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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.model;
- import java.util.Vector;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.serverpackets.RadarControl;
- /**
- * @author dalrond
- */
- public final class L2Radar
- {
- private L2PcInstance _player;
- private Vector<RadarMarker> _markers;
- public L2Radar(L2PcInstance player)
- {
- _player = player;
- _markers = new Vector<RadarMarker>();
- }
- // Add a marker to player's radar
- public void addMarker(int x, int y, int z)
- {
- RadarMarker newMarker = new RadarMarker(x, y, z);
- _markers.add(newMarker);
- _player.sendPacket(new RadarControl(2, 2, x, y, z));
- _player.sendPacket(new RadarControl(0, 1, x, y, z));
- }
- // Remove a marker from player's radar
- public void removeMarker(int x, int y, int z)
- {
- RadarMarker newMarker = new RadarMarker(x, y, z);
- _markers.remove(newMarker);
- _player.sendPacket(new RadarControl(2, 2, x, y, z));
- }
- public void removeAllMarkers()
- {
- // TODO: Need method to remove all markers from radar at once
- for (RadarMarker tempMarker : _markers)
- _player.sendPacket(new RadarControl(1, tempMarker._type, tempMarker._x, tempMarker._y, tempMarker._z));
- _markers.removeAllElements();
- }
- public void loadMarkers()
- {
- // TODO: Need method to re-send radar markers after load/teleport/death
- // etc.
- }
- public class RadarMarker
- {
- // Simple class to model radar points.
- public int _type, _x, _y, _z;
- public RadarMarker(int type, int x, int y, int z)
- {
- _type = type;
- _x = x;
- _y = y;
- _z = z;
- }
- public RadarMarker(int x, int y, int z)
- {
- _type = 1;
- _x = x;
- _y = y;
- _z = z;
- }
- @Override
- public boolean equals(Object obj)
- {
- try
- {
- RadarMarker temp = (RadarMarker) obj;
- if ((temp._x == _x) && (temp._y == _y)
- && (temp._z == _z) && (temp._type == _type))
- return true;
- return false;
- }
- catch (Exception e)
- {
- return false;
- }
- }
- }
- }
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