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appearance
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afd183ce28
BETA: Adding support for making invisible all kinds of `L2Object`s not only players.
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11 years ago |
instance
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fbd6eb6b02
BETA : Rework Manor System
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10 years ago |
knownlist
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dac7ebb118
BETA: Fixing NPC walkers.
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10 years ago |
poly
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a41b7343e0
BETA: Updated Copyrights year.
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11 years ago |
stat
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e9643f1a79
BETA: Fixed minor typo in `PlayableStat#getWalkSpeed`.
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10 years ago |
status
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9d3da3beea
BETA: Renaming wrong named methods at SystemMessage they're for integer/long case not for item number.
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11 years ago |
tasks
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5f69023703
BETA: Fixing traps not using skills.
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11 years ago |
templates
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b665bfc9c1
BETA: Monsters minions rework
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10 years ago |
transform
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7bc5da2c29
BETA: Fixed speed calculation and few bugs with pets:
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10 years ago |
L2Attackable.java
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fbd6eb6b02
BETA : Rework Manor System
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10 years ago |
L2Character.java
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066512994c
BETA: `Geodata#getSpawnHeight` uses just `z` coordinate now removed `zmin` and `zmax`.
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10 years ago |
L2Decoy.java
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2ee6d331a7
BETA: Minor tweaks to CategoryData:
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11 years ago |
L2Npc.java
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fbd6eb6b02
BETA : Rework Manor System
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10 years ago |
L2Playable.java
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23ddff810b
BETA: Fix Charm of Courage and self Resurrection.
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10 years ago |
L2Summon.java
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23ddff810b
BETA: Fix Charm of Courage and self Resurrection.
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10 years ago |
L2Tower.java
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0200097fee
BETA: Renaming `getIsInProgress` to `isInProgress` within !Fort/Castle/Territory war sieges.
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11 years ago |
L2Vehicle.java
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dac7ebb118
BETA: Fixing NPC walkers.
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10 years ago |