RecipeController.java 22 KB

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  1. /*
  2. * Copyright © 2004-2019 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver;
  20. import static com.l2jserver.gameserver.config.Configuration.character;
  21. import java.util.ArrayList;
  22. import java.util.Arrays;
  23. import java.util.List;
  24. import java.util.Map;
  25. import java.util.concurrent.ConcurrentHashMap;
  26. import java.util.logging.Logger;
  27. import com.l2jserver.commons.util.Rnd;
  28. import com.l2jserver.gameserver.data.xml.impl.RecipeData;
  29. import com.l2jserver.gameserver.datatables.ItemTable;
  30. import com.l2jserver.gameserver.enums.StatType;
  31. import com.l2jserver.gameserver.model.L2ManufactureItem;
  32. import com.l2jserver.gameserver.model.L2RecipeInstance;
  33. import com.l2jserver.gameserver.model.L2RecipeList;
  34. import com.l2jserver.gameserver.model.L2RecipeStatInstance;
  35. import com.l2jserver.gameserver.model.TempItem;
  36. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  37. import com.l2jserver.gameserver.model.itemcontainer.Inventory;
  38. import com.l2jserver.gameserver.model.items.L2Item;
  39. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  40. import com.l2jserver.gameserver.model.skills.CommonSkill;
  41. import com.l2jserver.gameserver.model.skills.Skill;
  42. import com.l2jserver.gameserver.network.SystemMessageId;
  43. import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
  44. import com.l2jserver.gameserver.network.serverpackets.ItemList;
  45. import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
  46. import com.l2jserver.gameserver.network.serverpackets.RecipeBookItemList;
  47. import com.l2jserver.gameserver.network.serverpackets.RecipeItemMakeInfo;
  48. import com.l2jserver.gameserver.network.serverpackets.RecipeShopItemInfo;
  49. import com.l2jserver.gameserver.network.serverpackets.SetupGauge;
  50. import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
  51. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  52. import com.l2jserver.gameserver.util.Util;
  53. public class RecipeController {
  54. protected static final Map<Integer, RecipeItemMaker> _activeMakers = new ConcurrentHashMap<>();
  55. protected RecipeController() {
  56. // Prevent external initialization.
  57. }
  58. public void requestBookOpen(L2PcInstance player, boolean isDwarvenCraft) {
  59. // Check if player is trying to alter recipe book while engaged in manufacturing.
  60. if (!_activeMakers.containsKey(player.getObjectId())) {
  61. RecipeBookItemList response = new RecipeBookItemList(isDwarvenCraft, player.getMaxMp());
  62. response.addRecipes(isDwarvenCraft ? player.getDwarvenRecipeBook() : player.getCommonRecipeBook());
  63. player.sendPacket(response);
  64. return;
  65. }
  66. player.sendPacket(SystemMessageId.CANT_ALTER_RECIPEBOOK_WHILE_CRAFTING);
  67. }
  68. public void requestMakeItemAbort(L2PcInstance player) {
  69. _activeMakers.remove(player.getObjectId()); // TODO: anything else here?
  70. }
  71. public void requestManufactureItem(L2PcInstance manufacturer, int recipeListId, L2PcInstance player) {
  72. final L2RecipeList recipeList = RecipeData.getInstance().getValidRecipeList(player, recipeListId);
  73. if (recipeList == null) {
  74. return;
  75. }
  76. List<L2RecipeList> dwarfRecipes = Arrays.asList(manufacturer.getDwarvenRecipeBook());
  77. List<L2RecipeList> commonRecipes = Arrays.asList(manufacturer.getCommonRecipeBook());
  78. if (!dwarfRecipes.contains(recipeList) && !commonRecipes.contains(recipeList)) {
  79. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false recipe id.");
  80. return;
  81. }
  82. // Check if manufacturer is under manufacturing store or private store.
