GameServer.java 18 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.awt.Toolkit;
  17. import java.io.File;
  18. import java.io.FileInputStream;
  19. import java.io.IOException;
  20. import java.io.InputStream;
  21. import java.net.InetAddress;
  22. import java.net.UnknownHostException;
  23. import java.util.Calendar;
  24. import java.util.logging.Level;
  25. import java.util.logging.LogManager;
  26. import java.util.logging.Logger;
  27. import org.mmocore.network.SelectorConfig;
  28. import org.mmocore.network.SelectorThread;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.Server;
  32. import com.l2jserver.gameserver.cache.CrestCache;
  33. import com.l2jserver.gameserver.cache.HtmCache;
  34. import com.l2jserver.gameserver.datatables.AdminTable;
  35. import com.l2jserver.gameserver.datatables.ArmorSetsData;
  36. import com.l2jserver.gameserver.datatables.AugmentationData;
  37. import com.l2jserver.gameserver.datatables.CharNameTable;
  38. import com.l2jserver.gameserver.datatables.CharSummonTable;
  39. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  40. import com.l2jserver.gameserver.datatables.ClanTable;
  41. import com.l2jserver.gameserver.datatables.ClassListData;
  42. import com.l2jserver.gameserver.datatables.DoorTable;
  43. import com.l2jserver.gameserver.datatables.EnchantGroupsData;
  44. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  45. import com.l2jserver.gameserver.datatables.EnchantItemData;
  46. import com.l2jserver.gameserver.datatables.EnchantOptionsData;
  47. import com.l2jserver.gameserver.datatables.EventDroplist;
  48. import com.l2jserver.gameserver.datatables.ExperienceTable;
  49. import com.l2jserver.gameserver.datatables.FishData;
  50. import com.l2jserver.gameserver.datatables.FishingMonstersData;
  51. import com.l2jserver.gameserver.datatables.FishingRodsData;
  52. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  53. import com.l2jserver.gameserver.datatables.HennaData;
  54. import com.l2jserver.gameserver.datatables.HerbDropTable;
  55. import com.l2jserver.gameserver.datatables.HitConditionBonus;
  56. import com.l2jserver.gameserver.datatables.InitialEquipmentData;
  57. import com.l2jserver.gameserver.datatables.ItemTable;
  58. import com.l2jserver.gameserver.datatables.ManorData;
  59. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  60. import com.l2jserver.gameserver.datatables.MultiSell;
  61. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  62. import com.l2jserver.gameserver.datatables.NpcTable;
  63. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesData;
  64. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  65. import com.l2jserver.gameserver.datatables.PetDataTable;
  66. import com.l2jserver.gameserver.datatables.RecipeData;
  67. import com.l2jserver.gameserver.datatables.SkillTable;
  68. import com.l2jserver.gameserver.datatables.SkillTreesData;
  69. import com.l2jserver.gameserver.datatables.SpawnTable;
  70. import com.l2jserver.gameserver.datatables.StaticObjects;
  71. import com.l2jserver.gameserver.datatables.SummonItemsData;
  72. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  73. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  74. import com.l2jserver.gameserver.datatables.UITable;
  75. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  76. import com.l2jserver.gameserver.handler.EffectHandler;
  77. import com.l2jserver.gameserver.idfactory.IdFactory;
  78. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  79. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  80. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  81. import com.l2jserver.gameserver.instancemanager.BoatManager;
  82. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  83. import com.l2jserver.gameserver.instancemanager.CastleManager;
  84. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  85. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  86. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  87. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  88. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  89. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  90. import com.l2jserver.gameserver.instancemanager.FortManager;
