GameServer.java 18 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver;
  20. import java.awt.Toolkit;
  21. import java.io.File;
  22. import java.io.FileInputStream;
  23. import java.io.IOException;
  24. import java.io.InputStream;
  25. import java.net.InetAddress;
  26. import java.net.UnknownHostException;
  27. import java.util.Calendar;
  28. import java.util.logging.Level;
  29. import java.util.logging.LogManager;
  30. import java.util.logging.Logger;
  31. import org.mmocore.network.SelectorConfig;
  32. import org.mmocore.network.SelectorThread;
  33. import com.l2jserver.Config;
  34. import com.l2jserver.L2DatabaseFactory;
  35. import com.l2jserver.Server;
  36. import com.l2jserver.gameserver.cache.CrestCache;
  37. import com.l2jserver.gameserver.cache.HtmCache;
  38. import com.l2jserver.gameserver.datatables.AdminTable;
  39. import com.l2jserver.gameserver.datatables.ArmorSetsData;
  40. import com.l2jserver.gameserver.datatables.AugmentationData;
  41. import com.l2jserver.gameserver.datatables.CharNameTable;
  42. import com.l2jserver.gameserver.datatables.CharSummonTable;
  43. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  44. import com.l2jserver.gameserver.datatables.ClanTable;
  45. import com.l2jserver.gameserver.datatables.ClassListData;
  46. import com.l2jserver.gameserver.datatables.DoorTable;
  47. import com.l2jserver.gameserver.datatables.EnchantGroupsData;
  48. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  49. import com.l2jserver.gameserver.datatables.EnchantItemData;
  50. import com.l2jserver.gameserver.datatables.EnchantOptionsData;
  51. import com.l2jserver.gameserver.datatables.EventDroplist;
  52. import com.l2jserver.gameserver.datatables.ExperienceTable;
  53. import com.l2jserver.gameserver.datatables.FishData;
  54. import com.l2jserver.gameserver.datatables.FishingMonstersData;
  55. import com.l2jserver.gameserver.datatables.FishingRodsData;
  56. import com.l2jserver.gameserver.datatables.HennaData;
  57. import com.l2jserver.gameserver.datatables.HerbDropTable;
  58. import com.l2jserver.gameserver.datatables.HitConditionBonus;
  59. import com.l2jserver.gameserver.datatables.InitialEquipmentData;
  60. import com.l2jserver.gameserver.datatables.ItemTable;
  61. import com.l2jserver.gameserver.datatables.ManorData;
  62. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  63. import com.l2jserver.gameserver.datatables.MultiSell;
  64. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  65. import com.l2jserver.gameserver.datatables.NpcTable;
  66. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesData;
  67. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  68. import com.l2jserver.gameserver.datatables.PetDataTable;
  69. import com.l2jserver.gameserver.datatables.RecipeData;
  70. import com.l2jserver.gameserver.datatables.SkillTable;
  71. import com.l2jserver.gameserver.datatables.SkillTreesData;
  72. import com.l2jserver.gameserver.datatables.SpawnTable;
  73. import com.l2jserver.gameserver.datatables.StaticObjects;
  74. import com.l2jserver.gameserver.datatables.SummonItemsData;
  75. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  76. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  77. import com.l2jserver.gameserver.datatables.UITable;
  78. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  79. import com.l2jserver.gameserver.handler.EffectHandler;
  80. import com.l2jserver.gameserver.idfactory.IdFactory;
  81. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  82. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  83. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  84. import com.l2jserver.gameserver.instancemanager.BoatManager;
  85. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  86. import com.l2jserver.gameserver.instancemanager.CastleManager;
  87. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  88. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  89. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  90. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  91. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  92. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  93. import com.l2jserver.gameserver.instancemanager.FortManager;
