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TerritoryWar.properties 1.7 KB

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  1. # ---------------------------------------------------------------------------
  2. # TerritoryWar Settings
  3. # ---------------------------------------------------------------------------
  4. # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
  5. # Warning:
  6. # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
  7. # ---------------------------------------------------------------------------
  8. # Standard Settings
  9. # ---------------------------------------------------------------------------
  10. # Length of siege before the count down (in minutes).
  11. # Default: 120
  12. WarLength = 120
  13. # Clan Minimum level to register.
  14. # Default: 0
  15. ClanMinLevel = 0
  16. # Player Minimum level to register.
  17. # Default: 40
  18. PlayerMinLevel = 40
  19. # Max number of clans and players that can register for a side.
  20. # Default: 500
  21. DefenderMaxClans = 500
  22. # Default: 500
  23. DefenderMaxPlayers = 500
  24. # Is Ward holding players can be attacked and killed in peace zone
  25. # Default: False
  26. PlayerWithWardCanBeKilledInPeaceZone = False
  27. # Spawn wards in Castles when Territory War is not in progress
  28. # Default: False
  29. SpawnWardsWhenTWIsNotInProgress = False
  30. # Return all wards to their own castle when Territory War starts
  31. # Default: False
  32. ReturnWardsWhenTWStarts = False
  33. # Territory Badge needed to change nobless
  34. # default: 100
  35. MinTerritoryBadgeForNobless = 100
  36. # Territory Badge needed to buy Strider
  37. # default: 50
  38. MinTerritoryBadgeForStriders = 50
  39. # Territory Badge needed to buy Guardian's Strider
  40. # default: 80
  41. MinTerritoryBadgeForBigStrider = 80