TerritoryWarManager.java 53 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.List;
  25. import java.util.Map;
  26. import java.util.concurrent.ScheduledFuture;
  27. import java.util.logging.Level;
  28. import java.util.logging.Logger;
  29. import javolution.util.FastList;
  30. import javolution.util.FastMap;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.L2DatabaseFactory;
  33. import com.l2jserver.gameserver.Announcements;
  34. import com.l2jserver.gameserver.ThreadPoolManager;
  35. import com.l2jserver.gameserver.datatables.ClanTable;
  36. import com.l2jserver.gameserver.datatables.NpcTable;
  37. import com.l2jserver.gameserver.datatables.SkillTable;
  38. import com.l2jserver.gameserver.datatables.SkillTreesData;
  39. import com.l2jserver.gameserver.model.L2Clan;
  40. import com.l2jserver.gameserver.model.L2SiegeClan;
  41. import com.l2jserver.gameserver.model.L2Skill;
  42. import com.l2jserver.gameserver.model.L2SkillLearn;
  43. import com.l2jserver.gameserver.model.L2Spawn;
  44. import com.l2jserver.gameserver.model.L2World;
  45. import com.l2jserver.gameserver.model.Location;
  46. import com.l2jserver.gameserver.model.TerritoryWard;
  47. import com.l2jserver.gameserver.model.actor.L2Npc;
  48. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  49. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  50. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  51. import com.l2jserver.gameserver.model.entity.Castle;
  52. import com.l2jserver.gameserver.model.entity.Fort;
  53. import com.l2jserver.gameserver.model.entity.Siegable;
  54. import com.l2jserver.gameserver.model.quest.Quest;
  55. import com.l2jserver.gameserver.network.SystemMessageId;
  56. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  57. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  58. import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
  59. import com.l2jserver.gameserver.util.Util;
  60. import com.l2jserver.util.L2Properties;
  61. public class TerritoryWarManager implements Siegable
  62. {
  63. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  64. public static final TerritoryWarManager getInstance()
  65. {
  66. return SingletonHolder._instance;
  67. }
  68. // =========================================================
  69. // Data Field
  70. public static String qn = "TerritoryWarSuperClass";
  71. public static int DEFENDERMAXCLANS; // Max number of clans
  72. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  73. public static int CLANMINLEVEL;
  74. public static int PLAYERMINLEVEL;
  75. public static int MINTWBADGEFORNOBLESS;
  76. public static int MINTWBADGEFORSTRIDERS;
  77. public static int MINTWBADGEFORBIGSTRIDER;
  78. public static Long WARLENGTH;
  79. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  80. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  81. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  82. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  83. // Territory War settings
  84. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  85. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  86. private FastMap<Integer, Territory> _territoryList;
  87. private FastList<Integer> _disguisedPlayers;
  88. private FastList<TerritoryWard> _territoryWards;
  89. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  90. private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
  91. private Calendar _startTWDate = Calendar.getInstance();
  92. private boolean _isRegistrationOver = true;
  93. private boolean _isTWChannelOpen = false;
  94. private boolean _isTWInProgress = false;
  95. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  96. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  97. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  98. // =========================================================
  99. // Constructor
  100. private TerritoryWarManager()
  101. {
  102. _log.info("Initializing TerritoryWarManager");
  103. // init lists
  104. _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
  105. _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
  106. _territoryList = new FastMap<Integer, Territory>();
  107. _territoryWards = new FastList<TerritoryWard>();
  108. _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
  109. _disguisedPlayers = new FastList<Integer>();
  110. TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
  111. // Constant data
  112. TERRITORY_ITEM_IDS.put(81, 13757);
  113. TERRITORY_ITEM_IDS.put(82, 13758);
  114. TERRITORY_ITEM_IDS.put(83, 13759);
  115. TERRITORY_ITEM_IDS.put(84, 13760);
  116. TERRITORY_ITEM_IDS.put(85, 13761);
  117. TERRITORY_ITEM_IDS.put(86, 13762);
  118. TERRITORY_ITEM_IDS.put(87, 13763);
  119. TERRITORY_ITEM_IDS.put(88, 13764);
  120. TERRITORY_ITEM_IDS.put(89, 13765);
  121. // load data from database
  122. load();
  123. }
  124. // =========================================================
  125. // Method - Public
  126. public int getRegisteredTerritoryId(L2PcInstance player)
  127. {
  128. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  129. return 0;
  130. if (player.getClan() != null)
  131. {
  132. if (player.getClan().getHasCastle() > 0)
  133. return player.getClan().getHasCastle() + 80;
  134. for(int cId:_registeredClans.keySet())
  135. if (_registeredClans.get(cId).contains(player.getClan()))
  136. return cId + 80;
  137. }
  138. for(int cId:_registeredMercenaries.keySet())
  139. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  140. return cId + 80;
  141. return 0;
  142. }
  143. public boolean isAllyField(L2PcInstance player, int fieldId)
  144. {
  145. if (player == null || player.getSiegeSide() == 0)
  146. return false;
  147. else if ((player.getSiegeSide() - 80) == fieldId)
  148. return true;
  149. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  150. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  151. return true;
  152. return false;
  153. }
  154. /**
  155. * Return true if the clan is registered<BR><BR>
  156. * @param clan The L2Clan of the player
  157. */
  158. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  159. {
  160. if (clan == null)
  161. return false;
  162. else if (clan.getHasCastle() > 0)