  94. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  95. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  96. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  97. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  98. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  99. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  100. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  101. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  102. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  103. import com.l2jserver.gameserver.instancemanager.MailManager;
  104. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  105. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  106. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  107. import com.l2jserver.gameserver.instancemanager.QuestManager;
  108. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  109. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  110. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  111. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  112. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  113. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  114. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  115. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  116. import com.l2jserver.gameserver.model.L2World;
  117. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  118. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  119. import com.l2jserver.gameserver.model.entity.Hero;
  120. import com.l2jserver.gameserver.model.entity.TvTManager;
  121. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  122. import com.l2jserver.gameserver.network.L2GameClient;
  123. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  124. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  125. import com.l2jserver.gameserver.pathfinding.PathFinding;
  126. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  127. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  128. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  129. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  130. import com.l2jserver.gameserver.taskmanager.TaskManager;
  131. import com.l2jserver.status.Status;
  132. import com.l2jserver.util.DeadLockDetector;
  133. import com.l2jserver.util.IPv4Filter;
  134. public class GameServer
  135. {
  136. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  137. private final SelectorThread<L2GameClient> _selectorThread;
  138. private final L2GamePacketHandler _gamePacketHandler;
  139. private final DeadLockDetector _deadDetectThread;
  140. private final IdFactory _idFactory;
  141. public static GameServer gameServer;
  142. private final LoginServerThread _loginThread;
  143. private static Status _statusServer;
  144. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  145. public long getUsedMemoryMB()
  146. {
  147. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  148. }
  149. public SelectorThread<L2GameClient> getSelectorThread()
  150. {
  151. return _selectorThread;
  152. }
  153. public L2GamePacketHandler getL2GamePacketHandler()
  154. {
  155. return _gamePacketHandler;
  156. }
  157. public DeadLockDetector getDeadLockDetectorThread()
  158. {
  159. return _deadDetectThread;
  160. }
  161. public GameServer() throws Exception
  162. {
  163. long serverLoadStart = System.currentTimeMillis();
  164. gameServer = this;
  165. _log.finest(getClass().getSimpleName() + ": used mem:" + getUsedMemoryMB() + "MB");
  166. if (Config.SERVER_VERSION != null)
  167. {
  168. _log.info(getClass().getSimpleName() + ": L2J Server Version: " + Config.SERVER_VERSION);
  169. }
  170. if (Config.DATAPACK_VERSION != null)
  171. {
  172. _log.info(getClass().getSimpleName() + ": L2J Datapack Version: " + Config.DATAPACK_VERSION);
  173. }
  174. _idFactory = IdFactory.getInstance();
  175. if (!_idFactory.isInitialized())
  176. {
  177. _log.severe(getClass().getSimpleName() + ": Could not read object IDs from DB. Please Check Your Data.");
  178. throw new Exception("Could not initialize the ID factory");
  179. }
  180. ThreadPoolManager.getInstance();
  181. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  182. new File("log/game").mkdirs();
  183. // load script engines
  184. printSection("Engines");
  185. L2ScriptEngineManager.getInstance();
  186. printSection("World");
  187. // start game time control early
  188. GameTimeController.getInstance();
  189. InstanceManager.getInstance();
  190. L2World.getInstance();
  191. MapRegionManager.getInstance();
  192. Announcements.getInstance();
