/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model.conditions; import com.l2jserver.gameserver.model.skills.BuffInfo; import com.l2jserver.gameserver.model.stats.Env; /** * The Class ConditionTargetActiveEffectId. */ public class ConditionTargetActiveEffectId extends Condition { private final int _effectId; private final int _effectLvl; /** * Instantiates a new condition target active effect id. * @param effectId the effect id */ public ConditionTargetActiveEffectId(int effectId) { _effectId = effectId; _effectLvl = -1; } /** * Instantiates a new condition target active effect id. * @param effectId the effect id * @param effectLevel the effect level */ public ConditionTargetActiveEffectId(int effectId, int effectLevel) { _effectId = effectId; _effectLvl = effectLevel; } @Override public boolean testImpl(Env env) { final BuffInfo info = env.getTarget().getEffectList().getBuffInfoBySkillId(_effectId); if ((info != null) && ((_effectLvl == -1) || (_effectLvl <= info.getSkill().getLevel()))) { return true; } return false; } }