  163. return (castleId == -1 ? true:(clan.getHasCastle() == castleId));
  164. if (castleId == -1)
  165. {
  166. for(int cId:_registeredClans.keySet())
  167. if (_registeredClans.get(cId).contains(clan))
  168. return true;
  169. return false;
  170. }
  171. else
  172. return _registeredClans.get(castleId).contains(clan);
  173. }
  174. /**
  175. * Return true if the player is registered<BR><BR>
  176. * @param integer The objectId of the player
  177. */
  178. public final boolean checkIsRegistered(int castleId, int objId)
  179. {
  180. if (castleId == -1)
  181. {
  182. for(int cId:_registeredMercenaries.keySet())
  183. if (_registeredMercenaries.get(cId).contains(objId))
  184. return true;
  185. return false;
  186. }
  187. else
  188. return _registeredMercenaries.get(castleId).contains(objId);
  189. }
  190. public Territory getTerritory(int castleId)
  191. {
  192. return _territoryList.get(castleId);
  193. }
  194. public FastList<Territory> getAllTerritories()
  195. {
  196. FastList<Territory> ret = new FastList<Territory>();
  197. for (Territory t : _territoryList.values())
  198. if (t.getOwnerClan() != null)
  199. ret.add(t);
  200. return ret;
  201. }
  202. public Collection<L2Clan> getRegisteredClans(int castleId)
  203. {
  204. return _registeredClans.get(castleId);
  205. }
  206. public void addDisguisedPlayer(int playerObjId)
  207. {
  208. _disguisedPlayers.add(playerObjId);
  209. }
  210. public boolean isDisguised(int playerObjId)
  211. {
  212. return _disguisedPlayers.contains(playerObjId);
  213. }
  214. public Collection<Integer> getRegisteredMercenaries(int castleId)
  215. {
  216. return _registeredMercenaries.get(castleId);
  217. }
  218. public long getTWStartTimeInMillis()
  219. {
  220. return _startTWDate.getTimeInMillis();
  221. }
  222. public Calendar getTWStart()
  223. {
  224. return _startTWDate;
  225. }
  226. public void setTWStartTimeInMillis(long time)
  227. {
  228. _startTWDate.setTimeInMillis(time);
  229. if (_isTWInProgress)
  230. {
  231. if (_scheduledEndTWTask != null)
  232. _scheduledEndTWTask.cancel(false);
  233. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  234. }
  235. else
  236. {
  237. if (_scheduledStartTWTask != null)
  238. _scheduledStartTWTask.cancel(false);
  239. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  240. }
  241. }
  242. public boolean isTWChannelOpen()
  243. {
  244. return _isTWChannelOpen;
  245. }
  246. public void registerClan(int castleId, L2Clan clan)
  247. {
  248. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  249. return;
  250. else if (_registeredClans.get(castleId) == null)
  251. _registeredClans.put(castleId, new FastList<L2Clan>());
  252. _registeredClans.get(castleId).add(clan);
  253. changeRegistration(castleId, clan.getClanId(), false);
  254. }
  255. public void registerMerc(int castleId, L2PcInstance player)
  256. {
  257. if (player == null || player.getLevel() < PLAYERMINLEVEL
  258. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  259. return;
  260. else if (_registeredMercenaries.get(castleId) == null)
  261. _registeredMercenaries.put(castleId, new FastList<Integer>());
  262. _registeredMercenaries.get(castleId).add(player.getObjectId());
  263. changeRegistration(castleId, player.getObjectId(), false);
  264. }
  265. public void removeClan(int castleId, L2Clan clan)
  266. {
  267. if (clan == null)
  268. return;
  269. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  270. {
  271. _registeredClans.get(castleId).remove(clan);
  272. changeRegistration(castleId, clan.getClanId(), true);
  273. }
  274. }
  275. public void removeMerc(int castleId, L2PcInstance player)
  276. {
  277. if (player == null)
  278. return;
  279. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  280. {
  281. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  282. changeRegistration(castleId, player.getObjectId(), true);
  283. }
  284. }
  285. public boolean getIsRegistrationOver()
  286. {
  287. return _isRegistrationOver;
  288. }
  289. public boolean isTWInProgress()
  290. {
  291. return _isTWInProgress;
  292. }
  293. public void territoryCatapultDestroyed(int castleId)
  294. {
  295. if (_territoryList.get(castleId) != null)
  296. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  297. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  298. door.openMe();
  299. }
  300. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  301. {
  302. L2Npc ret = null;
  303. if (_territoryList.get(newOwnerId) != null)
  304. {
  305. Territory terNew = _territoryList.get(newOwnerId);
  306. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  307. if (ward != null)
  308. {
  309. ward._npcId = territoryId;
  310. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  311. ward.setNPC(ret);
  312. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  313. ret.decayMe();
  314. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  315. {
  316. for(int wardId : terNew.getOwnedWardIds())
  317. {
  318. final FastList<L2SkillLearn> residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  319. for (L2SkillLearn s : residentialSkills)
  320. {
  321. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  322. if (sk != null)
  323. {
  324. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  325. {
  326. if (!member.isInOlympiadMode())
  327. {
  328. member.addSkill(sk, false);
  329. }
  330. }
  331. }
  332. }
  333. }
  334. }
  335. }
  336. if (_territoryList.containsKey(oldOwnerId))
  337. {
  338. Territory terOld = _territoryList.get(oldOwnerId);
  339. terOld.removeWard(territoryId);
  340. updateTerritoryData(terOld);
  341. updateTerritoryData(terNew);
  342. if (broadcastMessage)
  343. {
  344. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  345. sm.addString(terNew.getOwnerClan().getName());
  346. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  347. announceToParticipants(sm, 135000, 13500);
  348. }
  349. if (terOld.getOwnerClan() != null)
  350. {
  351. final FastList<L2SkillLearn> territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(territoryId);
  352. for (L2SkillLearn s : territorySkills)
  353. {
  354. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  355. if (sk != null)
