12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697 |
- # ---------------------------------------------------------------------------
- # Rate Settings
- # ---------------------------------------------------------------------------
- # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
- # Warning:
- # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
- # ---------------------------------------------------------------------------
- # ---------------------------------------------------------------------------
- # Standard Settings (Default value = 1)
- # ---------------------------------------------------------------------------
- RateXp = 1
- RateSp = 1
- RatePartyXp = 1
- RatePartySp = 1
- RateDropAdena = 1
- RateConsumableCost = 1
- RateDropItems = 1
- RateRaidDropItems = 1
- RateDropSpoil = 1
- RateDropManor = 1
- RateExtractFish = 1
- RateQuestsReward = 1
- RateKarmaExpLost = 1
- RateSiegeGuardsPrice = 1
- # Warning: This need quests to be rewritten in datapack in order to work. Do not rely on this setting as it may not affect most, if not all quests.
- RateDropQuest = 1
- # ---------------------------------------------------------------------------
- # Player Drops (values are set in PERCENTS)
- # ---------------------------------------------------------------------------
- PlayerDropLimit = 0
- PlayerRateDrop = 0
- PlayerRateDropItem = 0
- PlayerRateDropEquip = 0
- PlayerRateDropEquipWeapon = 0
- # ---------------------------------------------------------------------------
- # Player XP % lost on death.
- # ---------------------------------------------------------------------------
- # Must be defined an interval per each % following this:
- # [limit1m,limit1M]val1;[limit2m,limit2M]val2;...
- # For non defined intervals, default value is 1.0 .
- # Example (Default settings):
- # 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5
- # This will set 7.0 from 0 to 39 (included), 4.00 from 40 to 75 (included),
- # 2.5 to 76, 2.0 to 77 and 1.5 to 78
- # XP lost is affected by clan luck in core
- PlayerXPPercentLost = 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5
- # Default: 10
- KarmaDropLimit = 10
- # Default: 40
- KarmaRateDrop = 40
- # Default: 50
- KarmaRateDropItem = 50
- # Default: 40
- KarmaRateDropEquip = 40
- # Default: 10
- KarmaRateDropEquipWeapon = 10
- # ---------------------------------------------------------------------------
- # Pets (Default value = 1)
- # ---------------------------------------------------------------------------
- PetXpRate = 1
- PetFoodRate = 1
- SinEaterXpRate = 1
- # ---------------------------------------------------------------------------
- # Herbs
- # ---------------------------------------------------------------------------
- # Herb of Power, Herb of Magic, Herb of Attack Speed, Herb of Casting Speed, Herb of Critical Attack, Herb of Speed
- # Default: 15
- RateCommonHerbs = 15
- # Herb of Life, Herb of Mana
- # Default: 10
- RateHpMpHerbs = 10
- # Greater herb of Life, Greater Herb of Mana
- # Default: 4
- RateGreaterHerbs = 4
- # Superior Herb of Life, Superior Herb of Mana
- # Default: 0.8
- RateSuperiorHerbs = 0.8
- # Herb of Warrior, Herb of Mystic, Herb of Recovery
- # Default: 0.2
- RateSpecialHerbs = 0.2
|