  91. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  92. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  93. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  94. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  95. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  96. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  97. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  98. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  99. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  100. import com.l2jserver.gameserver.instancemanager.MailManager;
  101. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  102. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  103. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  104. import com.l2jserver.gameserver.instancemanager.QuestManager;
  105. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  106. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  107. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  108. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  109. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  110. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  111. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  112. import com.l2jserver.gameserver.model.AutoChatHandler;
  113. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  114. import com.l2jserver.gameserver.model.L2World;
  115. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  116. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  117. import com.l2jserver.gameserver.model.entity.Hero;
  118. import com.l2jserver.gameserver.model.entity.TvTManager;
  119. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  120. import com.l2jserver.gameserver.network.L2GameClient;
  121. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  122. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  123. import com.l2jserver.gameserver.pathfinding.PathFinding;
  124. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  125. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  126. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  127. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  128. import com.l2jserver.gameserver.taskmanager.TaskManager;
  129. import com.l2jserver.status.Status;
  130. import com.l2jserver.util.DeadLockDetector;
  131. import com.l2jserver.util.IPv4Filter;
  132. public class GameServer
  133. {
  134. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  135. private final SelectorThread<L2GameClient> _selectorThread;
  136. private final L2GamePacketHandler _gamePacketHandler;
  137. private final DeadLockDetector _deadDetectThread;
  138. private final IdFactory _idFactory;
  139. public static GameServer gameServer;
  140. private final LoginServerThread _loginThread;
  141. private static Status _statusServer;
  142. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  143. public long getUsedMemoryMB()
  144. {
  145. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  146. }
  147. public SelectorThread<L2GameClient> getSelectorThread()
  148. {
  149. return _selectorThread;
  150. }
  151. public L2GamePacketHandler getL2GamePacketHandler()
  152. {
  153. return _gamePacketHandler;
  154. }
  155. public DeadLockDetector getDeadLockDetectorThread()
  156. {
  157. return _deadDetectThread;
  158. }
  159. public GameServer() throws Exception
  160. {
  161. long serverLoadStart = System.currentTimeMillis();
  162. gameServer = this;
  163. _log.finest(getClass().getSimpleName() + ": used mem:" + getUsedMemoryMB() + "MB");
  164. if (Config.SERVER_VERSION != null)
  165. {
  166. _log.info(getClass().getSimpleName() + ": L2J Server Version: " + Config.SERVER_VERSION);
  167. }
  168. if (Config.DATAPACK_VERSION != null)
  169. {
  170. _log.info(getClass().getSimpleName() + ": L2J Datapack Version: " + Config.DATAPACK_VERSION);
  171. }
  172. _idFactory = IdFactory.getInstance();
  173. if (!_idFactory.isInitialized())
  174. {
  175. _log.severe(getClass().getSimpleName() + ": Could not read object IDs from DB. Please Check Your Data.");
  176. throw new Exception("Could not initialize the ID factory");
  177. }
  178. ThreadPoolManager.getInstance();
  179. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  180. new File("log/game").mkdirs();
  181. // load script engines
  182. printSection("Engines");
  183. L2ScriptEngineManager.getInstance();
  184. printSection("World");
  185. // start game time control early
  186. GameTimeController.getInstance();
  187. InstanceManager.getInstance();
  188. L2World.getInstance();
  189. MapRegionManager.getInstance();
  190. Announcements.getInstance();
  191. GlobalVariablesManager.getInstance();
  192. printSection("Skills");