  356. {
  357. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  358. {
  359. member.removeSkill(sk, false);
  360. }
  361. }
  362. }
  363. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  364. {
  365. for(int wardId : terOld.getOwnedWardIds())
  366. {
  367. final FastList<L2SkillLearn> wardSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  368. for (L2SkillLearn s : wardSkills)
  369. {
  370. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  371. if (sk != null)
  372. {
  373. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  374. {
  375. member.removeSkill(sk, false);
  376. }
  377. }
  378. }
  379. }
  380. }
  381. }
  382. }
  383. }
  384. else
  385. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  386. return ret;
  387. }
  388. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  389. {
  390. if (clan.getHasCastle() > 0)
  391. return _territoryList.get(clan.getHasCastle()).getHQ();
  392. return null;
  393. }
  394. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  395. {
  396. if (_territoryList.containsKey(territoryId - 80))
  397. return _territoryList.get(territoryId - 80).getHQ();
  398. return null;
  399. }
  400. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  401. {
  402. if (clan.getHasCastle() > 0)
  403. _territoryList.get(clan.getHasCastle()).setHQ(hq);
  404. }
  405. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  406. {
  407. _clanFlags.put(clan, flag);
  408. }
  409. public boolean isClanHasFlag(L2Clan clan)
  410. {
  411. return _clanFlags.containsKey(clan);
  412. }
  413. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  414. {
  415. if (_clanFlags.containsKey(clan))
  416. return _clanFlags.get(clan);
  417. return null;
  418. }
  419. public void removeClanFlag(L2Clan clan)
  420. {
  421. _clanFlags.remove(clan);
  422. }
  423. public List<TerritoryWard> getAllTerritoryWards()
  424. {
  425. return _territoryWards;
  426. }
  427. public TerritoryWard getTerritoryWardForOwner(int castleId)
  428. {
  429. for(TerritoryWard twWard : _territoryWards)
  430. if (twWard.getTerritoryId() == castleId)
  431. return twWard;
  432. return null;
  433. }
  434. public TerritoryWard getTerritoryWard(int territoryId)
  435. {
  436. for(TerritoryWard twWard : _territoryWards)
  437. if (twWard.getTerritoryId() == territoryId)
  438. return twWard;
  439. return null;
  440. }
  441. public TerritoryWard getTerritoryWard(L2PcInstance player)
  442. {
  443. for(TerritoryWard twWard : _territoryWards)
  444. if (twWard.playerId == player.getObjectId())
  445. return twWard;
  446. return null;
  447. }
  448. public void dropCombatFlag(L2PcInstance player, boolean isKilled, boolean isSpawnBack)
  449. {
  450. for(TerritoryWard twWard : _territoryWards)
  451. if (twWard.playerId == player.getObjectId())
  452. {
  453. twWard.dropIt();
  454. if (isTWInProgress())
  455. {
  456. if (isKilled)
  457. twWard.spawnMe();
  458. else if (isSpawnBack)
  459. twWard.spawnBack();
  460. else
  461. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  462. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  463. {
  464. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  465. twWard.unSpawnMe();
  466. twWard.setNpc(wardSpawn.getNpc());
  467. }
  468. }
  469. if (isKilled)
  470. {
  471. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  472. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  473. announceToParticipants(sm, 0, 0);
  474. }
  475. }
  476. }
  477. public void giveTWQuestPoint(L2PcInstance player)
  478. {
  479. if (!_participantPoints.containsKey(player.getObjectId()))
  480. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  481. _participantPoints.get(player.getObjectId())[2]++;
  482. }
  483. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  484. {
  485. if (victimSide == 0)
  486. return;
  487. if (killer.getParty() != null && type < 5)
  488. for(L2PcInstance pl : killer.getParty().getPartyMembers())
  489. {
  490. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  491. continue;
  492. else if (!_participantPoints.containsKey(pl.getObjectId()))
  493. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  494. _participantPoints.get(pl.getObjectId())[type]++;
  495. }
  496. else
  497. {
  498. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  499. return;
  500. else if (!_participantPoints.containsKey(killer.getObjectId()))
  501. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  502. _participantPoints.get(killer.getObjectId())[type]++;
  503. }
  504. }
  505. public int[] calcReward(L2PcInstance player)
  506. {
  507. if (_participantPoints.containsKey(player.getObjectId()))
  508. {
  509. int[] reward = new int[2];
  510. Integer[] temp = _participantPoints.get(player.getObjectId());
  511. reward[0] = temp[0];
  512. reward[1] = 0;
  513. // badges for being online. if char was not online at least 10 mins
  514. // than he cant get rewards(also this will handle that player already get his/her rewards)
  515. if (temp[6] < 10)
  516. return reward;
  517. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  518. // badges for player Quests
  519. reward[1] += temp[2] * 7;
  520. // badges for player Kills
  521. if (temp[1] < 50)
  522. reward[1] += temp[1] * 0.1;
  523. else if (temp[1] < 120)
  524. reward[1] += (5 + (temp[1] - 50) / 14);
  525. else
  526. reward[1] += 10;
  527. // badges for territory npcs
  528. reward[1] += temp[3];
  529. // badges for territory catapults
  530. reward[1] += temp[4] * 2;
  531. // badges for territory Wards
  532. reward[1] += (temp[5] > 0 ? 5 : 0);
  533. // badges for territory quest done
  534. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  535. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  536. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  537. return reward;
  538. }
  539. return new int[]{0,0};
  540. }
  541. public void debugReward(L2PcInstance player)
  542. {
  543. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  544. if (_participantPoints.containsKey(player.getObjectId()))
  545. {
  546. Integer[] temp = _participantPoints.get(player.getObjectId());
  547. player.sendMessage("TerrId: " + temp[0]);
