NPC.properties 3.7 KB

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  1. # ---------------------------------------------------------------------------
  2. # NPC Settings
  3. # ---------------------------------------------------------------------------
  4. # This properties file is solely for the purpose of NPC modifications and settings that directly influence them.
  5. # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
  6. # Warning:
  7. # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
  8. # ---------------------------------------------------------------------------
  9. # Default: False
  10. AnnounceMammonSpawn = False
  11. # True - Mobs can be aggressive while in peace zones.
  12. # False - Mobs can NOT be aggressive while in peace zones.
  13. # Default: True
  14. AltMobAgroInPeaceZone = True
  15. # Defines whether NPCs are attackable by default
  16. # Retail: true
  17. AltAttackableNpcs = True
  18. # Allows non-GM players to view NPC stats via shift-click
  19. AltGameViewNpc = False
  20. # Maximum distance mobs can randomly go from spawn point.
  21. # Default: 200
  22. MaxDriftRange = 200
  23. # If True, the following deep blue mobs' drop penalties will be applied:
  24. # - When player's level is 9 or greater than mob's level, drops got divided by 3.
  25. # - After 9 levels of difference between player and mobs, drop chance is lowered by 9% each level that difference increases. (9lvls diff = -9%; 10lvls diff = -18%;)
  26. # Default: True
  27. UseDeepBlueDropRules = True
  28. # ---------------------------------------------------------------------------
  29. # Monster
  30. # ---------------------------------------------------------------------------
  31. # Default: False
  32. ShowNpcLevel = False
  33. # ---------------------------------------------------------------------------
  34. # Guards
  35. # ---------------------------------------------------------------------------
  36. # True - Allows guards to attack aggressive mobs within range.
  37. # Default: False.
  38. GuardAttackAggroMob = False
  39. # ---------------------------------------------------------------------------
  40. # Pets
  41. # ---------------------------------------------------------------------------
  42. # This option enables or disables the Wyvern manager located in every castle to train Wyverns and Striders from Hatchlings.
  43. # Default: False
  44. AllowWyvernUpgrader = False
  45. # Pets that can be rented.
  46. # Example: 30827, 32471, 34486, 36547
  47. # Default: 30827
  48. ListPetRentNpc = 30827
  49. # This will control the inventory space limit for pets (NOT WEIGHT LIMIT).
  50. # Default: 12
  51. MaximumSlotsForPet = 12
  52. # ---------------------------------------------------------------------------
  53. # Raid Bosses
  54. # ---------------------------------------------------------------------------
  55. # Percent of HP and MP regeneration for raid bosses.
  56. # Example: Setting HP to 10 will cause raid boss HP to regenerate 90% slower than normal.
  57. # Default: 100, 100
  58. RaidHpRegenMultiplier = 100
  59. RaidMpRegenMultiplier = 100
  60. # Percent of physical and magical defense for raid bosses.
  61. # Example: A setting of 10 will cause defense to be 90% lower than normal, while 110 will cause defense to be 10% higher than normal.
  62. # Default: 100, 100
  63. RaidPDefenceMultiplier = 100
  64. RaidMDefenceMultiplier = 100
  65. # Configure Minimum and Maximum time multiplier between raid boss re-spawn.
  66. # By default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.
  67. # Example: Setting RaidMaxRespawnMultiplier to 2 will make the time between re-spawn 24 hours to 48 hours.
  68. # Default: 1.0, 1.0
  69. RaidMinRespawnMultiplier = 1.0
  70. RaidMaxRespawnMultiplier = 1.0
  71. # Configure the interval at which raid boss minions will re-spawn.
  72. # This time is in milliseconds, 1 minute is 60000 milliseconds.
  73. # Default: 300000
  74. RaidMinionRespawnTime = 300000