AbstractOlympiadGame.java 14 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.model.olympiad;
  16. import java.util.List;
  17. import java.util.logging.Level;
  18. import java.util.logging.Logger;
  19. import com.l2jserver.Config;
  20. import com.l2jserver.gameserver.ai.CtrlIntention;
  21. import com.l2jserver.gameserver.datatables.HeroSkillTable;
  22. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  23. import com.l2jserver.gameserver.instancemanager.CastleManager;
  24. import com.l2jserver.gameserver.instancemanager.FortManager;
  25. import com.l2jserver.gameserver.model.L2ItemInstance;
  26. import com.l2jserver.gameserver.model.L2Party;
  27. import com.l2jserver.gameserver.model.L2Party.messageType;
  28. import com.l2jserver.gameserver.model.L2Skill;
  29. import com.l2jserver.gameserver.model.Location;
  30. import com.l2jserver.gameserver.model.actor.L2Character;
  31. import com.l2jserver.gameserver.model.actor.L2Summon;
  32. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  33. import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
  34. import com.l2jserver.gameserver.model.entity.TvTEvent;
  35. import com.l2jserver.gameserver.model.zone.type.L2OlympiadStadiumZone;
  36. import com.l2jserver.gameserver.network.SystemMessageId;
  37. import com.l2jserver.gameserver.network.serverpackets.ExOlympiadMode;
  38. import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
  39. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  40. import com.l2jserver.gameserver.network.serverpackets.SkillCoolTime;
  41. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  42. /**
  43. *
  44. * @author godson, GodKratos, Pere, DS
  45. *
  46. */
  47. public abstract class AbstractOlympiadGame
  48. {
  49. protected static final Logger _log = Logger.getLogger(AbstractOlympiadGame.class.getName());
  50. protected static final Logger _logResults = Logger.getLogger("olympiad");
  51. protected static final String POINTS = "olympiad_points";
  52. protected static final String COMP_DONE = "competitions_done";
  53. protected static final String COMP_WON = "competitions_won";
  54. protected static final String COMP_LOST = "competitions_lost";
  55. protected static final String COMP_DRAWN = "competitions_drawn";
  56. protected long _startTime = 0;
  57. protected boolean _aborted = false;
  58. protected final int _stadiumID;
  59. protected AbstractOlympiadGame(int id)
  60. {
  61. _stadiumID = id;
  62. }
  63. public final boolean isAborted()
  64. {
  65. return _aborted;
  66. }
  67. public final int getStadiumId()
  68. {
  69. return _stadiumID;
  70. }
  71. protected boolean makeCompetitionStart()
  72. {
  73. _startTime = System.currentTimeMillis();
  74. return !_aborted;
  75. }
  76. protected final void addPointsToParticipant(Participant par, int points)
  77. {
  78. par.updateStat(POINTS, points);
  79. final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_GAINED_S2_OLYMPIAD_POINTS);
  80. sm.addString(par.name);
  81. sm.addNumber(points);
  82. broadcastPacket(sm);
  83. }
  84. protected final void removePointsFromParticipant(Participant par, int points)
  85. {
  86. par.updateStat(POINTS, -points);
  87. final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HAS_LOST_S2_OLYMPIAD_POINTS);
  88. sm.addString(par.name);
  89. sm.addNumber(points);
  90. broadcastPacket(sm);
  91. }
  92. /**
  93. * Function return null if player passed all checks
  94. * or SystemMessage with reason for broadcast to opponent(s).