  548. player.sendMessage("PcKill: " + temp[1]);
  549. player.sendMessage("PcQuests: " + temp[2]);
  550. player.sendMessage("npcKill: " + temp[3]);
  551. player.sendMessage("CatatKill: " + temp[4]);
  552. player.sendMessage("WardKill: " + temp[5]);
  553. player.sendMessage("onlineTime: " + temp[6]);
  554. }
  555. else
  556. player.sendMessage("No points for you!");
  557. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  558. {
  559. player.sendMessage("Your Territory's jobs:");
  560. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  561. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  562. }
  563. }
  564. public void resetReward(L2PcInstance player)
  565. {
  566. if (_participantPoints.containsKey(player.getObjectId()))
  567. {
  568. _participantPoints.get(player.getObjectId())[6] = 0;
  569. }
  570. }
  571. // =========================================================
  572. // Method - Private
  573. public L2Npc spawnNPC(int npcId, Location loc)
  574. {
  575. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  576. if (template != null)
  577. {
  578. L2Spawn spawnDat;
  579. try
  580. {
  581. spawnDat = new L2Spawn(template);
  582. spawnDat.setAmount(1);
  583. spawnDat.setLocx(loc.getX());
  584. spawnDat.setLocy(loc.getY());
  585. spawnDat.setLocz(loc.getZ());
  586. spawnDat.setHeading(loc.getHeading());
  587. spawnDat.stopRespawn();
  588. return spawnDat.spawnOne(false);
  589. }
  590. catch (Exception e)
  591. {
  592. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  593. return null;
  594. }
  595. }
  596. else
  597. {
  598. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  599. return null;
  600. }
  601. }
  602. private void changeRegistration(int castleId, int objId, boolean delete)
  603. {
  604. Connection con = null;
  605. PreparedStatement statement = null;
  606. try
  607. {
  608. con = L2DatabaseFactory.getInstance().getConnection();
  609. if (delete)
  610. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  611. else
  612. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  613. statement.setInt(1, castleId);
  614. statement.setInt(2, objId);
  615. statement.execute();
  616. statement.close();
  617. }
  618. catch (Exception e)
  619. {
  620. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  621. }
  622. finally
  623. {
  624. L2DatabaseFactory.close(con);
  625. }
  626. }
  627. private void updateTerritoryData(Territory ter)
  628. {
  629. Connection con = null;
  630. PreparedStatement statement = null;
  631. try
  632. {
  633. con = L2DatabaseFactory.getInstance().getConnection();
  634. statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  635. StringBuilder wardList = new StringBuilder();
  636. for (int i : ter.getOwnedWardIds())
  637. wardList.append(i + ";");
  638. statement.setString(1, wardList.toString());
  639. statement.setInt(2, ter.getTerritoryId());
  640. statement.execute();
  641. statement.close();
  642. }
  643. catch (Exception e)
  644. {
  645. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  646. }
  647. finally
  648. {
  649. L2DatabaseFactory.close(con);
  650. }
  651. }
  652. private final void load()
  653. {
  654. InputStream is = null;
  655. try
  656. {
  657. is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
  658. L2Properties territoryWarSettings = new L2Properties();
  659. territoryWarSettings.load(is);
  660. // Siege setting
  661. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  662. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  663. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  664. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  665. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  666. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  667. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  668. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  669. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  670. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  671. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  672. Connection con = null;
  673. try
  674. {
  675. con = L2DatabaseFactory.getInstance().getConnection();
  676. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  677. ResultSet rs = statement.executeQuery();
  678. while (rs.next())
  679. {
  680. int castleId = rs.getInt("castleId");
  681. int npcId = rs.getInt("npcId");
  682. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  683. int spawnType = rs.getInt("spawnType");
  684. if (!_territoryList.containsKey(castleId))
  685. _territoryList.put(castleId, new Territory(castleId));
  686. switch(spawnType)
  687. {
  688. case 0: // town npcs
  689. case 1: // fortress npcs
  690. case 2: // castle npcs
  691. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  692. break;
  693. case 3: // ward spawns
  694. _territoryList.get(castleId).addWardSpawnPlace(loc);
  695. break;
  696. default:
  697. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  698. }
  699. }
  700. rs.close();
  701. statement.close();
  702. }
  703. catch (Exception e)
  704. {
  705. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  706. }
  707. finally
  708. {
  709. L2DatabaseFactory.close(con);
  710. }
  711. try
  712. {
  713. con = L2DatabaseFactory.getInstance().getConnection();
  714. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  715. ResultSet rs = statement.executeQuery();
  716. while (rs.next())
  717. {
  718. int castleId = rs.getInt("castleId");
  719. int fortId = rs.getInt("fortId");
  720. String ownedWardIds = rs.getString("OwnedWardIds");
  721. Territory t = _territoryList.get(castleId);
  722. if (t != null)
  723. {
  724. t._fortId = fortId;
  725. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  726. {
  727. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  728. t.changeNPCsSpawn(0, true);
  729. }
  730. if (!ownedWardIds.isEmpty())
  731. {
  732. for(String wardId:ownedWardIds.split(";"))
  733. if (Integer.parseInt(wardId) > 0)
  734. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  735. }
  736. }
  737. }
  738. rs.close();
  739. statement.close();
  740. }
  741. catch (Exception e)
  742. {
