectorConfig sc = new SelectorConfig();
  360. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  361. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  362. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  363. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  364. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  365. _gamePacketHandler = new L2GamePacketHandler();
  366. _selectorThread = new SelectorThread<>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  367. InetAddress bindAddress = null;
  368. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  369. {
  370. try
  371. {
  372. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  373. }
  374. catch (UnknownHostException e1)
  375. {
  376. _log.log(Level.SEVERE, getClass().getSimpleName() + ": WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  377. }
  378. }
  379. try
  380. {
  381. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  382. }
  383. catch (IOException e)
  384. {
  385. _log.log(Level.SEVERE, getClass().getSimpleName() + ": FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  386. System.exit(1);
  387. }
  388. _selectorThread.start();
  389. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  390. long serverLoadEnd = System.currentTimeMillis();
  391. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  392. AutoAnnounceTaskManager.getInstance();
  393. }
  394. public static void main(String[] args) throws Exception
  395. {
  396. Server.serverMode = Server.MODE_GAMESERVER;
  397. // Local Constants
  398. final String LOG_FOLDER = "log"; // Name of folder for log file
  399. final String LOG_NAME = "./log.cfg"; // Name of log file
  400. /*** Main ***/
  401. // Create log folder
  402. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  403. logFolder.mkdir();
  404. // Create input stream for log file -- or store file data into memory
  405. try (InputStream is = new FileInputStream(new File(LOG_NAME)))
  406. {
  407. LogManager.getLogManager().readConfiguration(is);
  408. }
  409. // Initialize config
  410. Config.load();
  411. printSection("Database");
  412. L2DatabaseFactory.getInstance();
  413. gameServer = new GameServer();
  414. if (Config.IS_TELNET_ENABLED)
  415. {
  416. _statusServer = new Status(Server.serverMode);
  417. _statusServer.start();
  418. }
  419. else
  420. {
  421. _log.info(GameServer.class.getSimpleName() + ": Telnet server is currently disabled.");
  422. }
  423. }
  424. public static void printSection(String s)
  425. {
  426. s = "=[ " + s + " ]";
  427. while (s.length() < 78)
  428. {
  429. s = "-" + s;
  430. }
  431. _log.info(s);
  432. }
  433. }