  193. EffectHandler.getInstance().executeScript();
  194. EnchantGroupsData.getInstance();
  195. SkillTreesData.getInstance();
  196. SkillTable.getInstance();
  197. SummonSkillsTable.getInstance();
  198. printSection("Items");
  199. ItemTable.getInstance();
  200. EnchantItemData.getInstance();
  201. EnchantOptionsData.getInstance();
  202. SummonItemsData.getInstance();
  203. EnchantHPBonusData.getInstance();
  204. MerchantPriceConfigTable.getInstance().loadInstances();
  205. TradeController.getInstance();
  206. MultiSell.getInstance();
  207. RecipeData.getInstance();
  208. ArmorSetsData.getInstance();
  209. FishData.getInstance();
  210. FishingMonstersData.getInstance();
  211. FishingRodsData.getInstance();
  212. HennaData.getInstance();
  213. printSection("Characters");
  214. ClassListData.getInstance();
  215. InitialEquipmentData.getInstance();
  216. ExperienceTable.getInstance();
  217. HitConditionBonus.getInstance();
  218. CharTemplateTable.getInstance();
  219. CharNameTable.getInstance();
  220. AdminTable.getInstance();
  221. RaidBossPointsManager.getInstance();
  222. PetDataTable.getInstance();
  223. CharSummonTable.getInstance().init();
  224. printSection("Clans");
  225. ClanTable.getInstance();
  226. CHSiegeManager.getInstance();
  227. ClanHallManager.getInstance();
  228. AuctionManager.getInstance();
  229. printSection("Geodata");
  230. GeoData.getInstance();
  231. if (Config.GEODATA == 2)
  232. {
  233. PathFinding.getInstance();
  234. }
  235. printSection("NPCs");
  236. HerbDropTable.getInstance();
  237. NpcTable.getInstance();
  238. NpcWalkerRoutesData.getInstance();
  239. WalkingManager.getInstance();
  240. StaticObjects.getInstance();
  241. ZoneManager.getInstance();
  242. DoorTable.getInstance();
  243. ItemAuctionManager.getInstance();
  244. CastleManager.getInstance().loadInstances();
  245. FortManager.getInstance().loadInstances();
  246. NpcBufferTable.getInstance();
  247. SpawnTable.getInstance();
  248. HellboundManager.getInstance();
  249. RaidBossSpawnManager.getInstance();
  250. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  251. GrandBossManager.getInstance().initZones();
  252. FourSepulchersManager.getInstance().init();
  253. DimensionalRiftManager.getInstance();
  254. EventDroplist.getInstance();
  255. printSection("Siege");
  256. SiegeManager.getInstance().getSieges();
  257. FortSiegeManager.getInstance();
  258. TerritoryWarManager.getInstance();
  259. CastleManorManager.getInstance();
  260. MercTicketManager.getInstance();
  261. ManorData.getInstance();
  262. printSection("Olympiad");
  263. Olympiad.getInstance();
  264. Hero.getInstance();
  265. // Call to load caches
  266. printSection("Cache");
  267. HtmCache.getInstance();
  268. CrestCache.getInstance();
  269. TeleportLocationTable.getInstance();
  270. UITable.getInstance();
  271. PartyMatchWaitingList.getInstance();
  272. PartyMatchRoomList.getInstance();
  273. PetitionManager.getInstance();
  274. HelperBuffTable.getInstance();
  275. AugmentationData.getInstance();
  276. CursedWeaponsManager.getInstance();
  277. printSection("Scripts");
  278. QuestManager.getInstance();
  279. TransformationManager.getInstance();
  280. BoatManager.getInstance();
  281. AirShipManager.getInstance();
  282. GraciaSeedsManager.getInstance();
  283. try
  284. {
  285. _log.info(getClass().getSimpleName() + ": Loading Server Scripts");
  286. File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  287. if (!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  288. {
  289. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  290. }
  291. }
  292. catch (IOException ioe)
  293. {
  294. _log.severe(getClass().getSimpleName() + ": Failed loading scripts.cfg, no script going to be loaded");
  295. }
  296. QuestManager.getInstance().report();
  297. TransformationManager.getInstance().report();
  298. if (Config.SAVE_DROPPED_ITEM)
  299. {
  300. ItemsOnGroundManager.getInstance();
  301. }
  302. if ((Config.AUTODESTROY_ITEM_AFTER > 0) || (Config.HERB_AUTO_DESTROY_TIME > 0))
  303. {
  304. ItemsAutoDestroy.getInstance();
  305. }
  306. MonsterRace.getInstance();
  307. SevenSigns.getInstance().spawnSevenSignsNPC();
  308. SevenSignsFestival.getInstance();
  309. AutoSpawnHandler.getInstance();
  310. AutoChatHandler.getInstance();
  311. FaenorScriptEngine.getInstance();
  312. // Init of a cursed weapon manager