  743. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  744. }
  745. finally
  746. {
  747. L2DatabaseFactory.close(con);
  748. }
  749. try
  750. {
  751. con = L2DatabaseFactory.getInstance().getConnection();
  752. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  753. ResultSet rs = statement.executeQuery();
  754. while (rs.next())
  755. {
  756. int castleId = rs.getInt("castleId");
  757. int registeredId = rs.getInt("registeredId");
  758. if (ClanTable.getInstance().getClan(registeredId) != null)
  759. {
  760. if (_registeredClans.get(castleId) == null)
  761. _registeredClans.put(castleId, new FastList<L2Clan>());
  762. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  763. }
  764. else
  765. {
  766. if (_registeredMercenaries.get(castleId) == null)
  767. _registeredMercenaries.put(castleId, new FastList<Integer>());
  768. _registeredMercenaries.get(castleId).add(registeredId);
  769. }
  770. }
  771. rs.close();
  772. statement.close();
  773. }
  774. catch (Exception e)
  775. {
  776. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  777. }
  778. finally
  779. {
  780. L2DatabaseFactory.close(con);
  781. }
  782. }
  783. catch (Exception e)
  784. {
  785. //_initialized = false;
  786. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  787. }
  788. finally
  789. {
  790. try
  791. {
  792. is.close();
  793. }
  794. catch (Exception e)
  795. {
  796. }
  797. }
  798. }
  799. private void startTerritoryWar()
  800. {
  801. if (_territoryList == null)
  802. {
  803. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  804. return;
  805. }
  806. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  807. for(Territory t : _territoryList.values())
  808. {
  809. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  810. if (castle != null)
  811. {
  812. if (castle.getOwnerId() > 0)
  813. activeTerritoryList.add(t);
  814. }
  815. else
  816. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  817. }
  818. if (activeTerritoryList.size() < 2)
  819. return;
  820. _isTWInProgress = true;
  821. if (!updatePlayerTWStateFlags(false))
  822. return;
  823. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  824. for(Territory t : activeTerritoryList)
  825. {
  826. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  827. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  828. // spawnControlTower(t.getCastleId()); // Spawn control tower
  829. if (castle != null)
  830. {
  831. t.changeNPCsSpawn(2, true);
  832. castle.spawnDoor(); // Spawn door
  833. castle.getZone().setSiegeInstance(this);
  834. castle.getZone().setIsActive(true);
  835. castle.getZone().updateZoneStatusForCharactersInside();
  836. }
  837. else
  838. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  839. if (fort != null)
  840. {
  841. t.changeNPCsSpawn(1, true);
  842. fort.resetDoors(); // Spawn door
  843. fort.getZone().setSiegeInstance(this);
  844. fort.getZone().setIsActive(true);
  845. fort.getZone().updateZoneStatusForCharactersInside();
  846. }
  847. else
  848. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  849. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  850. if (ward.getNpc() != null && t.getOwnerClan() != null)
  851. {
  852. if (!ward.getNpc().isVisible())
  853. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  854. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  855. }
  856. t.getQuestDone()[0] = 0; // killed npc
  857. t.getQuestDone()[1] = 0; // captured wards
  858. }
  859. _participantPoints.clear();
  860. if (RETURN_WARDS_WHEN_TW_STARTS)
  861. for(TerritoryWard ward : _territoryWards)
  862. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  863. {
  864. ward.unSpawnMe();
  865. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  866. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  867. }
  868. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  869. Announcements.getInstance().announceToAll(sm);
  870. }
  871. private void endTerritoryWar()
  872. {
  873. _isTWInProgress = false;
  874. if (_territoryList == null)
  875. {
  876. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  877. return;
  878. }
  879. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  880. for(Territory t : _territoryList.values())
  881. {
  882. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  883. if (castle != null)
  884. {
  885. if (castle.getOwnerId() > 0)
  886. activeTerritoryList.add(t);
  887. }
  888. else
  889. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  890. }
  891. if (activeTerritoryList.size() < 2)
  892. return;
  893. if (!updatePlayerTWStateFlags(true))
  894. return;
  895. if (_territoryWards != null)
  896. {
  897. for(TerritoryWard twWard : _territoryWards)
  898. twWard.unSpawnMe();
  899. _territoryWards.clear();
  900. }
  901. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  902. for(Territory t : activeTerritoryList)
  903. {
  904. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  905. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  906. if (castle != null)
  907. {
  908. castle.spawnDoor();
  909. t.changeNPCsSpawn(2, false);
  910. castle.getZone().setIsActive(false);
  911. castle.getZone().updateZoneStatusForCharactersInside();
  912. castle.getZone().setSiegeInstance(null);
  913. }
  914. else
  915. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  916. if (fort != null)
  917. {
  918. t.changeNPCsSpawn(1, false);
  919. fort.getZone().setIsActive(false);
  920. fort.getZone().updateZoneStatusForCharactersInside();
  921. fort.getZone().setSiegeInstance(null);
  922. }
  923. else
  924. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  925. if (t.getHQ() != null)
  926. t.getHQ().deleteMe();
  927. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  928. if (ward.getNpc() != null)
  929. {
  930. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  931. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  932. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  933. ward.getNpc().decayMe();
  934. }
  935. }
  936. for(L2SiegeFlagInstance flag : _clanFlags.values())
  937. flag.deleteMe();
  938. _clanFlags.clear();
  939. for(Integer castleId:_registeredClans.keySet())
  940. for(L2Clan clan:_registeredClans.get(castleId))
