/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model.holders; import java.util.List; import javolution.util.FastList; import com.l2jserver.gameserver.datatables.ClanTable; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * Player event holder, meant for restoring player after event has finished.
* Allows you to restore following information about player: * * @author Nik, xban1x */ public final class PlayerEventHolder { private final L2PcInstance _player; private final String _name; private final String _title; private final int _clanId; private final Location _loc; private final int _pvpKills; private final int _pkKills; private final int _karma; private final List _kills; private boolean _sitForced; public PlayerEventHolder(L2PcInstance player) { this(player, false); } public PlayerEventHolder(L2PcInstance player, boolean sitForced) { _player = player; _name = player.getName(); _title = player.getTitle(); _clanId = player.getClanId(); _loc = new Location(player); _pvpKills = player.getPvpKills(); _pkKills = player.getPkKills(); _karma = player.getKarma(); _kills = new FastList<>(); _sitForced = sitForced; } public void restorePlayerStats() { _player.setName(_name); _player.setTitle(_title); _player.setClan(ClanTable.getInstance().getClan(_clanId)); _player.teleToLocation(_loc, true); _player.setPvpKills(_pvpKills); _player.setPkKills(_pkKills); _player.setKarma(_karma); } public void setSitForced(boolean sitForced) { _sitForced = sitForced; } public boolean isSitForced() { return _sitForced; } public List getKills() { return _kills; } }