  83. if (character().alternativeCrafting() && _activeMakers.containsKey(manufacturer.getObjectId())) {
  84. player.sendPacket(SystemMessageId.CLOSE_STORE_WINDOW_AND_TRY_AGAIN);
  85. return;
  86. }
  87. final RecipeItemMaker maker = new RecipeItemMaker(manufacturer, recipeList, player);
  88. if (maker._isValid) {
  89. if (character().alternativeCrafting()) {
  90. _activeMakers.put(manufacturer.getObjectId(), maker);
  91. ThreadPoolManager.getInstance().scheduleGeneral(maker, 100);
  92. } else {
  93. maker.run();
  94. }
  95. }
  96. }
  97. public void requestMakeItem(L2PcInstance player, int recipeListId) {
  98. // Check if player is trying to operate a private store or private workshop while engaged in combat.
  99. if (player.isInCombat() || player.isInDuel()) {
  100. player.sendPacket(SystemMessageId.CANT_OPERATE_PRIVATE_STORE_DURING_COMBAT);
  101. return;
  102. }
  103. final L2RecipeList recipeList = RecipeData.getInstance().getValidRecipeList(player, recipeListId);
  104. if (recipeList == null) {
  105. return;
  106. }
  107. List<L2RecipeList> dwarfRecipes = Arrays.asList(player.getDwarvenRecipeBook());
  108. List<L2RecipeList> commonRecipes = Arrays.asList(player.getCommonRecipeBook());
  109. if (!dwarfRecipes.contains(recipeList) && !commonRecipes.contains(recipeList)) {
  110. Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false recipe id.");
  111. return;
  112. }
  113. // Check if player is busy (possible if alt game creation is enabled)
  114. if (character().alternativeCrafting() && _activeMakers.containsKey(player.getObjectId())) {
  115. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S1);
  116. sm.addItemName(recipeList.getItemId());
  117. sm.addString("You are busy creating.");
  118. player.sendPacket(sm);
  119. return;
  120. }
  121. final RecipeItemMaker maker = new RecipeItemMaker(player, recipeList, player);
  122. if (maker._isValid) {
  123. if (character().alternativeCrafting()) {
  124. _activeMakers.put(player.getObjectId(), maker);
  125. ThreadPoolManager.getInstance().scheduleGeneral(maker, 100);
  126. } else {
  127. maker.run();
  128. }
  129. }
  130. }
  131. private static class RecipeItemMaker implements Runnable {
  132. private static final Logger _log = Logger.getLogger(RecipeItemMaker.class.getName());
  133. protected boolean _isValid;
  134. protected List<TempItem> _items = null;
  135. protected final L2RecipeList _recipeList;
  136. protected final L2PcInstance _player; // "crafter"
  137. protected final L2PcInstance _target; // "customer"
  138. protected final Skill _skill;
  139. protected final int _skillId;
  140. protected final int _skillLevel;
  141. protected int _creationPasses = 1;
  142. protected int _itemGrab;
  143. protected int _exp = -1;
  144. protected int _sp = -1;
  145. protected long _price;
  146. protected int _totalItems;
  147. protected int _delay;
  148. public RecipeItemMaker(L2PcInstance pPlayer, L2RecipeList pRecipeList, L2PcInstance pTarget) {
  149. _player = pPlayer;
  150. _target = pTarget;
  151. _recipeList = pRecipeList;
  152. _isValid = false;
  153. _skillId = _recipeList.isDwarvenRecipe() ? CommonSkill.CREATE_DWARVEN.getId() : CommonSkill.CREATE_COMMON.getId();
  154. _skillLevel = _player.getSkillLevel(_skillId);
  155. _skill = _player.getKnownSkill(_skillId);
  156. _player.isInCraftMode(true);
  157. if (_player.isAlikeDead()) {
  158. _player.sendPacket(ActionFailed.STATIC_PACKET);
  159. abort();
  160. return;
  161. }
  162. if (_target.isAlikeDead()) {
  163. _target.sendPacket(ActionFailed.STATIC_PACKET);
