/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.handler; import java.util.HashMap; import java.util.Map; /** * @author UnAfraid */ public class UserCommandHandler implements IHandler { private final Map _datatable; protected UserCommandHandler() { _datatable = new HashMap<>(); } @Override public void registerHandler(IUserCommandHandler handler) { int[] ids = handler.getUserCommandList(); for (int id : ids) { _datatable.put(id, handler); } } @Override public synchronized void removeHandler(IUserCommandHandler handler) { int[] ids = handler.getUserCommandList(); for (int id : ids) { _datatable.remove(id); } } @Override public IUserCommandHandler getHandler(Integer userCommand) { return _datatable.get(userCommand); } @Override public int size() { return _datatable.size(); } public static UserCommandHandler getInstance() { return SingletonHolder._instance; } private static class SingletonHolder { protected static final UserCommandHandler _instance = new UserCommandHandler(); } }