  95. * @param player
  96. * @return
  97. */
  98. protected static SystemMessage checkDefaulted(L2PcInstance player)
  99. {
  100. if (player == null || !player.isOnline())
  101. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME);
  102. if (player.getClient() == null || player.getClient().isDetached())
  103. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME);
  104. // safety precautions
  105. if (player.inObserverMode() || TvTEvent.isPlayerParticipant(player.getObjectId()))
  106. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
  107. SystemMessage sm;
  108. if (player.isDead())
  109. {
  110. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CANNOT_PARTICIPATE_OLYMPIAD_WHILE_DEAD);
  111. sm.addPcName(player);
  112. player.sendPacket(sm);
  113. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
  114. }
  115. if (player.isSubClassActive())
  116. {
  117. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CANNOT_PARTICIPATE_IN_OLYMPIAD_WHILE_CHANGED_TO_SUB_CLASS);
  118. sm.addPcName(player);
  119. player.sendPacket(sm);
  120. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
  121. }
  122. if (player.isCursedWeaponEquipped())
  123. {
  124. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CANNOT_JOIN_OLYMPIAD_POSSESSING_S2);
  125. sm.addPcName(player);
  126. sm.addItemName(player.getCursedWeaponEquippedId());
  127. player.sendPacket(sm);
  128. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
  129. }
  130. if (!player.isInventoryUnder80(true))
  131. {
  132. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CANNOT_PARTICIPATE_IN_OLYMPIAD_INVENTORY_SLOT_EXCEEDS_80_PERCENT);
  133. sm.addPcName(player);
  134. player.sendPacket(sm);
  135. return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
  136. }
  137. return null;
  138. }
  139. protected static final boolean portPlayerToArena(Participant par, Location loc, int id)
  140. {
  141. final L2PcInstance player = par.player;
  142. if (player == null || !player.isOnline())
  143. return false;
  144. try
  145. {
  146. player.setLastCords(player.getX(), player.getY(), player.getZ());
  147. if (player.isSitting())
  148. player.standUp();
  149. player.setTarget(null);
  150. player.setOlympiadGameId(id);
  151. player.setIsInOlympiadMode(true);
  152. player.setIsOlympiadStart(false);
  153. player.setOlympiadSide(par.side);
  154. player.olyBuff = 5;
  155. player.setInstanceId(OlympiadGameManager.getInstance().getOlympiadTask(id).getZone().getInstanceId());
  156. player.teleToLocation(loc, false);
  157. player.sendPacket(new ExOlympiadMode(2));
  158. }
  159. catch (Exception e)
  160. {
  161. _log.log(Level.WARNING, e.getMessage(), e);
  162. return false;
  163. }
  164. return true;
  165. }
  166. protected static final void removals(L2PcInstance player, boolean removeParty)
  167. {
  168. try
  169. {
  170. if (player == null)
  171. return;
  172. // Remove Buffs
  173. player.stopAllEffectsExceptThoseThatLastThroughDeath();
  174. // Remove Clan Skills
  175. if (player.getClan() != null)
  176. {
  177. player.getClan().removeSkillEffects(player);
  178. if (player.getClan().getHasCastle() > 0)
  179. CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
  180. if (player.getClan().getHasFort() > 0)
  181. FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
  182. }
  183. // Abort casting if player casting
  184. player.abortAttack();
  185. player.abortCast();
  186. // Force the character to be visible
  187. player.getAppearance().setVisible();
  188. // Remove Hero Skills
  189. if (player.isHero())
  190. {
  191. for (L2Skill skill : HeroSkillTable.getHeroSkills())
  192. player.removeSkill(skill, false);
  193. }
  194. // Heal Player fully
  195. player.setCurrentCp(player.getMaxCp());
  196. player.setCurrentHp(player.getMaxHp());
  197. player.setCurrentMp(player.getMaxMp());
  198. // Remove Summon's Buffs
  199. final L2Summon summon = player.getPet();
  200. if (summon != null)
  201. {
  202. summon.stopAllEffectsExceptThoseThatLastThroughDeath();
  203. summon.abortAttack();
  204. summon.abortCast();
  205. if (summon instanceof L2PetInstance)
  206. summon.unSummon(player);
  207. }
  208. // stop any cubic that has been given by other player.
  209. player.stopCubicsByOthers();
  210. // Remove player from his party
  211. if (removeParty)
  212. {
  213. final L2Party party = player.getParty();
  214. if (party != null)
  215. party.removePartyMember(player, messageType.Expelled);
  216. }
  217. // Remove Agathion
  218. if (player.getAgathionId() > 0)
  219. {
  220. player.setAgathionId(0);
  221. player.broadcastUserInfo();
  222. }
  223. player.checkItemRestriction();
  224. // Remove shot automation
  225. player.disableAutoShotsAll();
  226. // Discharge any active shots
  227. if (player.getActiveWeaponInstance() != null)
  228. {
  229. player.getActiveWeaponInstance().setChargedSoulshot(L2ItemInstance.CHARGED_NONE);
  230. player.getActiveWeaponInstance().setChargedSpiritshot(L2ItemInstance.CHARGED_NONE);
  231. }
  232. // enable skills with cool time <= 15 minutes
  233. for (L2Skill skill : player.getAllSkills())
  234. {
  235. if (skill.getReuseDelay() <= 900000)
  236. player.enableSkill(skill);
  237. }
  238. player.sendSkillList();
  239. player.sendPacket(new SkillCoolTime(player));
  240. }