  164. abort();
  165. return;
  166. }
  167. if (_target.isProcessingTransaction()) {
  168. _target.sendPacket(ActionFailed.STATIC_PACKET);
  169. abort();
  170. return;
  171. }
  172. if (_player.isProcessingTransaction()) {
  173. _player.sendPacket(ActionFailed.STATIC_PACKET);
  174. abort();
  175. return;
  176. }
  177. // validate recipe list
  178. if (_recipeList.getRecipes().length == 0) {
  179. _player.sendPacket(ActionFailed.STATIC_PACKET);
  180. abort();
  181. return;
  182. }
  183. // validate skill level
  184. if (_recipeList.getLevel() > _skillLevel) {
  185. _player.sendPacket(ActionFailed.STATIC_PACKET);
  186. abort();
  187. return;
  188. }
  189. // check that customer can afford to pay for creation services
  190. if (_player != _target) {
  191. final L2ManufactureItem item = _player.getManufactureItems().get(_recipeList.getId());
  192. if (item != null) {
  193. _price = item.getCost();
  194. if (_target.getAdena() < _price) // check price
  195. {
  196. _target.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA);
  197. abort();
  198. return;
  199. }
  200. }
  201. }
  202. // make temporary items
  203. _items = listItems(false);
  204. if (_items == null) {
  205. abort();
  206. return;
  207. }
  208. for (TempItem i : _items) {
  209. _totalItems += i.getQuantity();
  210. }
  211. // initial statUse checks
  212. if (!calculateStatUse(false, false)) {
  213. abort();
  214. return;
  215. }
  216. // initial AltStatChange checks
  217. if (character().alternativeCrafting()) {
  218. calculateAltStatChange();
  219. }
  220. updateMakeInfo(true);
  221. updateCurMp();
  222. updateCurLoad();
  223. _player.isInCraftMode(false);
  224. _isValid = true;
  225. }
  226. @Override
  227. public void run() {
  228. if (!character().crafting()) {
  229. _target.sendMessage("Item creation is currently disabled.");
  230. abort();
  231. return;
  232. }
  233. if ((_player == null) || (_target == null)) {
  234. _log.warning("player or target == null (disconnected?), aborting" + _target + _player);
  235. abort();
  236. return;
  237. }
  238. if (!_player.isOnline() || !_target.isOnline()) {
  239. _log.warning("player or target is not online, aborting " + _target + _player);
  240. abort();
  241. return;
  242. }
  243. if (character().alternativeCrafting() && !_activeMakers.containsKey(_player.getObjectId())) {
  244. if (_target != _player) {
  245. _target.sendMessage("Manufacture aborted");
  246. _player.sendMessage("Manufacture aborted");
  247. } else {
  248. _player.sendMessage("Item creation aborted");
  249. }
  250. abort();
  251. return;
  252. }
  253. if (character().alternativeCrafting() && !_items.isEmpty()) {
  254. if (!calculateStatUse(true, true)) {
  255. return; // check stat use
  256. }
  257. updateCurMp(); // update craft window mp bar
  258. grabSomeItems(); // grab (equip) some more items with a nice msg to player
  259. // if still not empty, schedule another pass
  260. if (!_items.isEmpty()) {
  261. _delay = (int) (character().getCraftingSpeed() * _player.getMReuseRate(_skill) * GameTimeController.TICKS_PER_SECOND * GameTimeController.MILLIS_IN_TICK);
  262. // FIXME: please fix this packet to show crafting animation (somebody)
  263. MagicSkillUse msk = new MagicSkillUse(_player, _skillId, _skillLevel, _delay, 0);
  264. _player.broadcastPacket(msk);
  265. _player.sendPacket(new SetupGauge(0, _delay));
  266. ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + _delay);
  267. } else {
  268. // for alt mode, sleep delay msec before finishing