  941. changeRegistration(castleId, clan.getClanId(), true);
  942. for(Integer castleId:_registeredMercenaries.keySet())
  943. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  944. changeRegistration(castleId, pl_objId, true);
  945. // change next TW date
  946. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  947. Announcements.getInstance().announceToAll(sm);
  948. }
  949. private boolean updatePlayerTWStateFlags(boolean clear)
  950. {
  951. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  952. if (twQuest == null)
  953. {
  954. _log.warning("TerritoryWarManager: missing main Quest!");
  955. return false;
  956. }
  957. for(int castleId : _registeredClans.keySet())
  958. for(L2Clan clan : _registeredClans.get(castleId))
  959. for(L2PcInstance player : clan.getOnlineMembers(0))
  960. {
  961. if (player == null)
  962. continue;
  963. if (clear)
  964. {
  965. player.setSiegeState((byte) 0);
  966. if (!_isTWChannelOpen)
  967. player.setSiegeSide(0);
  968. }
  969. else
  970. {
  971. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  972. continue;
  973. if (_isTWInProgress)
  974. {
  975. player.setSiegeState((byte) 1);
  976. }
  977. player.setSiegeSide(80 + castleId);
  978. }
  979. player.broadcastUserInfo();
  980. }
  981. for(int castleId : _registeredMercenaries.keySet())
  982. for(int objId : _registeredMercenaries.get(castleId))
  983. {
  984. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  985. if (player == null)
  986. continue;
  987. if (clear)
  988. {
  989. player.setSiegeState((byte) 0);
  990. if (!_isTWChannelOpen)
  991. player.setSiegeSide(0);
  992. }
  993. else
  994. {
  995. if (_isTWInProgress)
  996. {
  997. player.setSiegeState((byte) 1);
  998. }
  999. player.setSiegeSide(80 + castleId);
  1000. }
  1001. player.broadcastUserInfo();
  1002. }
  1003. for(Territory terr : _territoryList.values())
  1004. if (terr.getOwnerClan() != null)
  1005. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  1006. {
  1007. if (player == null)
  1008. continue;
  1009. if (clear)
  1010. {
  1011. player.setSiegeState((byte) 0);
  1012. if (!_isTWChannelOpen)
  1013. player.setSiegeSide(0);
  1014. }
  1015. else
  1016. {
  1017. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  1018. continue;
  1019. if (_isTWInProgress)
  1020. {
  1021. player.setSiegeState((byte) 1);
  1022. }
  1023. player.setSiegeSide(80 + terr.getCastleId());
  1024. }
  1025. player.broadcastUserInfo();
  1026. }
  1027. twQuest.setOnEnterWorld(_isTWInProgress);
  1028. return true;
  1029. }
  1030. private class RewardOnlineParticipants implements Runnable
  1031. {
  1032. public RewardOnlineParticipants()
  1033. {
  1034. }
  1035. public void run()
  1036. {
  1037. if (isTWInProgress())
  1038. {
  1039. for(L2PcInstance player : L2World.getInstance().getAllPlayers().values())
  1040. if (player != null && player.getSiegeSide() > 0)
  1041. giveTWPoint(player, 1000, 6);
  1042. }
  1043. else
  1044. _scheduledRewardOnlineTask.cancel(false);
  1045. }
  1046. }
  1047. private class ScheduleStartTWTask implements Runnable
  1048. {
  1049. public ScheduleStartTWTask()
  1050. {
  1051. }
  1052. public void run()
  1053. {
  1054. _scheduledStartTWTask.cancel(false);
  1055. try
  1056. {
  1057. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1058. if (timeRemaining > 7200000)
  1059. {
  1060. _isRegistrationOver = false;
  1061. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1062. }
  1063. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1064. {
  1065. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1066. Announcements.getInstance().announceToAll(sm);
  1067. _isRegistrationOver = true;
  1068. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1069. }
  1070. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1071. {
  1072. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1073. Announcements.getInstance().announceToAll(sm);
  1074. _isTWChannelOpen = true;
  1075. _isRegistrationOver = true;
  1076. updatePlayerTWStateFlags(false);
  1077. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1078. }
  1079. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1080. {
  1081. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1082. Announcements.getInstance().announceToAll(sm);
  1083. _isTWChannelOpen = true;
  1084. _isRegistrationOver = true;
  1085. updatePlayerTWStateFlags(false);
  1086. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1087. }
  1088. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1089. {
  1090. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1091. Announcements.getInstance().announceToAll(sm);
  1092. _isTWChannelOpen = true;
  1093. _isRegistrationOver = true;
  1094. updatePlayerTWStateFlags(false);
  1095. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1096. }
  1097. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1098. {
  1099. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1100. Announcements.getInstance().announceToAll(sm);
  1101. _isTWChannelOpen = true;
  1102. _isRegistrationOver = true;
  1103. updatePlayerTWStateFlags(false);
  1104. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1105. }
  1106. else if ((timeRemaining + WARLENGTH) > 0)
  1107. {
  1108. _isTWChannelOpen = true;
  1109. _isRegistrationOver = true;
  1110. startTerritoryWar();
  1111. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1112. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1113. }
  1114. }
  1115. catch (Exception e)
  1116. {
  1117. _log.log(Level.SEVERE, "", e);
  1118. }
  1119. }
  1120. }
  1121. private class ScheduleEndTWTask implements Runnable
  1122. {
  1123. public ScheduleEndTWTask()
  1124. {
  1125. }
  1126. public void run()
  1127. {
  1128. try
  1129. {
  1130. _scheduledEndTWTask.cancel(false);
  1131. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1132. if (timeRemaining > 3600000)
  1133. {
  1134. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1135. sm.addNumber(2);
  1136. announceToParticipants(sm, 0, 0);
  1137. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1138. }
  1139. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1140. {
