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conditions
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2894f74c89
Allow using of the condition target npcId with doors. Door IDs should be used in this case.
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15 years ago |
effects
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49454769ad
Effect TargetMe should not break attack or cast in any case, thanks Gnacik for testing.
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15 years ago |
funcs
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3a9f16fdb1
L2j Gracia Epilogue release.
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15 years ago |
l2skills
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7bc36c72cd
No need to store character here.
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15 years ago |
AbnormalEffect.java
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090777fe85
Abnormal fix, thanks Gnacik (DP update required)
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15 years ago |
Calculator.java
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3a9f16fdb1
L2j Gracia Epilogue release.
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15 years ago |
DocumentBase.java
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26d6acde73
Another condition <player servitorNpcId="list of NPC IDs, comma separated" />
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15 years ago |
DocumentItem.java
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3a9f16fdb1
L2j Gracia Epilogue release.
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15 years ago |
DocumentSkill.java
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f1bb598dab
Enchant Skill Tree rework. Some parts created by JIV.
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15 years ago |
Env.java
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3a9f16fdb1
L2j Gracia Epilogue release.
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15 years ago |
Formulas.java
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783cbeef26
Support for pet critical mod. Disable pet stats modify (DB contains already sniffed values)
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15 years ago |
SkillHolder.java
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9bc21ed4f1
New class SkillHolder for storing skill info.
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15 years ago |
SkillsEngine.java
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3a9f16fdb1
L2j Gracia Epilogue release.
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15 years ago |
Stats.java
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3a9f16fdb1
L2j Gracia Epilogue release.
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15 years ago |