/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model.conditions; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.TvTEvent; import com.l2jserver.gameserver.model.stats.Env; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; /** * Player Call Pc condition implementation. * @author Adry_85 */ public class ConditionPlayerCallPc extends Condition { private final boolean _val; public ConditionPlayerCallPc(boolean val) { _val = val; } @Override public boolean testImpl(Env env) { boolean canCallPlayer = true; final L2PcInstance player = env.getPlayer(); if (player == null) { canCallPlayer = false; } else if (player.isInOlympiadMode()) { player.sendPacket(SystemMessageId.YOU_MAY_NOT_SUMMON_FROM_YOUR_CURRENT_LOCATION); canCallPlayer = false; } else if (player.inObserverMode()) { canCallPlayer = false; } else if (!TvTEvent.onEscapeUse(player.getObjectId())) { player.sendPacket(SystemMessageId.YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING); canCallPlayer = false; } else if (player.isInsideZone(ZoneId.NO_SUMMON_FRIEND) || player.isInsideZone(ZoneId.JAIL) || player.isFlyingMounted()) { player.sendPacket(SystemMessageId.YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING); canCallPlayer = false; } return (_val == canCallPlayer); } }