  1141. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1142. sm.addNumber(Math.round(timeRemaining / 60000));
  1143. announceToParticipants(sm, 0, 0);
  1144. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1145. }
  1146. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1147. {
  1148. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1149. sm.addNumber(Math.round(timeRemaining / 60000));
  1150. announceToParticipants(sm, 0, 0);
  1151. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1152. }
  1153. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1154. {
  1155. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1156. sm.addNumber(Math.round(timeRemaining / 60000));
  1157. announceToParticipants(sm, 0, 0);
  1158. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1159. }
  1160. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1161. {
  1162. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1163. sm.addNumber(Math.round(timeRemaining / 1000));
  1164. announceToParticipants(sm, 0, 0);
  1165. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1166. }
  1167. else
  1168. {
  1169. endTerritoryWar();
  1170. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1171. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1172. }
  1173. }
  1174. catch (Exception e)
  1175. {
  1176. _log.log(Level.SEVERE, "", e);
  1177. }
  1178. }
  1179. }
  1180. private class closeTerritoryChannelTask implements Runnable
  1181. {
  1182. public closeTerritoryChannelTask()
  1183. {
  1184. }
  1185. public void run()
  1186. {
  1187. _isTWChannelOpen = false;
  1188. _disguisedPlayers.clear();
  1189. updatePlayerTWStateFlags(true);
  1190. }
  1191. }
  1192. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1193. {
  1194. // broadcast to clan members
  1195. for(Territory ter : _territoryList.values())
  1196. if (ter.getOwnerClan() != null)
  1197. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1198. {
  1199. member.sendPacket(sm);
  1200. if (exp > 0 || sp > 0)
  1201. member.addExpAndSp(exp, sp);
  1202. }
  1203. for(FastList<L2Clan> list:_registeredClans.values())
  1204. for(L2Clan c:list)
  1205. for (L2PcInstance member : c.getOnlineMembers(0))
  1206. {
  1207. member.sendPacket(sm);
  1208. if (exp > 0 || sp > 0)
  1209. member.addExpAndSp(exp, sp);
  1210. }
  1211. // broadcast to mercenaries
  1212. for(FastList<Integer> list:_registeredMercenaries.values())
  1213. for(int objId:list)
  1214. {
  1215. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1216. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1217. {
  1218. player.sendPacket(sm);
  1219. if (exp > 0 || sp > 0)
  1220. player.addExpAndSp(exp, sp);
  1221. }
  1222. }
  1223. }
  1224. // =========================================================
  1225. // Property - Public
  1226. public static class TerritoryNPCSpawn
  1227. {
  1228. private Location _location;
  1229. private int _npcId;
  1230. private int _castleId;
  1231. private int _type;
  1232. private L2Npc _npc;
  1233. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1234. {
  1235. _castleId = castle_id;
  1236. _location = loc;
  1237. _npcId = npc_id;
  1238. _type = type;
  1239. _npc = npc;
  1240. }
  1241. public int getCastleId()
  1242. {
  1243. return _castleId;
  1244. }
  1245. public int getNpcId()
  1246. {
  1247. return _npcId;
  1248. }
  1249. public int getType()
  1250. {
  1251. return _type;
  1252. }
  1253. public void setNPC(L2Npc npc)
  1254. {
  1255. if (_npc != null)
  1256. _npc.deleteMe();
  1257. _npc = npc;
  1258. }
  1259. public L2Npc getNpc()
  1260. {
  1261. return _npc;
  1262. }
  1263. public Location getLocation()
  1264. {
  1265. return _location;
  1266. }
  1267. }
  1268. public class Territory
  1269. {
  1270. private final int _territoryId;
  1271. private final int _castleId; // territory Castle
  1272. private int _fortId; // territory Fortress
  1273. private L2Clan _ownerClan;
  1274. private FastList<TerritoryNPCSpawn> _spawnList;
  1275. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1276. private boolean _isInProgress = false;
  1277. private L2SiegeFlagInstance _territoryHQ = null;
  1278. private int[] _questDone;
  1279. public Territory(int castleId)
  1280. {
  1281. _castleId = castleId;
  1282. _territoryId = castleId + 80;
  1283. _spawnList = new FastList<TerritoryNPCSpawn>();
  1284. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1285. _questDone = new int[2];
  1286. }
  1287. private void addWardSpawnPlace(Location loc)
  1288. {
  1289. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1290. if (_territoryWardSpawnPlaces[i] == null)
  1291. {
  1292. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1293. return;
  1294. }
  1295. }
  1296. private TerritoryNPCSpawn getFreeWardSpawnPlace()
  1297. {
  1298. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1299. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1300. return _territoryWardSpawnPlaces[i];
  1301. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1302. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1303. if (_territoryWardSpawnPlaces[i] == null)
  1304. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1305. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1306. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1307. else
  1308. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1309. return null;
  1310. }
  1311. public FastList<TerritoryNPCSpawn> getSpawnList()
  1312. {
  1313. return _spawnList;
  1314. }
  1315. private void changeNPCsSpawn(int type, boolean isSpawn)
  1316. {
  1317. if (type < 0 || type > 3)
  1318. {
  1319. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1320. return;
  1321. }
  1322. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1323. {
  1324. if (twSpawn.getType() != type)
  1325. continue;
  1326. if (isSpawn)
  1327. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1328. else
  1329. {
  1330. L2Npc npc = twSpawn.getNpc();
  1331. if (npc != null && !npc.isDead())
  1332. npc.deleteMe();
  1333. twSpawn.setNPC(null);
  1334. }
  1335. }
  1336. }
  1337. private void removeWard(int wardId)
  1338. {
  1339. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1340. if (wardSpawn.getNpcId() == wardId)
