/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model.itemauction; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * @author Forsaiken */ public final class ItemAuctionBid { private final int _playerObjId; private long _lastBid; public ItemAuctionBid(final int playerObjId, final long lastBid) { _playerObjId = playerObjId; _lastBid = lastBid; } public final int getPlayerObjId() { return _playerObjId; } public final long getLastBid() { return _lastBid; } final void setLastBid(final long lastBid) { _lastBid = lastBid; } final void cancelBid() { _lastBid = -1; } final boolean isCanceled() { return _lastBid <= 0; } final L2PcInstance getPlayer() { return L2World.getInstance().getPlayer(_playerObjId); } }