/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.model; public class L2PetData { public static final String PET_TYPE = "typeID"; public static final String PET_LEVEL = "level"; // public static final String PET_EXP = "exp"; public static final String PET_MAX_EXP = "expMax"; // public static final String PET_HP = "hp"; public static final String PET_MAX_HP = "hpMax"; // public static final String PET_MP = "mp"; public static final String PET_MAX_MP = "mpMax"; public static final String PET_PATK = "patk"; public static final String PET_PDEF = "pdef"; public static final String PET_MATK = "matk"; public static final String PET_MDEF = "mdef"; public static final String PET_ACCURACY = "acc"; public static final String PET_EVASION = "evasion"; public static final String PET_CRITICAL = "crit"; public static final String PET_SPEED = "speed"; public static final String PET_ATK_SPEED = "atk_speed"; public static final String PET_CAST_SPEED = "cast_speed"; // public static final String PET_FEED = "feed"; public static final String PET_MAX_FEED = "feedMax"; public static final String PET_FEED_BATTLE = "feedbattle"; public static final String PET_FEED_NORMAL = "feednormal"; // public static final String PET_LOAD = "load"; public static final String PET_MAX_LOAD = "loadMax"; public static final String PET_REGEN_HP = "hpregen"; public static final String PET_REGEN_MP = "mpregen"; public static final String OWNER_EXP_TAKEN = "owner_exp_taken"; public static final String PET_SOUL_SHOT = "soul_shot"; public static final String PET_SPIRIT_SHOT = "spirit_shot"; private int _petId; private int _petLevel; private float _ownerExpTaken; // private int petExp; private long _petMaxExp; // private int petHP; private int _petMaxHP; // private int petMP; private int _petMaxMP; private int _petPAtk; private int _petPDef; private int _petMAtk; private int _petMDef; private int _petAccuracy; private int _petEvasion; private int _petCritical; private int _petSpeed; private int _petAtkSpeed; private int _petCastSpeed; // private int petFeed; private int _petMaxFeed; private int _petFeedBattle; private int _petFeedNormal; private int _petMaxLoad; private int _petRegenHP; private int _petRegenMP; private short _petSoulShot; private short _petSpiritShot; public void setStat(String stat, int value) { // if (stat.equalsIgnoreCase(PET_EXP)) { this.setPetExp(value); } if (stat.equalsIgnoreCase(PET_MAX_EXP)) { setPetMaxExp(value); } // else if (stat.equalsIgnoreCase(PET_HP)) { this.setPetHP(value); } else if (stat.equalsIgnoreCase(PET_MAX_HP)) { setPetMaxHP(value); } // else if (stat.equalsIgnoreCase(PET_MP)) { this.setPetMP(value); } else if (stat.equalsIgnoreCase(PET_MAX_MP)) { setPetMaxMP(value); } else if (stat.equalsIgnoreCase(PET_PATK)) { setPetPAtk(value); } else if (stat.equalsIgnoreCase(PET_PDEF)) { setPetPDef(value); } else if (stat.equalsIgnoreCase(PET_MATK)) { setPetMAtk(value); } else if (stat.equalsIgnoreCase(PET_MDEF)) { setPetMDef(value); } else if (stat.equalsIgnoreCase(PET_ACCURACY)) { setPetAccuracy(value); } else if (stat.equalsIgnoreCase(PET_EVASION)) { setPetEvasion(value); } else if (stat.equalsIgnoreCase(PET_CRITICAL)) { setPetCritical(value); } else if (stat.equalsIgnoreCase(PET_SPEED)) { setPetSpeed(value); } else if (stat.equalsIgnoreCase(PET_ATK_SPEED)) { setPetAtkSpeed(value); } else if (stat.equalsIgnoreCase(PET_CAST_SPEED)) { setPetCastSpeed(value); } // else if (stat.equalsIgnoreCase(PET_FEED)) { this.setPetFeed(value); } else if (stat.equalsIgnoreCase(PET_MAX_FEED)) { setPetMaxFeed(value); } else if (stat.equalsIgnoreCase(PET_FEED_NORMAL)) { setPetFeedNormal(value); } else if (stat.equalsIgnoreCase(PET_FEED_BATTLE)) { setPetFeedBattle(value); } // else if (stat.equalsIgnoreCase(PET_LOAD)) { this.setPetLoad(value); } else if (stat.equalsIgnoreCase(PET_MAX_LOAD)) { setPetMaxLoad(value); } else if (stat.equalsIgnoreCase(PET_REGEN_HP)) { setPetRegenHP(value); } else if (stat.equalsIgnoreCase(PET_REGEN_MP)) { setPetRegenMP(value); } else if (stat.equalsIgnoreCase(PET_SOUL_SHOT)) { setPetSoulShot((short) value); } else if (stat.equalsIgnoreCase(PET_SPIRIT_SHOT)) { setPetSpiritShot((short) value); } } public void setStat(String stat, long value) { // if (stat.equalsIgnoreCase(PET_EXP)) { this.setPetExp(value); } if (stat.equalsIgnoreCase(PET_MAX_EXP)) { setPetMaxExp(value); } } public void setStat(String stat, float value) { // if (stat.equalsIgnoreCase(PET_EXP)) { this.setPetExp(value); } if (stat.equalsIgnoreCase(OWNER_EXP_TAKEN)) { setOwnerExpTaken(value); } } // ID public int getPetID() { return _petId; } public void setPetID(int pPetID) { _petId = pPetID; } // Level public int getPetLevel() { return _petLevel; } public void setPetLevel(int pPetLevel) { _petLevel = pPetLevel; } // Exp // public int getPetExp() { return petExp; } // public void setPetExp(int petExp) { this.petExp = petExp; } // Max Exp public long getPetMaxExp() { return _petMaxExp; } public void setPetMaxExp(long pPetMaxExp) { _petMaxExp = pPetMaxExp; } public float getOwnerExpTaken() { return _ownerExpTaken; } public void setOwnerExpTaken(float pOwnerExpTaken) { _ownerExpTaken = pOwnerExpTaken; } // HP // public int getPetHP() { return petHP; } // public void setPetHP(int petHP) { this.petHP = petHP; } // Max HP public int getPetMaxHP() { return _petMaxHP; } public void setPetMaxHP(int pPetMaxHP) { _petMaxHP = pPetMaxHP; } // Mp // public int getPetMP() { return petMP; } // public void setPetMP(int petMP) { this.petMP = petMP; } // Max Mp public int getPetMaxMP() { return _petMaxMP; } public void setPetMaxMP(int pPetMaxMP) { _petMaxMP = pPetMaxMP; } // PAtk public int getPetPAtk() { return _petPAtk; } public void setPetPAtk(int pPetPAtk) { _petPAtk = pPetPAtk; } // PDef public int getPetPDef() { return _petPDef; } public void setPetPDef(int pPetPDef) { _petPDef = pPetPDef; } // MAtk public int getPetMAtk() { return _petMAtk; } public void setPetMAtk(int pPetMAtk) { _petMAtk = pPetMAtk; } // MDef public int getPetMDef() { return _petMDef; } public void setPetMDef(int pPetMDef) { _petMDef = pPetMDef; } // Accuracy public int getPetAccuracy() { return _petAccuracy; } public void setPetAccuracy(int pPetAccuracy) { _petAccuracy = pPetAccuracy; } // Evasion public int getPetEvasion() { return _petEvasion; } public void setPetEvasion(int pPetEvasion) { _petEvasion = pPetEvasion; } // Critical public int getPetCritical() { return _petCritical; } public void setPetCritical(int