  269. _player.sendPacket(new SetupGauge(0, _delay));
  270. try {
  271. Thread.sleep(_delay);
  272. } catch (InterruptedException e) {
  273. } finally {
  274. finishCrafting();
  275. }
  276. }
  277. } // for old craft mode just finish
  278. else {
  279. finishCrafting();
  280. }
  281. }
  282. private void finishCrafting() {
  283. if (!character().alternativeCrafting()) {
  284. calculateStatUse(false, true);
  285. }
  286. // first take adena for manufacture
  287. if ((_target != _player) && (_price > 0)) // customer must pay for services
  288. {
  289. // attempt to pay for item
  290. L2ItemInstance adenatransfer = _target.transferItem("PayManufacture", _target.getInventory().getAdenaInstance().getObjectId(), _price, _player.getInventory(), _player);
  291. if (adenatransfer == null) {
  292. _target.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA);
  293. abort();
  294. return;
  295. }
  296. }
  297. _items = listItems(true); // this line actually takes materials from inventory
  298. if (_items == null) {
  299. // handle possible cheaters here
  300. // (they click craft then try to get rid of items in order to get free craft)
  301. } else if (Rnd.get(100) < _recipeList.getSuccessRate()) {
  302. rewardPlayer(); // and immediately puts created item in its place
  303. updateMakeInfo(true);
  304. } else {
  305. if (_target != _player) {
  306. SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CREATION_OF_S2_FOR_C1_AT_S3_ADENA_FAILED);
  307. msg.addString(_target.getName());
  308. msg.addItemName(_recipeList.getItemId());
  309. msg.addLong(_price);
  310. _player.sendPacket(msg);
  311. msg = SystemMessage.getSystemMessage(SystemMessageId.C1_FAILED_TO_CREATE_S2_FOR_S3_ADENA);
  312. msg.addString(_player.getName());
  313. msg.addItemName(_recipeList.getItemId());
  314. msg.addLong(_price);
  315. _target.sendPacket(msg);
  316. } else {
  317. _target.sendPacket(SystemMessageId.ITEM_MIXING_FAILED);
  318. }
  319. updateMakeInfo(false);
  320. }
  321. // update load and mana bar of craft window
  322. updateCurMp();
  323. updateCurLoad();
  324. _activeMakers.remove(_player.getObjectId());
  325. _player.isInCraftMode(false);
  326. _target.sendPacket(new ItemList(_target, false));
  327. }
  328. private void updateMakeInfo(boolean success) {
  329. if (_target == _player) {
  330. _target.sendPacket(new RecipeItemMakeInfo(_recipeList.getId(), _target, success));
  331. } else {
  332. _target.sendPacket(new RecipeShopItemInfo(_player, _recipeList.getId()));
  333. }
  334. }
  335. private void updateCurLoad() {
  336. StatusUpdate su = new StatusUpdate(_target);
  337. su.addAttribute(StatusUpdate.CUR_LOAD, _target.getCurrentLoad());
  338. _target.sendPacket(su);
  339. }
  340. private void updateCurMp() {
  341. StatusUpdate su = new StatusUpdate(_target);
  342. su.addAttribute(StatusUpdate.CUR_MP, (int) _target.getCurrentMp());
  343. _target.sendPacket(su);
  344. }
  345. private void grabSomeItems() {
  346. int grabItems = _itemGrab;
  347. while ((grabItems > 0) && !_items.isEmpty()) {
  348. TempItem item = _items.get(0);
  349. int count = item.getQuantity();
  350. if (count >= grabItems) {
  351. count = grabItems;
  352. }
  353. item.setQuantity(item.getQuantity() - count);
  354. if (item.getQuantity() <= 0) {
  355. _items.remove(0);
  356. } else {
  357. _items.set(0, item);
  358. }
  359. grabItems -= count;
  360. if (_target == _player) {
  361. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S2_EQUIPPED); // you equipped ...