  193. GlobalVariablesManager.getInstance();
  194. printSection("Skills");
  195. EffectHandler.getInstance().executeScript();
  196. EnchantGroupsData.getInstance();
  197. SkillTreesData.getInstance();
  198. SkillTable.getInstance();
  199. SummonSkillsTable.getInstance();
  200. printSection("Items");
  201. ItemTable.getInstance();
  202. EnchantItemData.getInstance();
  203. EnchantOptionsData.getInstance();
  204. SummonItemsData.getInstance();
  205. EnchantHPBonusData.getInstance();
  206. MerchantPriceConfigTable.getInstance().loadInstances();
  207. TradeController.getInstance();
  208. MultiSell.getInstance();
  209. RecipeData.getInstance();
  210. ArmorSetsData.getInstance();
  211. FishData.getInstance();
  212. FishingMonstersData.getInstance();
  213. FishingRodsData.getInstance();
  214. HennaData.getInstance();
  215. printSection("Characters");
  216. ClassListData.getInstance();
  217. InitialEquipmentData.getInstance();
  218. ExperienceTable.getInstance();
  219. HitConditionBonus.getInstance();
  220. CharTemplateTable.getInstance();
  221. CharNameTable.getInstance();
  222. AdminTable.getInstance();
  223. RaidBossPointsManager.getInstance();
  224. PetDataTable.getInstance();
  225. CharSummonTable.getInstance().init();
  226. printSection("Clans");
  227. ClanTable.getInstance();
  228. CHSiegeManager.getInstance();
  229. ClanHallManager.getInstance();
  230. AuctionManager.getInstance();
  231. printSection("Geodata");
  232. GeoData.getInstance();
  233. if (Config.GEODATA == 2)
  234. {
  235. PathFinding.getInstance();
  236. }
  237. printSection("NPCs");
  238. HerbDropTable.getInstance();
  239. NpcTable.getInstance();
  240. NpcWalkerRoutesData.getInstance();
  241. WalkingManager.getInstance();
  242. StaticObjects.getInstance();
  243. ZoneManager.getInstance();
  244. DoorTable.getInstance();
  245. ItemAuctionManager.getInstance();
  246. CastleManager.getInstance().loadInstances();
  247. FortManager.getInstance().loadInstances();
  248. NpcBufferTable.getInstance();
  249. SpawnTable.getInstance();
  250. HellboundManager.getInstance();
  251. RaidBossSpawnManager.getInstance();
  252. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  253. GrandBossManager.getInstance().initZones();
  254. FourSepulchersManager.getInstance().init();
  255. DimensionalRiftManager.getInstance();
  256. EventDroplist.getInstance();
  257. printSection("Siege");
  258. SiegeManager.getInstance().getSieges();
  259. FortSiegeManager.getInstance();
  260. TerritoryWarManager.getInstance();
  261. CastleManorManager.getInstance();
  262. MercTicketManager.getInstance();
  263. ManorData.getInstance();
  264. printSection("Olympiad");
  265. Olympiad.getInstance();
  266. Hero.getInstance();
  267. // Call to load caches
  268. printSection("Cache");
  269. HtmCache.getInstance();
  270. CrestCache.getInstance();
  271. TeleportLocationTable.getInstance();
  272. UITable.getInstance();
  273. PartyMatchWaitingList.getInstance();
  274. PartyMatchRoomList.getInstance();
  275. PetitionManager.getInstance();
  276. AugmentationData.getInstance();
  277. CursedWeaponsManager.getInstance();
  278. printSection("Scripts");
  279. QuestManager.getInstance();
  280. TransformationManager.getInstance();
  281. BoatManager.getInstance();
  282. AirShipManager.getInstance();
  283. GraciaSeedsManager.getInstance();
  284. try
  285. {
  286. _log.info(getClass().getSimpleName() + ": Loading Server Scripts");
  287. File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  288. if (!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  289. {
  290. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  291. }
  292. }
  293. catch (IOException ioe)
  294. {
  295. _log.severe(getClass().getSimpleName() + ": Failed loading scripts.cfg, no script going to be loaded");
  296. }
  297. QuestManager.getInstance().report();
  298. TransformationManager.getInstance().report();
  299. if (Config.SAVE_DROPPED_ITEM)
  300. {
  301. ItemsOnGroundManager.getInstance();
  302. }
  303. if ((Config.AUTODESTROY_ITEM_AFTER > 0) || (Config.HERB_AUTO_DESTROY_TIME > 0))
  304. {
  305. ItemsAutoDestroy.getInstance();
  306. }
  307. MonsterRace.getInstance();
  308. SevenSigns.getInstance().spawnSevenSignsNPC();
  309. SevenSignsFestival.getInstance();
  310. AutoSpawnHandler.getInstance();
  311. FaenorScriptEngine.getInstance();
  312. // Init of a cursed weapon manager
