/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model.items; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.holders.ItemHolder; /** * @author Zoey76 */ public final class PcItemTemplate extends ItemHolder { private final boolean _equipped; /** * @param set the set containing the values for this object */ public PcItemTemplate(StatsSet set) { super(set.getInt("id"), set.getInt("count")); _equipped = set.getBoolean("equipped", false); } /** * @return {@code true} if the items is equipped upon character creation, {@code false} otherwise */ public boolean isEquipped() { return _equipped; } }