ConditionPlayerLandingZone.java 1.1 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.skills.conditions;
  16. import net.sf.l2j.gameserver.model.actor.L2Character;
  17. import net.sf.l2j.gameserver.skills.Env;
  18. /**
  19. * @author kerberos
  20. *
  21. */
  22. public class ConditionPlayerLandingZone extends Condition {
  23. private boolean _val;
  24. public ConditionPlayerLandingZone(boolean val)
  25. {
  26. _val = val;
  27. }
  28. @Override
  29. public boolean testImpl(Env env) {
  30. return env.player.isInsideZone(L2Character.ZONE_LANDING) == _val;
  31. }
  32. }