pPetCritical) { _petCritical = pPetCritical; } // Speed public int getPetSpeed() { return _petSpeed; } public void setPetSpeed(int pPetSpeed) { _petSpeed = pPetSpeed; } // Atk Speed public int getPetAtkSpeed() { return _petAtkSpeed; } public void setPetAtkSpeed(int pPetAtkSpeed) { _petAtkSpeed = pPetAtkSpeed; } // Cast Speed public int getPetCastSpeed() { return _petCastSpeed; } public void setPetCastSpeed(int pPetCastSpeed) { _petCastSpeed = pPetCastSpeed; } // Feed // public int getPetFeed(){ return petFeed; } // public void setPetFeed(int petFeed) { this.petFeed = petFeed; } // MaxFeed public int getPetMaxFeed() { return _petMaxFeed; } public void setPetMaxFeed(int pPetMaxFeed) { _petMaxFeed = pPetMaxFeed; } // Normal Feed public int getPetFeedNormal() { return _petFeedNormal; } public void setPetFeedNormal(int pPetFeedNormal) { _petFeedNormal = pPetFeedNormal; } // Battle Feed public int getPetFeedBattle() { return _petFeedBattle; } public void setPetFeedBattle(int pPetFeedBattle) { _petFeedBattle = pPetFeedBattle; } // Load // public int getPetLoad() { return petLoad; } // public void setPetLoad(int petLoad) { this.petLoad = petLoad; } // Max Load public int getPetMaxLoad() { return _petMaxLoad; } public void setPetMaxLoad(int pPetMaxLoad) { _petMaxLoad = pPetMaxLoad; } // Regen HP public int getPetRegenHP() { return _petRegenHP; } public void setPetRegenHP(int pPetRegenHP) { _petRegenHP = pPetRegenHP; } // Regen MP public int getPetRegenMP() { return _petRegenMP; } public void setPetRegenMP(int pPetRegenMP) { _petRegenMP = pPetRegenMP; } /** * @return the _petSoulShot */ public short getPetSoulShot() { return _petSoulShot; } /** * @param soulShot the _petSoulShot to set */ public void setPetSoulShot(short soulShot) { _petSoulShot = soulShot; } /** * @return the _petSpiritShot */ public short getPetSpiritShot() { return _petSpiritShot; } /** * @param spiritShot the _petSpiritShot to set */ public void setPetSpiritShot(short spiritShot) { _petSpiritShot = spiritShot; } @Override public String toString() { return "PetID: " + getPetID() + " \t" + "PetLevel: " + getPetLevel() + " \t" + // PET_EXP + ": " + getPetExp() + " \t" + PET_MAX_EXP + ": " + getPetMaxExp() + " \t" + // PET_HP + ": " + getPetHP() + " \t" + PET_MAX_HP + ": " + getPetMaxHP() + " \t" + // PET_MP + ": " + getPetMP() + " \t" + PET_MAX_MP + ": " + getPetMaxMP() + " \t" + PET_PATK + ": " + getPetPAtk() + " \t" + PET_PDEF + ": " + getPetPDef() + " \t" + PET_MATK + ": " + getPetMAtk() + " \t" + PET_MDEF + ": " + getPetMDef() + " \t" + PET_ACCURACY + ": " + getPetAccuracy() + " \t" + PET_EVASION + ": " + getPetEvasion() + " \t" + PET_CRITICAL + ": " + getPetCritical() + " \t" + PET_SPEED + ": " + getPetSpeed() + " \t" + PET_ATK_SPEED + ": " + getPetAtkSpeed() + " \t" + PET_CAST_SPEED + ": " + getPetCastSpeed() + " \t" + // PET_FEED + ": " + getPetFeed() + " \t" + PET_MAX_FEED + ": " + getPetMaxFeed() + " \t" + PET_FEED_BATTLE + ": " + getPetFeedBattle() + " \t" + PET_FEED_NORMAL + ": " + getPetFeedNormal() + " \t" + // PET_LOAD + ": " + getPetLoad() + " \t" + PET_MAX_LOAD + ": " + getPetMaxLoad() + " \t" + PET_REGEN_HP + ": " + getPetRegenHP() + " \t" + PET_REGEN_MP + ": " + getPetRegenMP(); } }