  313. _log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  314. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  315. if (Config.L2JMOD_ALLOW_WEDDING)
  316. {
  317. CoupleManager.getInstance();
  318. }
  319. TaskManager.getInstance();
  320. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  321. MerchantPriceConfigTable.getInstance().updateReferences();
  322. CastleManager.getInstance().activateInstances();
  323. FortManager.getInstance().activateInstances();
  324. if (Config.ALLOW_MAIL)
  325. {
  326. MailManager.getInstance();
  327. }
  328. if (Config.ACCEPT_GEOEDITOR_CONN)
  329. {
  330. GeoEditorListener.getInstance();
  331. }
  332. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  333. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  334. TvTManager.getInstance();
  335. KnownListUpdateTaskManager.getInstance();
  336. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  337. {
  338. OfflineTradersTable.getInstance().restoreOfflineTraders();
  339. }
  340. if (Config.DEADLOCK_DETECTOR)
  341. {
  342. _deadDetectThread = new DeadLockDetector();
  343. _deadDetectThread.setDaemon(true);
  344. _deadDetectThread.start();
  345. }
  346. else
  347. {
  348. _deadDetectThread = null;
  349. }
  350. System.gc();
  351. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  352. // the current allocation pool, freeMemory the unused memory in the
  353. // allocation pool
  354. long freeMem = ((Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory()) + Runtime.getRuntime().freeMemory()) / 1048576;
  355. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  356. _log.info(getClass().getSimpleName() + ": Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  357. Toolkit.getDefaultToolkit().beep();
  358. _loginThread = LoginServerThread.getInstance();
  359. _loginThread.start();
  360. CommunityServerThread.initialize();
  361. final SelectorConfig sc = new SelectorConfig();
  362. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  363. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  364. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  365. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  366. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  367. _gamePacketHandler = new L2GamePacketHandler();
  368. _selectorThread = new SelectorThread<>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  369. InetAddress bindAddress = null;
  370. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  371. {
  372. try
  373. {
  374. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  375. }
  376. catch (UnknownHostException e1)
  377. {
  378. _log.log(Level.SEVERE, getClass().getSimpleName() + ": WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  379. }
  380. }
  381. try
  382. {
  383. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  384. }
  385. catch (IOException e)
  386. {
  387. _log.log(Level.SEVERE, getClass().getSimpleName() + ": FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  388. System.exit(1);
  389. }
  390. _selectorThread.start();
  391. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  392. long serverLoadEnd = System.currentTimeMillis();
  393. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  394. AutoAnnounceTaskManager.getInstance();
  395. }
  396. public static void main(String[] args) throws Exception
  397. {
  398. Server.serverMode = Server.MODE_GAMESERVER;
  399. // Local Constants
  400. final String LOG_FOLDER = "log"; // Name of folder for log file
  401. final String LOG_NAME = "./log.cfg"; // Name of log file
  402. /*** Main ***/
  403. // Create log folder
  404. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  405. logFolder.mkdir();
  406. // Create input stream for log file -- or store file data into memory
  407. try (InputStream is = new FileInputStream(new File(LOG_NAME)))
  408. {
  409. LogManager.getLogManager().readConfiguration(is);
  410. }
  411. // Initialize config
  412. Config.load();
  413. printSection("Database");
  414. L2DatabaseFactory.getInstance();
  415. gameServer = new GameServer();
  416. if (Config.IS_TELNET_ENABLED)
  417. {
  418. _statusServer = new Status(Server.serverMode);
  419. _statusServer.start();
  420. }
  421. else
  422. {
  423. _log.info(GameServer.class.getSimpleName() + ": Telnet server is currently disabled.");
  424. }
  425. }
  426. public static void printSection(String s)
  427. {
  428. s = "=[ " + s + " ]";
  429. while (s.length() < 78)
  430. {
  431. s = "-" + s;
  432. }
  433. _log.info(s);
  434. }
  435. }