  362. sm.addLong(count);
  363. sm.addItemName(item.getItemId());
  364. _player.sendPacket(sm);
  365. } else {
  366. _target.sendMessage("Manufacturer " + _player.getName() + " used " + count + " " + item.getItemName());
  367. }
  368. }
  369. }
  370. // AltStatChange parameters make their effect here
  371. private void calculateAltStatChange() {
  372. _itemGrab = _skillLevel;
  373. for (L2RecipeStatInstance altStatChange : _recipeList.getAltStatChange()) {
  374. if (altStatChange.getType() == StatType.XP) {
  375. _exp = altStatChange.getValue();
  376. } else if (altStatChange.getType() == StatType.SP) {
  377. _sp = altStatChange.getValue();
  378. } else if (altStatChange.getType() == StatType.GIM) {
  379. _itemGrab *= altStatChange.getValue();
  380. }
  381. }
  382. // determine number of creation passes needed
  383. _creationPasses = (_totalItems / _itemGrab) + ((_totalItems % _itemGrab) != 0 ? 1 : 0);
  384. if (_creationPasses < 1) {
  385. _creationPasses = 1;
  386. }
  387. }
  388. // StatUse
  389. private boolean calculateStatUse(boolean isWait, boolean isReduce) {
  390. boolean ret = true;
  391. for (L2RecipeStatInstance statUse : _recipeList.getStatUse()) {
  392. double modifiedValue = statUse.getValue() / _creationPasses;
  393. if (statUse.getType() == StatType.HP) {
  394. // we do not want to kill the player, so its CurrentHP must be greater than the reduce value
  395. if (_player.getCurrentHp() <= modifiedValue) {
  396. // rest (wait for HP)
  397. if (character().alternativeCrafting() && isWait) {
  398. _player.sendPacket(new SetupGauge(0, _delay));
  399. ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + _delay);
  400. } else {
  401. _target.sendPacket(SystemMessageId.NOT_ENOUGH_HP);
  402. abort();
  403. }
  404. ret = false;
  405. } else if (isReduce) {
  406. _player.reduceCurrentHp(modifiedValue, _player, _skill);
  407. }
  408. } else if (statUse.getType() == StatType.MP) {
  409. if (_player.getCurrentMp() < modifiedValue) {
  410. // rest (wait for MP)
  411. if (character().alternativeCrafting() && isWait) {
  412. _player.sendPacket(new SetupGauge(0, _delay));
  413. ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + _delay);
  414. } else {
  415. _target.sendPacket(SystemMessageId.NOT_ENOUGH_MP);
  416. abort();
  417. }
  418. ret = false;
  419. } else if (isReduce) {
  420. _player.reduceCurrentMp(modifiedValue);
  421. }
  422. } else {
  423. // there is an unknown StatUse value
  424. _target.sendMessage("Recipe error!!!, please tell this to your GM.");
  425. ret = false;
  426. abort();
  427. }
  428. }
  429. return ret;
  430. }
  431. private List<TempItem> listItems(boolean remove) {
  432. L2RecipeInstance[] recipes = _recipeList.getRecipes();
  433. Inventory inv = _target.getInventory();
  434. List<TempItem> materials = new ArrayList<>();
  435. SystemMessage sm;
  436. for (L2RecipeInstance recipe : recipes) {
  437. if (recipe.getQuantity() > 0) {
  438. L2ItemInstance item = inv.getItemByItemId(recipe.getItemId());
  439. long itemQuantityAmount = item == null ? 0 : item.getCount();
  440. // check materials
  441. if (itemQuantityAmount < recipe.getQuantity()) {
  442. sm = SystemMessage.getSystemMessage(SystemMessageId.MISSING_S2_S1_TO_CREATE);
  443. sm.addItemName(recipe.getItemId());
  444. sm.addLong(recipe.getQuantity() - itemQuantityAmount);
  445. _target.sendPacket(sm);
  446. abort();
  447. return null;
  448. }
  449. // make new temporary object, just for counting purposes
  450. materials.add(new TempItem(item, recipe.getQuantity()));
  451. }
  452. }
  453. if (remove) {
  454. for (TempItem tmp : materials) {
  455. inv.destroyItemByItemId("Manufacture", tmp.getItemId(), tmp.getQuantity(), _target, _player);
  456. if (tmp.getQuantity() > 1) {
  457. sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
  458. sm.addItemName(tmp.getItemId());