  241. catch (Exception e)
  242. {
  243. _log.log(Level.WARNING, e.getMessage(), e);
  244. }
  245. }
  246. protected static final void cleanEffects(L2PcInstance player)
  247. {
  248. try
  249. {
  250. // prevent players kill each other
  251. player.setIsOlympiadStart(false);
  252. player.setTarget(null);
  253. player.abortAttack();
  254. player.abortCast();
  255. player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
  256. if (player.isDead())
  257. player.setIsDead(false);
  258. player.stopAllEffectsExceptThoseThatLastThroughDeath();
  259. player.clearSouls();
  260. player.clearCharges();
  261. if (player.getAgathionId() > 0)
  262. player.setAgathionId(0);
  263. final L2Summon summon = player.getPet();
  264. if (summon != null && !summon.isDead())
  265. {
  266. summon.setTarget(null);
  267. summon.abortAttack();
  268. summon.abortCast();
  269. summon.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
  270. summon.stopAllEffectsExceptThoseThatLastThroughDeath();
  271. }
  272. player.setCurrentCp(player.getMaxCp());
  273. player.setCurrentHp(player.getMaxHp());
  274. player.setCurrentMp(player.getMaxMp());
  275. player.getStatus().startHpMpRegeneration();
  276. }
  277. catch (Exception e)
  278. {
  279. _log.log(Level.WARNING, e.getMessage(), e);
  280. }
  281. }
  282. protected static final void playerStatusBack(L2PcInstance player)
  283. {
  284. try
  285. {
  286. if(player.isTransformed())
  287. player.untransform();
  288. player.setIsInOlympiadMode(false);
  289. player.setIsOlympiadStart(false);
  290. player.setOlympiadSide(-1);
  291. player.setOlympiadGameId(-1);
  292. player.sendPacket(new ExOlympiadMode(0));
  293. // Add Clan Skills
  294. if (player.getClan() != null)
  295. {
  296. player.getClan().addSkillEffects(player);
  297. if (player.getClan().getHasCastle() > 0)
  298. CastleManager.getInstance().getCastleByOwner(player.getClan()).giveResidentialSkills(player);
  299. if (player.getClan().getHasFort() > 0)
  300. FortManager.getInstance().getFortByOwner(player.getClan()).giveResidentialSkills(player);
  301. }
  302. // Add Hero Skills
  303. if (player.isHero())
  304. {
  305. for (L2Skill skill : HeroSkillTable.getHeroSkills())
  306. player.addSkill(skill, false);
  307. }
  308. player.sendSkillList();
  309. // heal again after adding clan skills
  310. player.setCurrentCp(player.getMaxCp());
  311. player.setCurrentHp(player.getMaxHp());
  312. player.setCurrentMp(player.getMaxMp());
  313. player.getStatus().startHpMpRegeneration();
  314. if (Config.L2JMOD_DUALBOX_CHECK_MAX_OLYMPIAD_PARTICIPANTS_PER_IP > 0)
  315. AntiFeedManager.getInstance().removePlayer(AntiFeedManager.OLYMPIAD_ID, player);
  316. }
  317. catch (Exception e)
  318. {
  319. _log.log(Level.WARNING, "portPlayersToArena()", e);
  320. }
  321. }
  322. protected static final void portPlayerBack(L2PcInstance player)
  323. {
  324. if (player == null)
  325. return;
  326. if (player.getLastX() == 0 && player.getLastY() == 0)
  327. return;
  328. player.setInstanceId(0);
  329. player.teleToLocation(player.getLastX(), player.getLastY(), player.getLastZ());
  330. player.setLastCords(0, 0, 0);
  331. }
  332. public static final void rewardParticipant(L2PcInstance player, int[][] reward)
  333. {
  334. if (player == null || !player.isOnline() || reward == null)
  335. return;
  336. try
  337. {
  338. SystemMessage sm;
  339. L2ItemInstance item;
  340. final InventoryUpdate iu = new InventoryUpdate();
  341. for (int[] it : reward)
  342. {
  343. if (it == null || it.length != 2)
  344. continue;
  345. item = player.getInventory().addItem("Olympiad", it[0], it[1], player, null);
  346. if (item == null)
  347. continue;
  348. iu.addModifiedItem(item);
  349. sm = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S);
  350. sm.addItemName(it[0]);
  351. sm.addNumber(it[1]);
  352. player.sendPacket(sm);
  353. }
  354. player.sendPacket(iu);
  355. }
  356. catch (Exception e)
  357. {
  358. _log.log(Level.WARNING, e.getMessage(), e);
  359. }
  360. }
  361. public abstract CompetitionType getType();
  362. public abstract String[] getPlayerNames();
  363. public abstract boolean containsParticipant(int playerId);
  364. public abstract void sendOlympiadInfo(L2Character player);
  365. public abstract void broadcastOlympiadInfo(L2OlympiadStadiumZone stadium);
  366. protected abstract void broadcastPacket(L2GameServerPacket packet);
  367. protected abstract boolean needBuffers();
  368. protected abstract boolean checkDefaulted();
  369. protected abstract void removals();
  370. protected abstract boolean portPlayersToArena(List<Location> spawns);
  371. protected abstract void cleanEffects();
  372. protected abstract void portPlayersBack();
  373. protected abstract void playersStatusBack();
  374. protected abstract void clearPlayers();
  375. protected abstract void handleDisconnect(L2PcInstance player);
  376. protected abstract void resetDamage();
  377. protected abstract void addDamage(L2PcInstance player, int damage);
  378. protected abstract boolean checkBattleStatus();
  379. protected abstract boolean haveWinner();
  380. protected abstract void validateWinner(L2OlympiadStadiumZone stadium);
  381. protected abstract int getDivider();
  382. protected abstract int[][] getReward();
  383. }