  1341. {
  1342. wardSpawn.getNpc().deleteMe();
  1343. wardSpawn.setNPC(null);
  1344. wardSpawn._npcId = 0;
  1345. return;
  1346. }
  1347. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1348. }
  1349. public int getTerritoryId()
  1350. {
  1351. return _territoryId;
  1352. }
  1353. public int getCastleId()
  1354. {
  1355. return _castleId;
  1356. }
  1357. public int getFortId()
  1358. {
  1359. return _fortId;
  1360. }
  1361. public L2Clan getOwnerClan()
  1362. {
  1363. return _ownerClan;
  1364. }
  1365. public void setOwnerClan(L2Clan newOwner)
  1366. {
  1367. _ownerClan = newOwner;
  1368. }
  1369. public void setHQ(L2SiegeFlagInstance hq)
  1370. {
  1371. _territoryHQ = hq;
  1372. }
  1373. public L2SiegeFlagInstance getHQ()
  1374. {
  1375. return _territoryHQ;
  1376. }
  1377. public TerritoryNPCSpawn[] getOwnedWard()
  1378. {
  1379. return _territoryWardSpawnPlaces;
  1380. }
  1381. public int[] getQuestDone()
  1382. {
  1383. return _questDone;
  1384. }
  1385. public FastList<Integer> getOwnedWardIds()
  1386. {
  1387. FastList<Integer> ret = new FastList<Integer>();
  1388. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1389. if (wardSpawn.getNpcId() > 0)
  1390. ret.add(wardSpawn.getNpcId());
  1391. return ret;
  1392. }
  1393. public boolean getIsInProgress()
  1394. {
  1395. return _isInProgress;
  1396. }
  1397. public void setIsInProgress(boolean val)
  1398. {
  1399. _isInProgress = val;
  1400. }
  1401. }
  1402. @SuppressWarnings("synthetic-access")
  1403. private static class SingletonHolder
  1404. {
  1405. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1406. }
  1407. //TODO implement these
  1408. /* (non-Javadoc)
  1409. * @see com.l2jserver.gameserver.model.entity.Siegable#startSiege()
  1410. */
  1411. @Override
  1412. public void startSiege()
  1413. {
  1414. // TODO Auto-generated method stub
  1415. throw new UnsupportedOperationException();
  1416. }
  1417. /* (non-Javadoc)
  1418. * @see com.l2jserver.gameserver.model.entity.Siegable#endSiege()
  1419. */
  1420. @Override
  1421. public void endSiege()
  1422. {
  1423. // TODO Auto-generated method stub
  1424. throw new UnsupportedOperationException();
  1425. }
  1426. /* (non-Javadoc)
  1427. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(int)
  1428. */
  1429. @Override
  1430. public L2SiegeClan getAttackerClan(int clanId)
  1431. {
  1432. throw new UnsupportedOperationException();
  1433. }
  1434. /* (non-Javadoc)
  1435. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(com.l2jserver.gameserver.model.L2Clan)
  1436. */
  1437. @Override
  1438. public L2SiegeClan getAttackerClan(L2Clan clan)
  1439. {
  1440. // TODO Auto-generated method stub
  1441. throw new UnsupportedOperationException();
  1442. }
  1443. /* (non-Javadoc)
  1444. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClans()
  1445. */
  1446. @Override
  1447. public List<L2SiegeClan> getAttackerClans()
  1448. {
  1449. // TODO Auto-generated method stub
  1450. throw new UnsupportedOperationException();
  1451. }
  1452. /* (non-Javadoc)
  1453. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackersInZone()
  1454. */
  1455. @Override
  1456. public List<L2PcInstance> getAttackersInZone()
  1457. {
  1458. // TODO Auto-generated method stub
  1459. throw new UnsupportedOperationException();
  1460. }
  1461. /* (non-Javadoc)
  1462. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsAttacker(com.l2jserver.gameserver.model.L2Clan)
  1463. */
  1464. @Override
  1465. public boolean checkIsAttacker(L2Clan clan)
  1466. {
  1467. // TODO Auto-generated method stub
  1468. throw new UnsupportedOperationException();
  1469. }
  1470. /* (non-Javadoc)
  1471. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(int)
  1472. */
  1473. @Override
  1474. public L2SiegeClan getDefenderClan(int clanId)
  1475. {
  1476. // TODO Auto-generated method stub
  1477. throw new UnsupportedOperationException();
  1478. }
  1479. /* (non-Javadoc)
  1480. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(com.l2jserver.gameserver.model.L2Clan)
  1481. */
  1482. @Override
  1483. public L2SiegeClan getDefenderClan(L2Clan clan)
  1484. {
  1485. // TODO Auto-generated method stub
  1486. throw new UnsupportedOperationException();
  1487. }
  1488. /* (non-Javadoc)
  1489. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClans()
  1490. */
  1491. @Override
  1492. public List<L2SiegeClan> getDefenderClans()
  1493. {
  1494. // TODO Auto-generated method stub
  1495. throw new UnsupportedOperationException();
  1496. }
  1497. /* (non-Javadoc)
  1498. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsDefender(com.l2jserver.gameserver.model.L2Clan)
  1499. */
  1500. @Override
  1501. public boolean checkIsDefender(L2Clan clan)
  1502. {
  1503. // TODO Auto-generated method stub
  1504. throw new UnsupportedOperationException();
  1505. }
  1506. /* (non-Javadoc)
  1507. * @see com.l2jserver.gameserver.model.entity.Siegable#getFlag(com.l2jserver.gameserver.model.L2Clan)
  1508. */
  1509. @Override
  1510. public List<L2Npc> getFlag(L2Clan clan)
  1511. {
  1512. // TODO Auto-generated method stub
  1513. throw new UnsupportedOperationException();
  1514. }
  1515. /* (non-Javadoc)
  1516. * @see com.l2jserver.gameserver.model.entity.Siegable#getSiegeDate()
  1517. */
  1518. @Override
  1519. public Calendar getSiegeDate()
  1520. {
  1521. // TODO Auto-generated method stub
  1522. throw new UnsupportedOperationException();
  1523. }
  1524. /* (non-Javadoc)
  1525. * @see com.l2jserver.gameserver.model.entity.Siegable#giveFame()
  1526. */
  1527. @Override
  1528. public boolean giveFame()
  1529. {
  1530. return true;
  1531. }
  1532. /* (non-Javadoc)
  1533. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameFrequency()
  1534. */
  1535. @Override
  1536. public int getFameFrequency()
  1537. {
  1538. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1539. }
  1540. /* (non-Javadoc)
  1541. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameAmount()
  1542. */
  1543. @Override
  1544. public int getFameAmount()
  1545. {
  1546. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1547. }
  1548. }