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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.status;
- import java.io.BufferedReader;
- import java.io.File;
- import java.io.FileInputStream;
- import java.io.IOException;
- import java.io.InputStream;
- import java.io.InputStreamReader;
- import java.io.PrintWriter;
- import java.net.InetAddress;
- import java.net.Socket;
- import java.util.Properties;
- import java.util.logging.Logger;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.handler.ITelnetHandler;
- import com.l2jserver.gameserver.handler.TelnetHandler;
- public final class GameStatusThread extends Thread
- {
- private static final Logger _log = Logger.getLogger(GameStatusThread.class.getName());
-
- private final Socket _cSocket;
-
- private final PrintWriter _print;
- private final BufferedReader _read;
-
- private final int _uptime;
-
- private void telnetOutput(int type, String text)
- {
- if (Config.DEVELOPER)
- {
- if (type == 1)
- {
- System.out.println("TELNET | " + text);
- }
- else if (type == 2)
- {
- System.out.print("TELNET | " + text);
- }
- else if (type == 3)
- {
- System.out.print(text);
- }
- else if (type == 4)
- {
- System.out.println(text);
- }
- else
- {
- System.out.println("TELNET | " + text);
- }
- }
- else
- {
- // only print output if the message is rejected
- if (type == 5)
- {
- System.out.println("TELNET | " + text);
- }
- }
- }
-
- private boolean isValidIP(Socket client)
- {
- boolean result = false;
- InetAddress ClientIP = client.getInetAddress();
-
- // convert IP to String, and compare with list
- String clientStringIP = ClientIP.getHostAddress();
-
- telnetOutput(1, "Connection from: " + clientStringIP);
-
- // read and loop thru list of IPs, compare with newIP
- if (Config.DEVELOPER)
- {
- telnetOutput(2, "");
- }
-
- final File file = new File(Config.TELNET_FILE);
- try (InputStream telnetIS = new FileInputStream(file))
- {
- Properties telnetSettings = new Properties();
- telnetSettings.load(telnetIS);
-
- String HostList = telnetSettings.getProperty("ListOfHosts", "127.0.0.1,localhost,::1");
-
- if (Config.DEVELOPER)
- {
- telnetOutput(3, "Comparing ip to list...");
- }
-
- // compare
- String ipToCompare = null;
- for (String ip : HostList.split(","))
- {
- if (!result)
- {
- ipToCompare = InetAddress.getByName(ip).getHostAddress();
- if (clientStringIP.equals(ipToCompare))
- {
- result = true;
- }
- if (Config.DEVELOPER)
- {
- telnetOutput(3, clientStringIP + " = " + ipToCompare + "(" + ip + ") = " + result);
- }
- }
- }
- }
- catch (IOException e)
- {
- if (Config.DEVELOPER)
- {
- telnetOutput(4, "");
- }
- telnetOutput(1, "Error: " + e);
- }
-
- if (Config.DEVELOPER)
- {
- telnetOutput(4, "Allow IP: " + result);
- }
- return result;
- }
-
- public GameStatusThread(Socket client, int uptime, String StatusPW) throws IOException
- {
- setPriority(Thread.MAX_PRIORITY);
- _cSocket = client;
- _uptime = uptime;
-
- _print = new PrintWriter(_cSocket.getOutputStream());
- _read = new BufferedReader(new InputStreamReader(_cSocket.getInputStream()));
-
- if (isValidIP(client))
- {
- telnetOutput(1, client.getInetAddress().getHostAddress() + " accepted.");
- _print.println("Welcome To The L2J Telnet Session.");
- _print.println("Please Insert Your Password!");
- _print.print("Password: ");
- _print.flush();
- String tmpLine = _read.readLine();
- if (tmpLine == null)
- {
- _print.println("Error.");
- _print.println("Disconnected...");
- _print.flush();
- _cSocket.close();
- }
- else
- {
- if (!tmpLine.equals(StatusPW))
- {
- _print.println("Incorrect Password!");
- _print.println("Disconnected...");
- _print.flush();
- _cSocket.close();
- }
- else
- {
- _print.println("Password Correct!");
- _print.println("[L2J Game Server]");
- _print.print("");
- _print.flush();
- start();
- }
- }
- }
- else
- {
- telnetOutput(5, "Connection attempt from " + client.getInetAddress().getHostAddress() + " rejected.");
- _cSocket.close();
- }
- }
-
- @Override
- public void run()
- {
- String _usrCommand = "";
- try
- {
- while ((_usrCommand.compareTo("quit") != 0) && (_usrCommand.compareTo("exit") != 0))
- {
- _usrCommand = _read.readLine();
- if (_usrCommand == null)
- {
- _cSocket.close();
- break;
- }
-
- final ITelnetHandler handler = TelnetHandler.getInstance().getHandler(_usrCommand);
- if (handler != null)
- {
- handler.useCommand(_usrCommand, _print, _cSocket, _uptime);
- }
- else if (_usrCommand.equalsIgnoreCase("quit") || _usrCommand.equalsIgnoreCase("exit") || _usrCommand.isEmpty())
- {
- /* Do Nothing :p - Just here to save us from the "Command Not Understood" Text */
- }
- else
- {
- _print.print("Command: " + _usrCommand + " was not found!");
- }
-
- _print.print("");
- _print.flush();
- }
- if (!_cSocket.isClosed())
- {
- _print.println("Bye Bye!");
- _print.flush();
- _cSocket.close();
- }
- telnetOutput(1, "Connection from " + _cSocket.getInetAddress().getHostAddress() + " was closed by client.");
- }
- catch (IOException e)
- {
- _log.warning(getClass().getSimpleName() + ": " + e.getMessage());
- }
- }
- }
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