L2AirShipAI.java 2.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677
  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.ai;
  20. import com.l2jserver.gameserver.model.Location;
  21. import com.l2jserver.gameserver.model.actor.instance.L2AirShipInstance;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  23. import com.l2jserver.gameserver.network.serverpackets.ExMoveToLocationAirShip;
  24. import com.l2jserver.gameserver.network.serverpackets.ExStopMoveAirShip;
  25. /**
  26. * @author DS
  27. */
  28. public class L2AirShipAI extends L2VehicleAI
  29. {
  30. public L2AirShipAI(L2AirShipInstance creature)
  31. {
  32. super(creature);
  33. }
  34. @Override
  35. protected void moveTo(int x, int y, int z)
  36. {
  37. if (!_actor.isMovementDisabled())
  38. {
  39. _clientMoving = true;
  40. _actor.moveToLocation(x, y, z, 0);
  41. _actor.broadcastPacket(new ExMoveToLocationAirShip(getActor()));
  42. }
  43. }
  44. @Override
  45. protected void clientStopMoving(Location loc)
  46. {
  47. if (_actor.isMoving())
  48. {
  49. _actor.stopMove(loc);
  50. }
  51. if (_clientMoving || (loc != null))
  52. {
  53. _clientMoving = false;
  54. _actor.broadcastPacket(new ExStopMoveAirShip(getActor()));
  55. }
  56. }
  57. @Override
  58. public void describeStateToPlayer(L2PcInstance player)
  59. {
  60. if (_clientMoving)
  61. {
  62. player.sendPacket(new ExMoveToLocationAirShip(getActor()));
  63. }
  64. }
  65. @Override
  66. public L2AirShipInstance getActor()
  67. {
  68. return (L2AirShipInstance) _actor;
  69. }
  70. }