  459. sm.addLong(tmp.getQuantity());
  460. _target.sendPacket(sm);
  461. } else {
  462. sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
  463. sm.addItemName(tmp.getItemId());
  464. _target.sendPacket(sm);
  465. }
  466. }
  467. }
  468. return materials;
  469. }
  470. private void abort() {
  471. updateMakeInfo(false);
  472. _player.isInCraftMode(false);
  473. _activeMakers.remove(_player.getObjectId());
  474. }
  475. private void rewardPlayer() {
  476. int rareProdId = _recipeList.getRareItemId();
  477. int itemId = _recipeList.getItemId();
  478. int itemCount = _recipeList.getCount();
  479. L2Item template = ItemTable.getInstance().getTemplate(itemId);
  480. // check that the current recipe has a rare production or not
  481. if ((rareProdId != -1) && ((rareProdId == itemId) || character().craftMasterwork())) {
  482. if (Rnd.get(100) < _recipeList.getRarity()) {
  483. itemId = rareProdId;
  484. itemCount = _recipeList.getRareCount();
  485. }
  486. }
  487. _target.getInventory().addItem("Manufacture", itemId, itemCount, _target, _player);
  488. // inform customer of earned item
  489. SystemMessage sm = null;
  490. if (_target != _player) {
  491. // inform manufacturer of earned profit
  492. if (itemCount == 1) {
  493. sm = SystemMessage.getSystemMessage(SystemMessageId.S2_CREATED_FOR_C1_FOR_S3_ADENA);
  494. sm.addString(_target.getName());
  495. sm.addItemName(itemId);
  496. sm.addLong(_price);
  497. _player.sendPacket(sm);
  498. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CREATED_S2_FOR_S3_ADENA);
  499. sm.addString(_player.getName());
  500. sm.addItemName(itemId);
  501. sm.addLong(_price);
  502. _target.sendPacket(sm);
  503. } else {
  504. sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S3_S_CREATED_FOR_C1_FOR_S4_ADENA);
  505. sm.addString(_target.getName());
  506. sm.addInt(itemCount);
  507. sm.addItemName(itemId);
  508. sm.addLong(_price);
  509. _player.sendPacket(sm);
  510. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_CREATED_S2_S3_S_FOR_S4_ADENA);
  511. sm.addString(_player.getName());
  512. sm.addInt(itemCount);
  513. sm.addItemName(itemId);
  514. sm.addLong(_price);
  515. _target.sendPacket(sm);
  516. }
  517. }
  518. if (itemCount > 1) {
  519. sm = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S);
  520. sm.addItemName(itemId);
  521. sm.addLong(itemCount);
  522. _target.sendPacket(sm);
  523. } else {
  524. sm = SystemMessage.getSystemMessage(SystemMessageId.EARNED_ITEM_S1);
  525. sm.addItemName(itemId);
  526. _target.sendPacket(sm);
  527. }
  528. if (character().alternativeCrafting()) {
  529. int recipeLevel = _recipeList.getLevel();
  530. if (_exp < 0) {
  531. _exp = template.getReferencePrice() * itemCount;
  532. _exp /= recipeLevel;
  533. }
  534. if (_sp < 0) {
  535. _sp = _exp / 10;
  536. }
  537. if (itemId == rareProdId) {
  538. _exp *= character().getCraftingRareXpRate();
  539. _sp *= character().getCraftingRareSpRate();
  540. }
  541. if (_exp < 0) {
  542. _exp = 0;
  543. }
  544. if (_sp < 0) {
  545. _sp = 0;
  546. }
  547. for (int i = _skillLevel; i > recipeLevel; i--) {
  548. _exp /= 4;
  549. _sp /= 4;
  550. }
  551. // Added multiplication of Creation speed with XP/SP gain slower crafting -> more XP,
  552. // faster crafting -> less XP you can use ALT_GAME_CREATION_XP_RATE/SP to modify XP/SP gained (default = 1)
  553. _player.addExpAndSp((long) (_exp * character().getCraftingXpRate() * character().getCraftingSpeed()), //
  554. (int) (_sp * character().getCraftingSpRate() * character().getCraftingSpeed()));
  555. }
  556. updateMakeInfo(true); // success
  557. }
  558. }
  559. public static RecipeController getInstance() {
  560. return SingletonHolder._instance;
  561. }
  562. private static class SingletonHolder {
  563. protected static final RecipeController _instance = new RecipeController();
  564. }
  565. }