/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model.zone; import java.util.concurrent.Future; /** * Basic task zone settings implementation. * @author UnAfraid */ public class TaskZoneSettings extends AbstractZoneSettings { private Future _task; /** * Gets the task. * @return the task */ public Future getTask() { return _task; } /** * Sets the task. * @param task the new task */ public void setTask(Future task) { _task = task; } @Override public void clear() { if (_task != null) { _task.cancel(true); _task = null; } } }