/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model;
import com.l2jserver.gameserver.templates.StatsSet;
/**
*
* @author Rayan RPG
* @since 927
*
*/
public class L2NpcWalkerNode
{
private int _routeId;
private int _npcId;
private String _movePoint;
private String _chatText;
private int _moveX;
private int _moveY;
private int _moveZ;
private int _delay;
private boolean _running;
public void setRunning(boolean val)
{
_running = val;
}
public void setRouteId(int id)
{
_routeId = id;
}
public void setNpcId(int id)
{
_npcId = id;
}
public void setMovePoint(String val)
{
_movePoint = val;
}
public void setChatText(String val)
{
_chatText = val;
}
public void setMoveX(int val)
{
_moveX = val;
}
public void setMoveY(int val)
{
_moveY = val;
}
public void setMoveZ(int val)
{
_moveZ = val;
}
public void setDelay(int val)
{
_delay = val;
}
public int getRouteId()
{
return _routeId;
}
public int getNpcId()
{
return _npcId;
}
public String getMovePoint()
{
return _movePoint;
}
public String getChatText()
{
return _chatText;
}
public int getMoveX()
{
return _moveX;
}
public int getMoveY()
{
return _moveY;
}
public int getMoveZ()
{
return _moveZ;
}
public int getDelay()
{
return _delay;
}
public boolean getRunning()
{
return _running;
}
/**
* Constructor of L2NpcWalker.
*/
public L2NpcWalkerNode()
{}
/**
* Constructor of L2NpcWalker.
* @param set The StatsSet object to transfert data to the method
*/
public L2NpcWalkerNode(StatsSet set)
{
_npcId = set.getInteger("npc_id");
_movePoint = set.getString("move_point");
_chatText = set.getString("chatText");
_moveX = set.getInteger("move_x");
_moveX = set.getInteger("move_y");
_moveX = set.getInteger("move_z");
_delay = set.getInteger("delay");
}
}