  313. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  314. if (Config.L2JMOD_ALLOW_WEDDING)
  315. {
  316. CoupleManager.getInstance();
  317. }
  318. TaskManager.getInstance();
  319. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  320. MerchantPriceConfigTable.getInstance().updateReferences();
  321. CastleManager.getInstance().activateInstances();
  322. FortManager.getInstance().activateInstances();
  323. if (Config.ALLOW_MAIL)
  324. {
  325. MailManager.getInstance();
  326. }
  327. if (Config.ACCEPT_GEOEDITOR_CONN)
  328. {
  329. GeoEditorListener.getInstance();
  330. }
  331. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  332. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  333. TvTManager.getInstance();
  334. KnownListUpdateTaskManager.getInstance();
  335. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  336. {
  337. OfflineTradersTable.getInstance().restoreOfflineTraders();
  338. }
  339. if (Config.DEADLOCK_DETECTOR)
  340. {
  341. _deadDetectThread = new DeadLockDetector();
  342. _deadDetectThread.setDaemon(true);
  343. _deadDetectThread.start();
  344. }
  345. else
  346. {
  347. _deadDetectThread = null;
  348. }
  349. System.gc();
  350. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  351. // the current allocation pool, freeMemory the unused memory in the
  352. // allocation pool
  353. long freeMem = ((Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory()) + Runtime.getRuntime().freeMemory()) / 1048576;
  354. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  355. _log.info(getClass().getSimpleName() + ": Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  356. Toolkit.getDefaultToolkit().beep();
  357. _loginThread = LoginServerThread.getInstance();
  358. _loginThread.start();
  359. CommunityServerThread.initialize();
  360. final SelectorConfig sc = new SelectorConfig();
  361. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  362. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  363. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  364. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  365. sc.TCP_NODELAY = Config.MMO_TCP_NODELAY;
  366. _gamePacketHandler = new L2GamePacketHandler();
  367. _selectorThread = new SelectorThread<>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  368. InetAddress bindAddress = null;
  369. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  370. {
  371. try
  372. {
  373. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  374. }
  375. catch (UnknownHostException e1)
  376. {
  377. _log.log(Level.SEVERE, getClass().getSimpleName() + ": WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  378. }
  379. }
  380. try
  381. {
  382. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  383. }
  384. catch (IOException e)
  385. {
  386. _log.log(Level.SEVERE, getClass().getSimpleName() + ": FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  387. System.exit(1);
  388. }
  389. _selectorThread.start();
  390. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  391. long serverLoadEnd = System.currentTimeMillis();
  392. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  393. AutoAnnounceTaskManager.getInstance();
  394. }
  395. public static void main(String[] args) throws Exception
  396. {
  397. Server.serverMode = Server.MODE_GAMESERVER;
  398. // Local Constants
  399. final String LOG_FOLDER = "log"; // Name of folder for log file
  400. final String LOG_NAME = "./log.cfg"; // Name of log file
  401. /*** Main ***/
  402. // Create log folder
  403. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  404. logFolder.mkdir();
  405. // Create input stream for log file -- or store file data into memory
  406. try (InputStream is = new FileInputStream(new File(LOG_NAME)))
  407. {
  408. LogManager.getLogManager().readConfiguration(is);
  409. }
  410. // Initialize config
  411. Config.load();
  412. printSection("Database");
  413. L2DatabaseFactory.getInstance();
  414. gameServer = new GameServer();
  415. if (Config.IS_TELNET_ENABLED)
  416. {
  417. _statusServer = new Status(Server.serverMode);
  418. _statusServer.start();
  419. }
  420. else
  421. {
  422. _log.info(GameServer.class.getSimpleName() + ": Telnet server is currently disabled.");
  423. }
  424. }
  425. public static void printSection(String s)
  426. {
  427. s = "=[ " + s + " ]";
  428. while (s.length() < 78)
  429. {
  430. s = "-" + s;
  431. }
  432. _log.info(s);
  433. }
  434. }